Falcon BMS Alternative Launcher (Easy Setup, Keep Joystick Assignments)
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Oh, and as you guys might notice when clicking on the download link, the Alternative launcher is now open source.
I also would like to know exact instance name of each following device: ie. “Joystick - HOTAS Warthog” for Hotas Warthog Joystick.
The instance name is what you will find in this window.- Thrustmaster HOTAS X/T16000M/T16000M FCS/TWCS/TFRP
- CH Products Fighter Stick/Combat Stick/Pro Throttle/Pro Pedals
- Saitek X52/X52 Pro/X55/X56/X65F (Do they still has the same instance name after they went to Logitech?)
- Logitech G940
- FSSB R1/R2/R3
- FCC3 for Warthog
- MFG CROSSWIND (other than V2)
- SLAW DEVICE RUDDER
- BAUR PEDAL
- VKB MCG/KG12
- VPC T-50/Constellation
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Thanks for your report. I confirmed a same behaviour on my setup too. I will look for codes.
EDIT:
Oops! What a fool code I was writing. Okay I release v1.06 here.
Code:
- Fixed unable to assign both shift and unshift layer for POV
ANOTHER EDIT:
wow it’s still v1.05 at the bottom right corner of the app but don’t wolly its v1.06Thank you so much for the quick fix!
I have a Logitech X-52, and I show ‘X52 H.O.T.A.S.’ in the game controllers window. I hope that helps, thanks again!
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with version v1.06, a debug console windows is opened when a launch the game
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with version v1.06, a debug console windows is opened when a launch the game
That should happen on purpose when you enabling “MONO” command line.
Clicking the button to grey out it, and debug console will be disabled. -
Sorry! I just find v1.06 can’t assign keyboard! I will fix and release v1.07 ASAP.
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Oh, I’m really stacking here. Running app from Visual Studio and building solution then put it into BMS works completely different way. Is there anyone good at compiling problem?
EDIT: Okay, things are becoming tricky and weird.
Right window has a release built with debug code which will popup both debug message window before launching BMS. Running release built from right window, those will be successfully popup. Now then I will select whole files in the right window. Ctrl+C, I select the left window which shows /bin/x86/ of BMS directory. Ctrl+V, explorer asks if I want to overwrite them, I say yes. new release built were overwritten to bin/x86/, I run Hub.exe from Bin/X86/, launch BMS, debug window does not comes up.
FINAL EDIT (I HOPE):
OKay, I was thinking the source of the problem waaaay exaggerated.
There was a so simple mistake I was making when checking the app at /Bin/x86
Yeah, There is a “Launch without any setup override” option checked when I starting BMS.
This launcher remembers each checkbox settings you set last time.
When I move the app executable to a different directory, It starts to save and load such settings as an another preset.
So, while “Override off” unchecked at release built file, it is checked when it moved to /Bin/x86 of BMS.I will add “You are checking override offsetting, are you sure?” message box when the option is enabled.
I will release v1.08 with keyboard bindings fix but before that, I will test the app again. Sorry troubled you guys.
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And sorry for updating again and again in this 2 days. I released v1.07 NOW.
Code:
- Fixed v1.06 could not bind/unbind keyboards. - Fixed ArrowKeys/Enter/Return/PageUP/PageDN could not bind/unbind to proper callbacks. - Fixed push to key search function not working properly. - Added warning notification when going to launch BMS without any setup overrides. - Added Manual PDF
Thank you so much for the quick fix!
I have a Logitech X-52, and I show ‘X52 H.O.T.A.S.’ in the game controllers window. I hope that helps, thanks again!
Thanks, It helps!
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Hi, i am using this program for the first time this evening…i configured the axis commands but i cannot find a way to load an already done config file for the keybinding, and if i load the one i have (morphine profile for hotas warthog) in falcon in works only in the first minutes of the mission…
i don’t want to rebind everything again in alternative launcher but i’d like to use it because otherwise with the standard one everytime i have to change the sorting order and reload all the files.
Thanks -
Hi, i am using this program for the first time this evening…i configured the axis commands but i cannot find a way to load an already done config file for the keybinding, and if i load the one i have (morphine profile for hotas warthog) in falcon in works only in the first minutes of the mission…
i don’t want to rebind everything again in alternative launcher but i’d like to use it because otherwise with the standard one everytime i have to change the sorting order and reload all the files.
ThanksSorry, currently there is no way to load already done config except for keyboard bind. You have to bind them again in alternative launcher so that it will save setup you made in its own save data.
