Jan Has F-16 LV7 Update packs
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Nice work cougar! I was wondering now the format has changed, are the CoG parameters in any way different from stock? It used to be different for the lod-system bringing many problems to MP at the time. Perhaps this has now changed.
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@Easy I am not sure to be honest
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De-activate the mods
Go to the Mods folder inside your BMS install
Go to the Jan Has folder (Korea or Balkans)
Go to the ….Data(Add-On Balkans)\Art\ckptart folder.
Go into each F-16 folder and if there is a 3Dbuttons.dat file (Delete It)
Once that is finished, re-activate the mod(s) -
I’ll look at them tonight.
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@cougar56th Alright, thanks Cougar
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@cougar56th 3Dbuttons.dat is not present in any of the folders though
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@cougar56th Thanks for the update!
In the instalation launcher, can i choose which skin i want? (ex. If i just want a block 15 and a block 40)
Thanks!
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@VDK nope all or none
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@Sniper-0 ok it might be an issue in the dat file for the model.
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@cougar56th Alright Cougar
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@cougar56th I think the mistake occurred while I was converting the individual Janhas models for each block, I also copied the .dat and .afm files. Trying to reinstall though. Thanks
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Thank you cougar. just one small problem, flir textures 873 and 874 are missing
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@jack333 ok I’ll take a look tonight
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@jack333 Install packs re-uploaded with the Litening Pod fix. To fix, re-download the pack and re-install it. Make sure to de-activate it first.
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Hi @cougar56th
Which f16s of janhas included in this pack?
Im asking because some country specific ones would conflict.
Im after the Turkish ones and all the US modelsEdit: So the Turkish ones were missing. i tried adding the skins to the jsgme folder since I thought models are already in but it didn’t worked. should i add models also ? will it work ? need some help with this
Also it seems like afm and other aircraft data from janhas site is different than the ones inside this modpack. some values are different.
This is from f16c52+ vft haf.dat
Left one is from the modpack and right one is from janhas website.
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@SyntaxErol said in Jan Has F-16 LV7 Update packs:
some
F-16A Block 15
F-16AM BAF
F-16AM RDAF
F-16AM RNlAF
F-16AM NoAF
F-16C-25
F-16C-30 Agrs
F-16C-32 Agrs
F-16CM-40
F-16CM-42
F-16CM-50
F-16CM-52
F-16DM-40
F-16DM-52
F-16C-50 HAF
F-16C-52 PXIII HAF
F-16C-52 PXIV HAF
F-16I with CFT
F-16I without CFT
KF-16C Block 52
Pylons, Pods and Fuel Tanks
Air Launched Weapons PackThe HAF F-16s I might have used the older 4.36 variants and edited the data files for 4.37. I do not remember. Either way they are in there. The PXIII and PXIV he has not released for 4.37 yet but the main change would be the data file to make it compatible with 4.37
Since the Turkish F-16s are not default to the database, you will have to add them manually or replace a default model with the turkish model.
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@cougar56th After converting the Turkish model to bml format using editor, and adding the models /skins to your modpack made it work. Should I also update afm and .dat files for HAF 52+ with the ones that came from janhas site ? there seems like couple of differences that would effect jets performance
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@SyntaxErol if it goes with the Turkish jet then use that data file
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@cougar56th Thanks.
One last thing that crosses my mind, are the janhas skins have the features that came with the u3 (like partial pbr support afaik)
For some reason modded skins seem to me more flat in different light conditions compared to official u3 ones but i might be tripping. I know very little about modelling and textures to judge things. -
Thank you for all you do!
You help all of us old folks who have a hard time with a lot of this new stuff.