F-22 for Falcon BMS Creator: Fabrizio Fraccaroli. Myself.
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Wait so to install this you gotta go through all that stuff and edit all these numbers and files?
No thanks, I’ll wait for an automated installer. No way I’m gonna break my game doing stuff wrong.
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Wait so to install this you gotta go through all that stuff and edit all these numbers and files?
No thanks, I’ll wait for an automated installer. No way I’m gonna break my game doing stuff wrong.
To get right bay door closed, after takeoff, go to aa mode/arm on and quickly press NWS button on side stick. This will closed the door. To cycle bay doors, press and hold NWS button on sidestick. When refuelling, all doors open when refuel door is activated.
If you don’t have a side stick, Shift/ may work but I haven’t tried that. Firing missles don’t need doors open. Have wingman AI drop stores to close his bay door. -
@Joe:
Correct. The F-22 already installed on your objects. To prepare the installer rather have the F-22 already installed in its corresponding folder and files. As it is, exactly, in your installation. With the correct structure of the directory tree.
I stay on the lookout. Regards and happy new year.
Hi gents,
Thanks for the assistance to get this bird in game with a One-Click-Installer……many member’s will appreciate it!
Also I hope someone in BMS can just quickly fix or assist Metalhead just so we can enjoy this one bird in BMS, especially us Dogfighters, so lets get a final version complete and fixed issues with bays doors etc
Would love to use it in Korea, ITO, GUAM, Balkans, POH and Aegean.
I noticed the HUD detail is not centered and leaks over, could that be fixed please, sorry if its a pain!
I also found these video’s!
Nice Thanks Metalhead… cant wait to actually install it…
Thanks,
SkyKnight
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Where is this 1 click installer?
If I use it do I still need to edit all those numbers with that LOD editor and stuff?
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Thanks,
SkyKnight
my brother, I’m fly BMS4 too,Can you make a video,to tell us,how to installation the F22 ,and tell us how to use the Lod Editor? -
Hi bud, they are not my videos I typed BMS4.32 F-22 in YouTube search bar and found those videos, if you read a few post’s earlier Joe Labrada will help with One-Click-Installer, but I gather Metalhead still doing minor work to model and some Dev input needed for weapon bay problem which I hope is sorted soon.
Slowly slowy it will get there looking good so far!
I suggest PM Metalhead if you want to know more……I’m just like you very interested…I want to Dogfight in this beast…LoL
So we wait until its all fixed problem free and all the parts fully working with a One-Click-Installer/Uninstaller so be patient it will get done soon, I believe.
I just want to do this … is uncage some Aim9x’s into a SU-27 or MiG29…
Happy Hunting Safe Landings…SkyKnight
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Hello all.
I believe, with an one click intaller, people will not need to change anything with Lodeditor. But be warned that the Parent numbers for all F22 3dmodels between Korea Theater, and other theaters must be the same, IF the numbers were different, I believe, The F22 will not work.
There is another “thing” people who developed other theather used to create the theathers with Korea files (at least in my thoughts) so, when you install the F22 using the “one click installer”, will not it replace different models and skins? will not it damage the theathers? We need to make tests before release it to the public.
Gentlemen, I can not see why you are avoiding use lodeditor… Its simple, just folow the tutorial… its safest way to install the F22 and any model…
You can easy install it… Just read, and watch the videos I uploaded in the “SKYDRIVE”when you get it installed, just replace the existent models by new “one” models.
Its simple…Trust me, People will be really angry if the “OCI” damages installations.
Please notice that. If the parent numbers of the theaters are different from Korea Theater, something wrong will occur
Best regards
Metalhead -
@611-eagle:
need reducing? call me then
Hello 611-eagle, How are you?
Are you really able to reduce the polygons count for a number close to 30000?
I can send the models if you want to try.
Please let me know, We can try this.
Thanks in advance -
Hello 611-eagle, How are you?
Are you really able to reduce the polygons count for a number close to 30000?
I can send the models if you want to try.
Please let me know, We can try this.
Thanks in advanceOnly send me the stuff….
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You don’t need a full hud/cockpit for gunzo. I find it much easier without the unreliable funnel/lcos.
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please help me,i successfully install the F-22 model,but when i play it,it look like this?
so what i must do now?(i already open the texture list)
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you need to apply those dds files
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very coll …
Thank you!!
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please help me,i successfully install the F-22 model,but when i play it,it look like this?
so what i must do now?(i already open the texture list)
Have you read the install documentation?
You need copy all the dds textures that are inside the same folder of F22, and paste them to the following location:
X:/FalconBMS/Data/Terrdata/Objects/KoreaObj/
Where “X” is the letter of your “Hard Drive” where the Falcon BMS is installed -
Have you read the install documentation?
You need copy all the dds textures that are inside the same folder of F22, and paste them to the following location:
X:/FalconBMS/Data/Terrdata/Objects/KoreaObj/
Where “X” is the letter of your “Hard Drive” where the Falcon BMS is installedIt’s may be texture set too…
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I downloaded and intalled perfectly
Thanks for the work!!!
One think about the Ckpit, the F22 Stick is like the F16, is sensor force stick
There you can get those info -> http://www.globalsecurity.org/military/systems/aircraft/f-22-cockpit.htm
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guys what i missing in the instalation? i need help.
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@611-eagle:
It’s may be texture set too…
No no, the textures showed in the picture, belong to the “original” Falcon’s F22. He need to copy and paste the textures to the correct folder. Only that.
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guys what i missing in the instalation? i need help.
Hi, can you explain what kind of help are you needing?
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I downloaded and intalled perfectly
Thanks for the work!!!
One think about the Ckpit, the F22 Stick is like the F16, is sensor force stick
There you can get those info -> http://www.globalsecurity.org/military/systems/aircraft/f-22-cockpit.htm
Please my friend forgive me about my ignorance.
Are you telling me that the stick of the F22 have a wrong animation , and it rotates too much for pitch and roll animations?If you answer is yes, then I say that i can disable it, because I tried to put limits in those animations. I tried to limit them from negative values to positive one, but it does not work.
BTW i wanted to make that question here, and I will enjoy it here and Ask…Is it possible to “use” negative values in the limiters for the Xdofs?
If is there anyone who can answer this question, please do this for me.
Thanks in advance