[Released] EMF v3.2.1 (BMS 4.37 U3)........IT'S STILL ALIVE
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Hi,
I went into the TE builder this morning and looked at every F-16 variant. Below are the results. Those marked (OK) showed correct textures. Those unnoted had scrambled textures along the lines of what @Trueno posted. As mentioned in my original post, I think (and this is just a guess) this is caused by the included textures not being the correct ones for the those JanHas models that are used in EMF. This seems to be confirmed by the fact that pasting JanHas skins from the packs you created for the Balkans, Israel and KTO to replace the EMF included skins corrects the problem in those cases I tested so far.
Hope that helps.
Cheers.
F-16C-30 18th AGRS
F-16C-32 64th AGRS
F-16AM BAC
F-16AM RDAF
F-16AM RNLAF
F-16AM RNOAF
F-16AM FAP
F-16AM JAF
F-16A Block 15
F-16B Block 15 (OK)
F-16C Block 25
F-16C Block 30 (OK)
F-16C Block 32 (OK)
F-16CM Block 40
F-16DM Block 40 (OK)
F-16CM Block 42
F-16CM Block 50
F-16CM Block 52
F-16C Block 52+ HAF (OK)
F-16C Block 52+ CFT HAF (OK)
F-16CM USAF Thunderbirds (OK)
F-16C Block 32 ROKAF (OK)
F-16D Block 52+ RSAF (OK)
F-16A Block 15 Netz IAF (OK)
F-16B Block 15 Netz IAF (OK)
F-16C Block 30 Barak I IAF (OK)
F-16DG Block 30 Barak I IAF (OK)
F-16C Block 40 Barak II IAF (OK)
F-16DG Block 40 Barak I IAF (OK)
F-16I Block 52+ Sufa IAF
F-16I Block 52+ Sufa CFT IAF
F-16C Block 32 EAF (OK)
F-16C Block 40 EAF (OK)
F-16C Block 52+ EAF -
Thank you for your work and effort
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ok Ill go in there and take a look.
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Update posted on the first post. If you do not have the full version, you can download the full version.
If you have the v3.0.0, you only need to download the update.
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@cougar56th you are legend!
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Thank you for your work.I am flying F4 Phantom but when ı do last update my phantom hud does not work. All phantom variants F4 ROKAF F4 AUP and F4 2020.
Everything works except hud. Always blank. -
@Musf new avionics for f4, therefore, hud is still in progress…
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@cougar56th some of the cockpitwingsmodel are incorrect. I have flown the HAF F-16C Blk52+ and although externally the model is correct, from inside the cockpit I see THK F-16 skin and insignia on my wings. The cockpit is the correct one.
It is easy to be fixed by each user individually (I fixed it in my 3dCkpit), but some may not know how to do it.
Thanks again for your cool work!
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I thing you have put the Theaterdefinition folder in the wrong path and the EMF doesn’t show up in the THEATER setup
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Good evening, @cougar56th and all.
Just seems that I’m not able to find the proper previous EMF version (v 3.0) to update anywhere, most probably it’s my fault.
Anyway it goes, would you (or anyone, in alternative) kindly help me to get this one, please?
Thanks a lot in advance and with best regards.
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@Jackal
Put full version from first page -
Just so everyone is aware. EMF 3.2.1 is set up just like 2.0. This is not a theater I worked on in the past. All I did was make it compatible with 4.37.3.2. Any previous work came from Mystic_J and anyone else that worked on it. I do not plan on making campaigns or fixing any errors that might be seen. I do not mind helping out, but between working on the dev build and the Balkans I am kind of tasked out. If someone else wants to take over the EMF theater, it is working for 4.37.3 and that was my plan…to get it working with 4.37.3.
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@cougar56th Thank you sir…!!!
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Thanks the same for your attention, mate.
But I would like to download just that version I’ve pointed out because I wasn’t able to download directly the latest one due to Google service unavailability.Fine… I will try once more, I hope in a better luck this time.
With best regards.
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@Charco31
yes same issue here -
to do set g_bEnableWIPF4Avionics 0 in config exe solve the hud problem in F4 Phantom.
Thanks. -
![2023-12-13_181000.png] ![2023-12-13_181000.png]
I activate the placeholders…nice surprise.![2023-12-13_180853.png]
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Thanks for your work on this - much appreciated!
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fm edit for EMF A-7.
https://www.mediafire.com/file/bg1nizc83hzyw5i/A-7E.dat/file
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activiate spoilers, folding wings, turning tyres, AAR probe.
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correct gun location, AAR spot, gear height.
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@cougar56th I have some problems with Tacview. The spots on the Τacview are slightly moved further west… I have planned a mission to the TE, I flew it and then in the Τacview I seem to take off through the sea. Does anyone else have the same problem??