OFMKTO 2.3 for BMS 3.37.3.1
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The BMS Other Fighters Mafia is proud to present OFMKTO 2.3, from the OFM 2.0-x series of theaters, for BMS 4.37.3
https://www.mediafire.com/file/22uax7no380s4uy/OFMKTO+2.3.exe/file
INSTALLATION-1a) Uninstall from 4.37 any older version(s) of the Theater.
NOTE: This is a separate install from the stock Add-On KTO. You do NOT have to delete that.
-2) Run the OFM Installer ( you do not need to unzip it)
-3) ENJOY!
Contributers (If you are not in here and want to be, let us know. Many people contributed that may not be on the list)
-Eddie
-Farazparsa
-Sammy Skycraft
-Dardo
-Jackal
-Musurca
-Scorpion
-Syntax_Erol
-Molni
-Jan Has
-Decimal
-Vespa
-Bibleclinger
-Luke 777
- Ripper
-Manos
-Pepe
-Dave
-MetalHead
-Nizmo
-Drtbkj(Airwolf), and the Mafia
- As always, Chuckles, Osprey, and CCC
- Radium, for what he brings to the BMS Other Jets
- Cougar and the Balkans Team for the help they’ve given us.CHANGELOG-NEW- We bring you a fully functional MQ-9 and Russian UMF UAV’s
CHANGELOG-General: BMS 4.37.3 started the process of bringing new avionics systems in selected jets, although they are not currently fully modeled. The OFM Theaters will default to these new systems.
However, if you put the following into BMS 4.37.3/User/Config/Falcon BMS User.cfg, with the values to zero, you can use the provious Viper-style avionics.
set g_bEnableWIPF18Avionics 0
set g_bEnableWIPF4Avionics 0
set g_bEnableWIPTornadoAvionics 0
- We had found an issue with some jets with the Hornet not being stable in 3D when the new Hornet avionics were engaged(see below).
-F-35A was found to be unstable in 3D, flight model was adjusted to fix this
- Mirror fix for Hornet/Super Hornet
- We got a request that there by an option to have or remove the AIM-120D .The Theater default is with them installed. So, if you don’t desire them, go to 4.37.3/data/Add-on Nevada/Docs/“120d switch on off” and install the desired files from the No folder. The files in the Yes folder will replace them if you so desire.OTHER… Addition of refined AGM-158 and AGM-184 (“G” for ground attack and “S” for anti-ship)
Corrected skin on F-16-30 IAF( thanks to Sammy Skycraft)
Hornet, Fifth Generation, and Tornado cockpits-The 5 ECM Mode switches are now left click for on/ right for off
Other Jet and Missile refinements- F-35C(new flight model),F-22A,F-18F,F-15E-229,Su-57,AA-9 and 12,AIM-120D, and Meteor( thanks again to Farazparsa and Sammy Skycraft)
F-35 B and C fuel capacities corrected to RL values
CATM-9 and -120 and AA11 and AA12 added. (Flankers and a few other Russia / China jets have Catm)
Rocket salvo change-(thanks to Bibleclinger). Rockets are now fired singly. Note:WIP to add more selectivity.
Refined Baydoor modeling in the F-102A and F-106
Adjusted map for improved steerpoint line visibility
Repairs to many airbases(ctd fix)
Jet changes-added-2 seater EFK200
-Spanish 2 seater F5B
-Spanish Av-8 loadout changes
-Refinement of F-1,F-2, and other Japanese jets
-Various Flanker refinements…Su-27S Flanker-B. Single seat, IRST in middle, no AAR probe, no AA-12
Su-27UB Flanker-C. Two seats, IRST in middle, no AAR probe, no AA-12
Su-33 Flanker-D. Single seat, canards, IRST in right side, AAR probe, yes AA-12
Su-30M2 Flanker-G. Two seats, IRST in right side, AAR probe, yes AA-12
Su-30SM Flanker-H. Two seats, canards, IRST in right side, AAR probe, yes AA-12
Su-27SM/SM3 Flanker-J. Single seat, canards, IRST in right side, AAR probe, yes AA-12F18F updated for Auto throttle
NOTE ON 4.37 JAMMER MODELING In OFM Theaters. We wanted to give the option of either using the USAF or IDIAS jammer system, so the Hornet and 5G cockpit hotspots are in place.
In the Hornet 'pit on low/center MFD-OSB1=ECM-STBY
-OSB2=ECM-OPER
-OSB3-5= ECM XMIT1-3
-OSB 11-15- ECM MODE 5-1(left click on, right off)
In the Fifth Gen. ‘pit, again on the low/center MFD
OSB 1-5=ECM MODE 1-5(left click on, right off)
OSB 16-18-ECM XMIT 1-3
OSB 19= ECM STBY
OSB 20= ECM OPER.
