Mission Commander beta release
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@Falcas Helooo, long time no hear, happy new year.
Confirming , missing HDR message.
Also, I can see many, many, new very nice things, eg… brigade supply, AD protect… - for sure whole bunch were busy last year. Maybe BMS will become “Sims” (for ai calcs) in near futureNow for the fun part… Essence of NO_PLAN(ning)… how to.
From what I’ve reckon, in ATM, this forbids squadron relocation, and ok… not biggie here.
But how does it work in reality for GTM context? - forbids AD units relocation/moving = stationery? - why it is important (orange box) …
Many Thanks.
(btw, for future endeavors, … I can’t see the way to remove supply/protect unit from brigade, … if there’s need… can be deleted tho… so, low pri/no fix)
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Yeah very busy and a lot of things are happening.
About the NoPlan.
Basically this is not something to worry about. Mainly used by OffMap squadrons. And as soon as you add an OffMap Squadron the flags are set automatically.Supply and Protect battalions linked to Brigades.
Yes, still need to add a simple remove option.
For now, just go to the Battalion itself (double click it in the Brigade). Under “Advanced Options” set the CargoID to “0”. -
Hi, Theater selected in Falcon 4.37.0.322 always points to KoreaKTO, and seems it does not change even if I switch theaters…which causes I can not create TE_NEW.TAC for my theater. Can you repro?
EDIT: I find
Campaign->Theater
box can change where the tac file belongs to…EDIT: After I edit TE_NEW.TAC for my theater and re-open it, it says “Could not read Objective data your mission might be corrupted”, I’ve edited theater belonging and location theater size to 2048x2048 and removed all objectives.
This is the error log:
1.0 Objective Export 1/4/2023 8:23:46 AM Name; Type; Subtype; ID; EntityType; X; Y; Z; SpotTime; Spotted; BFlags; Owner; campId; LastRep; OFlags; Supply; Fuel; Losses; FCount; Priority; Parent; FOwner; LCount; Features; Links; Radar; More-Field27; Field-Field28; Header-Field29; Names-Field30; To-Field31; Keep-Field32; Access-Field33; And-Field34; Others-Field35; Happy-Field36; Field37; Field38; Field39; Field40; Field41; Field42; Field43; Field44; Field45; Field46; Field47; Field48; Field49; Field50; Field51; Field52; Field53; Field54; Field55; Field56; Field57; Field58; Field59; Field60; Field61; Field62; Field63; Field64; Field65; Field66; Field67; Field68; Field69; Field70; Field71; Field72; Field73; Field74; Field75; Field76; Field77; Field78; Field79; Field80; Field81; Field82; Field83; Field84; Field85; Field86; Field87; Field88; Field89; Field90; Field91; Field92; Field93; Field94; Field95; Field96; Field97; Field98; Field99; Field100;
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I guess you are talking about WDP and not MC?
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@Falcas I’m using and talking about MC for te_new.tac edit. I need to edit it for my theater development.
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Ok, understand what you mean.
Yes, in the te_new as well as all the saveX files you have to set what theater the file belongs to.
Assuming you are starting with a completely new theater, make sure you choose the name of the theater carefully… aka simple name.
Bad example would be “Asia battle ground”
All files and directories need to have this same nameThis name is linked with the theater definition file which contains all the directories used by this theater. If this is not set up correctly… it won’t work
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@Falcas
thx for the advice!I’m preparing
Add-On Cope North
and theater name is# shown in the pick list name Cope North
So I wrote “Cope North” in MC.
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@Falcas It seems to Delete All Objectives" from the Objective page corrupts TE_NEW.TAC and not the theater name problem… I did
- Rename Theater belonging
- 1024x1024 to 2048x2048
- Delete All Objective
In each step I saved .TAC and re-load.
1 and 2 worked okay. after 3 TAC corrupted.
I can not start creating new TE_NEW.TAC from scratch… -
There is also another problem that it will not load other theater MAP but only Korea…I tested with ITO theater as well but MAP is still in Korea.
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Those are all user errors, explained many times already
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@Falcas
i encountered some issue about MC
cant see EMF theater map in MC
what should i do to solve this problem
thanks!
