AIM-9 trail smoke position wrong
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Hi
found AIM-9M and AIM-9P trail smoke position wrong,as the picture shows.
trail smoke need near close missile flames,now position is too far.
trying fix it,but without success.
kouzi
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sorry but I don’t agree with your statement…
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“Literally unplayable!”
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@MaxWaldorf
hi,MaxWaldorf
here some reference pictures
kouzi
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@kouzi said in AIM-9 trail smoke position wrong:
@MaxWaldorf
hi,MaxWaldorf
here some reference pictures
kouzi
On the last the “smoke” is contrail as I can judge.
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Ha crap yes I think unfortunately this position is hardcoded
7 feet behind the missile middle point, I believe it is.
We need a variable here. I already made smarter code for trail offset when the flame is made of a PS effect (Like you will find on many SAMs now) but it doesn’t work for old style flame. -
@I-Hawk said in AIM-9 trail smoke position wrong:
Ha crap yes I think unfortunately this position is hardcoded
7 feet behind the missile middle point, I believe it is.
We need a variable here. I already made smarter code for trail offset when the flame is made of a PS effect (Like you will find on many SAMs now) but it doesn’t work for old style flame.that is good news,thanks
cheer
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@I-Hawk said in AIM-9 trail smoke position wrong:
Ha crap yes I think unfortunately this position is hardcoded
7 feet behind the missile middle point, I believe it is.
We need a variable here. I already made smarter code for trail offset when the flame is made of a PS effect (Like you will find on many SAMs now) but it doesn’t work for old style flame.Long time ago it was defined in the simdata, in each dat file and was a defual position (which was bad for every missile. Maybe it was in FF5.x)