The Tornado also has ECM Power,EMM XMIT MODE,and the 5 XMIT button hotspots.See BMSOFM Fighters’ Manual page 5.We’ve been working on the pits with a couple of goals. First, simply get it to work even for people with austere HOTAS’s. Second, to give people the option of the USAF or IDIAS without a lot of hassle.
The pits , that will be in OFM 1.6 and onwards Theaters,have hotspots for all the buttons needed for both systems. Plus, If your HOTAS has a 4-way switch, you have another option…
The procedure is 1) Go to x/4.37/Data/your theater/Sim/acdata/ your jets folder. In the avionics section look for avionicsRWRType
avionicsRWRType 1 ( this is for the Viper model)
avionicsRWRType 3 will give you IDIAS
avionicsRWRType 5 will give you the USAF model with the RWR-on-HUD display
2a) USAF-map CMS up,down, left,and right as usual . Then, map SimXMit1 ,SimXMit2 ,and SimXMit3 as shifted commands under the CMS’s. This gives you full HOTAS capability once you have powered the jammer and pressed the SimEcmMode1-5( which are in all 3 cockpits)
2b) IDIAS-It’s the same procedure as above except you map ECM XMIT TOGGLE instead of CMS Down. You don’t need the 3 XMIT commands.
There are other ways to do this, but this method has been tested in 3D -
@drtbkj Thanks a lot!
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Weldone Team! Many Thanks!
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@drtbkj said in OFMKTO 2.3 for BMS 3.37.3.1:
CHANGELOG-NEW- We bring you a fully functional MQ-9 and Russian UMF UAV’s
Hello, i was exited when i discovered that functional Predator B and UMF was Integrated in this new OFMKTO. I was delighted to test out how the developing team have decided in which way we could use the Predator B (MQ-9). I choose the Campaign “Mantis at Dawn”, and choose one of the three sq at Cheongju Int Airport, and enter the Campaign. Nothing is happening, just reading Planning.
Is it possible in another Campaign to see how the Predator B is used, or the Russian UMF?When i choose another Air Port and Sq, the Planning sequence is running like normal, but i can not find any MQ-9 in any complete ATO list. Will i find the drones under CCCI in the ATO?
Please be advised.
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@Killroy said in OFMKTO 2.3 for BMS 3.37.3.1:
@drtbkj said in OFMKTO 2.3 for BMS 3.37.3.1:
CHANGELOG-NEW- We bring you a fully functional MQ-9 and Russian UMF UAV’s
Hello, i was exited when i discovered that functional Predator B and UMF was Integrated in this new OFMKTO. I was delighted to test out how the developing team have decided in which way we could use the Predator B (MQ-9). I choose the Campaign “Mantis at Dawn”, and choose one of the three sq at Cheongju Int Airport, and enter the Campaign. Nothing is happening, just reading Planning.
Is it possible in another Campaign to see how the Predator B is used, or the Russian UMF?When i choose another Air Port and Sq, the Planning sequence is running like normal, but i can not find any MQ-9 in any complete ATO list. Will i find the drones under CCCI in the ATO?
Please be advised.
Hi, Kilroy, and early Happy Thanksgiving. I went into M at D, to Cheongu,5th FS. No mission immediately auto fragged. So , I clicked on the 2D map and created a flight(CAS, in my case) .It made the mission and I tested in 3D from taxiway to takeoff. I didn’t have any problems. I did notice the wing view was asymmetric as viewed from cockpit. We’ll have to work on the wingmodel a bit.
We would appreciate your input as we move forward with this. This is new and a WIP. -
@drtbkj This is a bug report. Missiles and bombs are invisible when install at the CFT of F-15K but able to shoot. Not checked another series yet.
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@rookieskyworker said in OFMKTO 2.3 for BMS 3.37.3.1:
@drtbkj This is a bug report. Missiles and bombs are invisible when install at the CFT of F-15K but able to shoot. Not checked another series yet.
UPDATE: The fix for this has been built into Nordic. For here, and other previous theaters, the fix is here- https://www.mediafire.com/file/0hjkhv302rpe7lz/F15_strike_fix_Models_folder.rar/file
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Hi, loving OFM so far. I’ve been pretty happy with the F-35 but I noticed that the I/A variant can’t carry bombs in the internal bay and the gun fires from the wrong side of the plane on both A models. Not sure if this has been brought to your attention already or if there is a separate patch that’s already floating around like with the Mudhen bug.
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No HUD display shows in su33,how to resolve it?
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Probably by adding a cockpit HUD model to its 3dckpit.dat file and altering the “HUD” position/size data.
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@anuvindc check that you have disabled dedicated avionics in .cfg
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