WIP: Mig-23
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Very good!:bowd::bowd:
When you thing to release this plane?I think so in two or three falconweeks.:D
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Wow, from being one of the ugliest 3D models in the sim it’s going to be one of the most beautiful! Like magic
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Hi Hayab, your models are always excellent!!!
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Damn Hayab,
Nice work!
Too bad the red air flight models are so completely broken.
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Outstanding!
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Hayab,
patels are animated? -
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Very nice I look forward to dancing with her.
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Beautiful work Hayab as always! By any chance could you please include the polygon counts, I’d love to add these weapons in the new upcoming Battle for Sinai 2.2 provided they don’t have a FPS hit.
Thx!
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Hayab, can you modify to DB to be possible launch UB rockets in a single launch? One of the big unguided rocket works in this way.
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Hayab, can you modify to DB to be possible launch UB rockets in a single launch? One of the big unguided rocket works in this way.
Molni, which is this exactly and what kind of rocket is it??
Brian
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http://www.mediafire.com/?hu6da2fgso2log4
S-24. Only problem that after launch the rocket are still on rack, and rack = rocket. For me only the singe launch feature is important. Of course if we wish fill the UB rack with rockets all rocket have to be positioned the new UB 3D model have to a rack with many slots. (16 or 32).
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Hayab, can you modify to DB to be possible launch UB rockets in a single launch? One of the big unguided rocket works in this way.
No, this option needs Code changes.
- for UB-32 you need 32 Slots, supported slots are 17.
- full loaded UB-32 launcher with 32 rockets needs over 10k tris for LOD0.
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Looks great!
Will it be too much to ask for a Syrian skin for IT-BMS? -
http://www.mediafire.com/?hu6da2fgso2log4
S-24. Only problem that after launch the rocket are still on rack, and rack = rocket. For me only the singe launch feature is important. Of course if we wish fill the UB rack with rockets all rocket have to be positioned the new UB 3D model have to a rack with many slots. (16 or 32).
S-24 need a switch 0 fix.
Perhaps i make a new one with AS7 (Kh-23) on one Texture. -
Hi Molni,
http://www.mediafire.com/?hu6da2fgso2log4
S-24. Only problem that after launch the rocket are still on rack, and rack = rocket. For me only the singe launch feature is important. Of course if we wish fill the UB rack with rockets all rocket have to be positioned the new UB 3D model have to a rack with many slots. (16 or 32).
this can be made, just I don’t know how the salvo timing and amount done in RL…
Also how to define for AI???Cheers
Biker -
Hi Molni,
this can be made, just I don’t know how the salvo timing and amount done in RL…
Also how to define for AI???Cheers
BikerIn campaign except for helos rockets should be disable by squadron stores. Currently this is the only way not srew the campagin an AI effectiveness.