Creating and Running a Campaign: One User's Guide
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@Killroy
Maybe they need to copy the exact same Nordic folder after your changes over their stock ones?
Because so they now have a different version. Or would it be sufficient to just overwrite the CAM and SAV files for the campaigns? -
@Atze-0 said in Creating and Running a Campaign: One User's Guide:
@Killroy
Maybe they need to copy the exact same Nordic folder after your changes over their stock ones?
Because so they now have a different version. Or would it be sufficient to just overwrite the CAM and SAV files for the campaigns?Good questions. I look forward to anyone sharing researched answers, and I will update my document if needed.
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@SoBad
I tried another solution. Started the campaign in ordinary way, with HQ as responsible for fragging.Then made three new squadrons on my airfield, with latest edition og mission commander, and set all three to manually fragging.
Then it looks like i can enjoy to play missions with 72 planes for myself. Great!
I dont know if this solution full fill yours need, but i am very pleased, and it was thanks to yours Initiative with your pdf-file.I tested this with only one hooked up in MP, but he did not get any failures or CTD.
I will test further, and let you know. -
@Killroy
A good way to tweak the campaign.But if you just want to control several squadrons for packages with multiple aircraft types, you can do this all in the sim itself: Join one of the desired squadrons, tick off the “Set by HQ” in Intel > Squadron, then to the next one.
And then simply delete their missions fragged by HQ in the desired timeframe.
Advantage: you can always hand them over to HQ again if you don’t need them for the next missions and then redo the dance when needed. So you don’t take them out of the “big HQ plan” entirely.
I often make a huge attack plan in Korea against Shenyang, when China enters the war.
Though, this has to include several packages, because the number of flights in one package is limited.
I had “just” 52 planes in the attackAlso nice: In Desert Storm, you can reenact the huge Package Q Strike:
https://en.wikipedia.org/wiki/Package_Q_Strike -
@Atze-0 said in Creating and Running a Campaign: One User's Guide:
@Killroy
A good way to tweak the campaign.All valid alternative approaches. I’m glad to see those of you taking more control of the campaign. The main point of my publishing this document was to encourage newer players to take the plunge by trying to let them see that it’s not as daunting as it might first appear.
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@Atze-0 said in Creating and Running a Campaign: One User's Guide:
But if you just want to control several squadrons for packages with multiple aircraft types, you can do this all in the sim itself: Join one of the desired squadrons, tick off the “Set by HQ” in Intel > Squadron, then to the next one.
This was new for me, and a clever way to what we are looking after!
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Wow thats interesting.
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Chaps,
Just a word of warning - if YOU take control of a Squad, or indeed more than one, and NOT HQ your squad will NOT be resupplied as it would be if it was controlled by HQ.
You can however resupply your squads with both pilots an ordinance via MC - just saying.
Ironman
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@Ironman53rd Wait. The automatic resupply only happens for AI controlled squadrons?
If that’s the case I suppose there is a way to manually frag resupply runs?
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This post is deleted! -
@Ironman53rd thanks for the tip bro!!
By the way… if i frag a C-130 mission to resupply the airbase that my squadron is in, will it be resupplied? Or i really need to get this via MC?
Thanks again!
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@Ironman53rd
That’s strange. I have never noticed beeing not supplied and never used MC for this.
I’m also sure I was resupplied in Nordic recently and never ticked on “Set by HQ” in this campaign (what I sometimes did in others or changed the squadron) .
But I only use the checkbox in game, not via Mission Commander to take control of a squadron. -
@Ironman53rd said in Creating and Running a Campaign: One User's Guide:
Chaps,
Just a word of warning - if YOU take control of a Squad, or indeed more than one, and NOT HQ your squad will NOT be resupplied as it would be if it was controlled by HQ.
You can however resupply your squads with both pilots an ordinance via MC - just saying.
Ironman
Not correct.
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@tiag said in Creating and Running a Campaign: One User's Guide:
@Ironman53rd said in Creating and Running a Campaign: One User's Guide:
Chaps,
Just a word of warning - if YOU take control of a Squad, or indeed more than one, and NOT HQ your squad will NOT be resupplied as it would be if it was controlled by HQ.
You can however resupply your squads with both pilots an ordinance via MC - just saying.
Ironman
Not correct.
I stand corrected - but this is not my experience … perhaps I didn’t wait long enough.
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Just out of interest what are the parameters for resupply of munitions/pilots/air frames for a squad NOT controlled by HQ?
Ironman
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@SoBad A very useful document, thanks for sharing.
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@Ironman53rd said in Creating and Running a Campaign: One User's Guide:
Just out of interest what are the parameters for resupply of munitions/pilots/air frames for a squad NOT controlled by HQ?
Ironman
I would say the same as for HQ controlled ones.
There are different factors. First, it depends on the overall resupply capacities of the war production of a campaign/theater (factories, refineries, …).
Then it depends on how many of those installations are destroyed or damaged (thats why buildings have a value from very low to very high).
If your squadron has suffered heavy losses it gets resupplied more by the campaign engine in the next cycle. If you have small losses and other squadrons are more in need, the campaign engine may decide to send you less or no resupplies.
The value told in the squadron menu window cannot be trusted. You may get resupplies earlier or later (depending on your need). Same applies to weapons and fuel (i.e. if your side has only few airframes left, they should all get enough fuel, thats the cause you almost cannot lower the rates of supply and fuel for the enemy while he looses more and more units).
It is a highly dynamic supply system.