Water hill
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Hi, in the lake just south of Sinjon-dong in North Korea the water has a strange hill made of…water.
Almost crashed on it :-V -
@QFM that’s why a new terrain engine is in development
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@QFM said in Water hill:
Hi, in the lake just south of Sinjon-dong in North Korea the water has a strange hill made of…water.
Almost crashed on it :-V -
I actually enjoyed dodging it
Didn’t mean to make this post sound like a rant, sorry ^ ^’ -
@QFM Well, I don’t think it’s something that breaks the experience, just fly a little higher in that area, or buy a seaplane xD
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@QFM said in Water hill:
Hi, in the lake just south of Sinjon-dong in North Korea the water has a strange hill made of…water.
Almost crashed on it :-VHere you go, QFM…
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@drtbkj I heard this is what an S-500 will look like. Jumping out of big waves to eat those late-night low-level fliers
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@QFM Nice find! I was in that same area once in Instant Action, only got the screenshot of the hill. They asked me what the coordinates were so they could fix it, but I had no idea and never found it again.
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(updated)
https://www.mediafire.com/file/ihsd3b1b3p6ljbm/terrain.ZIP/fileProbably new terrain is behind the corner but if you still looking for the solution, here you go. Backup your original folder and try these terrain files. I denied the idea to “live with this” and spent some weeks with this in the past and most areas in the south part of peninsula and middle part of peninsula are fixed and hopefully you will find lot of changes and corrections. North area (Chinese) part is probably not 100% fixed and you can still find some elevation mismatches. Optionally you can report back if you’ll find it useful…regards.
P.S. I also tried to find and fix the most flashy and visible “minecraft” areas and tried to replace and randomize with same tiles from the group. I think the results are good and pretty significant visible somewhere.
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@Fox_518 is this multiplayer critical?
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@Trueno Probably should be critical from its logic, otherwise it could be kinda cheaty when you have different terrain on client and server. We testing it on our test game server where we have same files, works fine. Although i think on some public server it worked for me in the past )) but ofc depends on server settings and restrictions.