NVG google
-
@Radium said in NVG google:
@Dee-Jay We will never agree but anyway, it’s your feedback.
Well … maybe I badly explained (?)
You can also see my point here (about 1:56)
I meant … a bit blurrier … more light bloom than on your M2000 screen (whatever your NVGs models … HELIE, ANVIS … etc … I worked with four different models, all are “the same”, … not speaking about this shit of LUCIE OB70 that are not made for flight.)
Some other accurate examples:
-
Agree so much with @Dee-Jay and NVG basics. Yes, unfortunately due to having a newer graphics engine for longer, DCS actually does this well and if you want a better understanding. It does have gain controls as well.
One other little realism detail is that you can’t use JHMCS and NVGs at the same time. There are some HMS systems like the Thales Scorpion that I believe A-10, possibly some US F-16 ANG, and other countries F-16 units use, but last I knew not the USAF.
Previous threads where we discuss NVG mechanics:
https://forum.falcon-bms.com/post/354176
https://forum.falcon-bms.com/post/20879 -
@Dee-Jay if I depict it like that, it’s because it’s like that I remember it, and I can’t remember a single super brighty and blurry picture as you mention it, especially when the cockpit is NVG prepared.
Anyway, I will not debate here because I have no time for this kind of endless versus each other debates, espcecially because personal experience, eyes quality mean a lot in this kind of assessment.
And I go back to my 3D models.
-
@Radium you are definitely being gracious in debate, but maybe to help if you haven’t left the thread completely (and everyone else of course). The blurriness we are talking about is in the cockpit. NVGs have to be focused to a specific distance, you could experience clear vision inside the cockpit with NVGs if you set them to that distance but then they would be blurry at any kind of range, maybe this is what you experienced. Since they are more useful at a distance, pilots focus their NVGs to a far distance focus and diopter of their eyes before stepping to the jet and don’t adjust them again. I can tell you from personal experience even with witness marks, getting the focus fine tuned for clarity is very small movements that if you were to adjust to the focus to do a lot of inside the cockpit work, you would actually have a very hard time trying to find the best focus for your eyes again for a good distance.
Another good video from interestingly a home cockpit. The other F-16 isn’t super clear but I think that’s more the display system he uses/focus distance issues. You’ll see the HUD super clear and the cockpit is all blurry:
NVG friendly cockpit lighting isn’t to make the cockpit readable through the NVGs, it’s to make the NVGs not get washed out with how much they intensify light but still readable to the pilot looking under the NVGs.
-
@Snake122 , I understand your statement.
Honestly, I flew quite a lot with NVG in real life and even used them on ground during some circumstances, and I am only talking about my experience. Everyone has his or her experience.
Yeah, it’s more blurry in the cockpit that if no NVG But there is no way it looks like link text that.
Simulation always emphasizes things. It’s like on DCS :
No, world is not as blueish as their render provides : it’s an overlay artifact to provide easier realistic look that a dynamic render.
Regards,
Radium
-
@Radium said in NVG google:
@Dee-Jay if I depict it like that, it’s because it’s like that I remember it, and I can’t remember a single super brighty and blurry picture as you mention it
This is possible. But about the blurriness, it could be because your inner and outer lenses wasn’t perfectly adjusted as they should be. What type of googles do you had?
-
-
@Radium said in NVG google:
@Dee-Jay Looks pretty much like these ones :
Not sure I was even said their exact P/N.
Radium
Your pilot guided you to tune them correctly in “Hoffman banc” (banc Hoffman, je ne sais pas comment ca s’appel en anglais ;-)) ?
EDIT:
This guy explains one way of tuning them without Hoffman device. Works nice as well but not perfect for harmonizing the tubes.
BTW, for ground ops, I don’t set them the same way … I am used to focus on closer distances (but that’s not good for “gunnery”, only for “casual” night walks).
-
@Dee-Jay Sorry DeeJay I have no idea of what you are talking about.
Do as you want to, let’s move on, I will not reply on this thread anymore.
-
@hiuuz
hi hiuuz
I’ve noticed airforce also use WHITE PHOSPHOR NVGs…
The L3Harris AN/PVS-31C BNVD is a compact, lightweight, Gen III high-performance white phosphor dual-tube goggle that is currently being used by the U.S. Air Force (USAF) for greater target detection and recognition in the toughest battlefield environments.
can you also develop a white phosphor NVG mask?
thanks for your Work ️ -
@farazparsa Hi! I think the colour of the mask is laid down elsewhere. With the textures you can change the shape and grainy look. But maybe somebody with more experience can help.
-
We should have an updated one in the next update. I tried to model it like DCS and from what others who have wore NVGs see.
-
@cougar56th Very cool! Thanks!
-
@Snake122 not going to have the blurriness with close objects though
-
@hiuuz thanks for your answer hiuuz.
another question…
how about removing the dark mask around the main circular mask of the goggle? are you able to do that? because pilot can’t see out below or sides of the NVGs its all black! -
@farazparsa Yes it’s possible, give me few days (weekend is here) and I will PM you.
Besides, I think the way it is now in BMS is because pilots not pull NVG completely close to their eyes, but there is a gap, so they can look down to check out instruments. I’m not expert on topic, so I can be wrong.
-
@Dee-Jay said in NVG google:
@Xeno said in NVG google:
BTW I always wondered if visibility of HUD symbols is affected by sunlight.
A photo is not the best to show how it looks IRL, but I can’t provide something better than:
What AC is this?
-
-
@Dee-Jay said in NVG google:
@molnibalage said in NVG google:
What AC is this?
Before the HUD glass is some kind of semi-transparent / colored plastics?
-
@molnibalage said in NVG google:
Before the HUD glass is some kind of semi-transparent / colored plastics?
It is just a shield I’ve put behind the HUD to be able to photographe the symbology.