Project Licenses Plates
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sure, if they are PLP equipped models and each flight uses its own skin (two skins total for two flights), then you can have 8 tails across two skins.
That is doable. What I am interested in (right at the minute) is how you get a single flight to have different aircraft types in it…
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sure, if they are PLP equipped models and each flight uses its own skin (two skins total for two flights), then you can have 8 tails across two skins. That is doable.
But, what is PLP (equipped models) ?
What I am interested in (right at the minute) is how you get a single flight to have different aircraft types in it…
I was told that is a reality or very close to it… believe it’s something to do with recent Janhas work…
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PLP - project license plates… have you read the thread?
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PLP - project license plates… have you read the thread?
No, not all the posts, sorry.
Trying to keep up the news from work…Anyway, in that case, how to choose different skins for two flights?
Example:
We already solved and using license plates - thanks to Nuno Santos and Saylor (aka Fracapelo).
The other day flown a mission with 2 flights in the package, same A/Cs. The skin we choosed for each flight affected both flights always…???
Any ideas of what could be wrong? -
can I ask you to clarify, you had two flights of the same aircraft, and they could NOT choose different skins to each other?
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Situation as follows:
2 flights of 2 F16C-50 each in the same package. First flight, skin set #1 (serials 15107 and 15117); second flight, skin set #2 (serials 15115 and 15133). Enterig the 3D world, both flights shared the same skin set, so 2 A/C with serial 15107 and 2 with serial 15117.
When flying with a single flight of 2,3 or 4, no problem whatsoever with the license plates.
Any thoughts regarding a possible cause/solution will be most welcome
Edit: forgot to mention that the models used were the LVN2 Block 50 HAF (thank you JanHas for a tremendous job with the new models! )
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Hi, Gents!
Could anyone point me in the right direction towards using JanHas amazing license plate models for a package of 2?
We’ve been using them in our squadron, and everything works fine when flying a single flight of 2,3 or 4 A/C.
But when flying a package of 2 flights of the same block (in this case we’re using LVN2 Block 50 HAF), everytime we select a skin set on the loadout screen, the same skin is applied to both flights. It just doesn’t seem possible to select skin 1 for flight 1 and skin 2 for flight 2.
Any thoughts on the subject will be much appreciated.
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@Nuno:
Hi, Gents!
Could anyone point me in the right direction towards using JanHas amazing license plate models for a package of 2?
We’ve been using them in our squadron, and everything works fine when flying a single flight of 2,3 or 4 A/C.
But when flying a package of 2 flights of the same block (in this case we’re using LVN2 Block 50 HAF), everytime we select a skin set on the loadout screen, the same skin is applied to both flights. It just doesn’t seem possible to select skin 1 for flight 1 and skin 2 for flight 2.
Any thoughts on the subject will be much appreciated.
should work if you set up two separate squadrons? 1 flight from each squadron.
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should work if you set up two separate squadrons? 1 flight from each squadron.
Thx for the reply, mate! Will give it a try.
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should work if you set up two separate squadrons? 1 flight from each squadron.
So, no luck if 2 flights from same squadron (for now)… right?
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So, no luck if 2 flights from same squadron (for now)… right?
not the way BMS is coded. you select the “109th Squadron” and based on some math equation, BMS selects one of the six skin sets for that f16. So everybody in the “109th” gets that skin set. If you change skins, it changes every jet in the “109th” to that skin. (For you only. if you are online, the skins you select have nothing to do with the skins others select. Skins are clientside calculation)
And since the Licence plates as currently implemented are just a “slight of hand” per say, basically using switches to put different model parts on the jets numbered 1-4. So all number 1 jets will have the same tail number, and all #2 jets will be the same and so on.
So even if you change the skin in your flight, it will change the skin for any other flight in that squad. But if you create a flight from another squadron, it should use one of the other 6 sets. (as long as the mathmatical equation doesn’t bring up the same skin)
hope i made sense. Probably not……lol
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Yep, you made sense and very understandable.
Thanks. -
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Bump for info… is there a status update on whether this is planned for 4.33? The OP says no, but that was a while ago.
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Also been wondering about this mod. Any news? Would love to see some different A/C tags.