I think I can make import function but It will take a time and I am busy on this weekends. I’ll try. -
Sorry, currently there is no way to load already done config except for keyboard bind. You have to bind them again in alternative launcher so that it will save setup you made in its own save data.
I think I can make import function but It will take a time and I am busy on this weekends. I’ll try.Hi thanks for your reply……with morphine profile will be easy for me to do the stick and throttle binds, but if you tell me how to import keyboard binds i will apprecciate…thank you
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To import keyboard bind. Just copy the keyfile to User/Config and remame it to “BMS - FULL.key”
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Hi, i am using this program for the first time this evening…i configured the axis commands but i cannot find a way to load an already done config file for the keybinding, and if i load the one i have (morphine profile for hotas warthog) in falcon in works only in the first minutes of the mission…
i don’t want to rebind everything again in alternative launcher but i’d like to use it because otherwise with the standard one everytime i have to change the sorting order and reload all the files.
ThanksOkay, I have made an import function for you.
https://github.com/chihirobelmo/FalconBMS-Alternative-Launcher/releases/tag/v1.08
- Import Stock BMS Setup when no .xml file for joystick setting found.
I also published description about BMS axis binary file.
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I just found out about this while researching how to best configure my brand-new T.16000M joystick+throttle combo. Excellent tool!
The only outstanding issue I see is the hat limitation on the second device (coolie hat on the throttle in my case), which I understand is a game issue. It’d be ideal if the launcher could somehow mask hat inputs as keyboard presses to work around that. It’s rather strange that this problem exists to begin with, considering the other two 4-way clusters on the throttle are pretty much hats themselves, and they work just fine.
In the meantime, I might have to sacrifice CMS or DMS to allow me to look around the cockpit without having to grab the mouse. I don’t have TrackIR, unfortunately (and it seems it costs as much as this HOTAS set, minus the rudder pedals).
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I just found out about this while researching how to best configure my brand-new T.16000M joystick+throttle combo. Excellent tool!
The only outstanding issue I see is the hat limitation on the second device (coolie hat on the throttle in my case), which I understand is a game issue. It’d be ideal if the launcher could somehow mask hat inputs as keyboard presses to work around that. It’s rather strange that this problem exists to begin with, considering the other two 4-way clusters on the throttle are pretty much hats themselves, and they work just fine.
In the meantime, I might have to sacrifice CMS or DMS to allow me to look around the cockpit without having to grab the mouse. I don’t have TrackIR, unfortunately (and it seems it costs as much as this HOTAS set, minus the rudder pedals).
Exactly, it is BMS limitation POV hats on the device that is not assigning pitch/roll to any axis are unable to detect. So I am hiding those binding from the key list when the device is not assigned to pitch/roll.
I was also thinking about implementing keyboard emulation to the app. It might be hard study requiring work for me. I try when I feel like it.I don’t own new TWCS throttle but I suppose most common joystick one hat switch as POV and other hat switches as DX buttons. POV is mainly used for Position of View change so it’s called “POV”.
This is property window of HOTAS WARTHOG STICK.
I am pushing TMS forward and TRIMHAT forward same time.
(7) lighting up means TMS forward is recognized as DX7 and TMS right/down/left would be DX8,9,10
Up arrow on the right circle means POV hat switch is pressed to up position which is TRIM HAT on the WARTHOG. -
Hi there,
I am still having problems assigning the POV on the TQS to zoom in and out.
The assignment shows up below the main screen, but I can’t see the bindings in the key mapping screen.
Is there anything to solve this issue?
Zooming in and out with the mousewheel is rather annoying.
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TQS … Do you mean HOTAS WARTHOG THROTTLE or something else?
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TQS … Do you mean HOTAS WARTHOG THROTTLE or something else?
Throttle Quadrant System
yeap that’s how they call it the short way.
Everything in AF must have an abbreviation… everything.
By AF I mean AirForce… cause I saw you got started… so settle back… :lol: Not u chihirobelmo in general… -
I know what TQS means Throttle Quadrant System as I already wrote so on the label of the app.
I could not guess what exact device ApeX89 is using so I asked. -
Jup, it was the Throttle Quadrant System
I should’ve pointed that out.
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I am still having problems assigning the POV on the TQS to zoom in and out.
There is no POV on F-16 TQS.
There is no POV on any callbacks that relates to F-16 TQS in BMS. POV is what can be on actual joystick devices.
There is no joystick Device that has POV and named TQS. Saitek Throttle Quadrant System is the only device I know possibly called TQS but has no POV.
You can not assign the POV on the TQS. So If what called “TQS” in your post does not mean any actual joystick or something else I have no idea what you mean.