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@yavuz said in Mission Commander beta release:
@Falcas
i encountered some issue about MC
cant see EMF theater map in MC
what should i do to solve this problem
thanks!
The white map works at least, until you find something better. That’s what I worked with for EMFL.
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With ITO, I got something strange ; when I load a mission TE in MC , I noticed the database used is always Israel 80’s. however, I didn’t create my mission for Israel 80’s
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@suhkoi69 said in Mission Commander beta release:
With ITO, I got something strange ; when I load a mission TE in MC , I noticed the database used is always Israel 80’s. however, I didn’t create my mission for Israel 80’s
I found the origin of the problem: with ITO, in the directory C:\Falcon BMS 4.37\Data\Add-On Israel, there is Add-On Israel 80s
and systematically, MC loads the database of Add-On Israel 80s which makes the conversion incompatible… -
Here I have some questions that are happening to me, I was looking to see if someone had already published about this but I have not found any information.
It is not letting me delete single or batch land and sea units.
The air units as well as the packages if you let them delete single or in batches.Second question.
In creating a battalion the size of the window cannot be modified and the APPLY button is hidden.
I know that MC needs monitors with 1080p resolutions to display all the information, but will there be a way to add a HOTKEY so that it is cancel or apply even if the button is not visible, because it is cumbersome to have to be there every time you enter a sub menu resizing the window to find the APPLY button.
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@VIPER-0
I’ll check a couple of things -
@Falcas And I want to mention that it doesn’t show all aircraft when checked (all types)
Grateful for everything MASTER FALCAS, I really love the MC and I can’t live without it, I am the one in charge of our wing creating the campaigns and without this wonderful tool it would be a pain in the a…s. So thankful for everything.
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@VIPER-0 said in Mission Commander beta release:
I know that MC needs monitors with 1080p resolutions to display all the information, but will there be a way to add a HOTKEY so that it is cancel or apply even if the button is not visible, because it is cumbersome to have to be there every time you enter a sub menu resizing the window to find the APPLY button.
That is not true. - only1080p resolutions. - it works on my second monitor 1680x1050.
It is a "window"ed, not full screen application. It will work even on 1024x768… of course, hard to work in that small desktop, but it will work.For battalion window, what can you try, delete config file in MC dir, “setup.ini”. - see if that resets “child” windows size.
My “add battalion” is OK.
And I want to mention that it doesn’t show all aircraft when checked (all types)
Yes , I can confirm same behavior. When changing SQ type aircraft , default lists only same role aircraft - but, “All types” is doing nothing.
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@white_fang said in Mission Commander beta release:
@VIPER-0 said in Mission Commander beta release:
I know that MC needs monitors with 1080p resolutions to display all the information, but will there be a way to add a HOTKEY so that it is cancel or apply even if the button is not visible, because it is cumbersome to have to be there every time you enter a sub menu resizing the window to find the APPLY button.
That is not true. - only1080p resolutions. - it works on my second monitor 1680x1050.
It is a "window"ed, not full screen application. It will work even on 1024x768… of course, hard to work in that small desktop, but it will work.For battalion window, what can you try, delete config file in MC dir, “setup.ini”. - see if that resets “child” windows size.
My “add battalion” is OK.
And I want to mention that it doesn’t show all aircraft when checked (all types)
Yes , I can confirm same behavior. When changing SQ type aircraft , default lists only same role aircraft - but, “All types” is doing nothing.
Even using this resolution is a pain in the neck, so it’s not quite as you say.
I have to be resizing the windows so that the APPLY or OK button appears out of proportion.
I still appreciate the collaboration.
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@VIPER-0 said in Mission Commander beta release:
@Falcas And I want to mention that it doesn’t show all aircraft when checked (all types)
Grateful for everything MASTER FALCAS, I really love the MC and I can’t live without it, I am the one in charge of our wing creating the campaigns and without this wonderful tool it would be a pain in the a…s. So thankful for everything.
Yep noticed this in 739 went back to 735 and it has all aircraft working. MC is great but I always keep an earlier version in case of bugs.