Korea '80s Theater
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I’m a bit curious, which campaign did you try first and why that?
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I’m a bit curious, which campaign did you try first and why that?
For me, the rolling fire campaign. It appears the one most similar to any realistic campaign, so it seems like a good starting point.
At least, it will be. Im starting to view the AD that the DPRK have as a serious threat again….
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For me DL speed is fine. I also use MF therfore I cannot provide any other hosting site.
As per Molni’s post, the first post now has an alternative download option if MediaFire is too slow. I have no idea what the speeds will be like though, so if anyone has a problem with the blu3wolf.com link, let me know.
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For me, the rolling fire campaign. It appears the one most similar to any realistic campaign, so it seems like a good starting point.
At least, it will be. Im starting to view the AD that the DPRK have as a serious threat again….
Yeah, it is the most classical campaign. DPRK with old stuff and a very few MiG-29, but when USSR comes you can face with the best of '80s Soviet stuff.
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I started with the Iron Fortress campaign, then the Rolling Fire. Need to get my head around that Bl 15 CMDS fix.
When i looked at the chopper loadouts i simply wanted to know what munitions my assets had available, out of curiosity, i never really interfere with Army Aviation.
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When i was in a fight in Rolling Thunder, my AI wingman designated some threats as SU-35, though i’am sure they were either Mig-21MF/PF or J-7 or older Mig variants.
Also, the JHMCS is available for Bl.42 in the campaign, works as intended or could i have an installation error? -
When i was in a fight in Rolling Thunder, my AI wingman designated some threats as SU-35, though i’am sure they were either Mig-21MF/PF or J-7 or older Mig variants.
Also, the JHMCS is available for Bl.42 in the campaign, works as intended or could i have an installation error?The HMS itslef cannot be turned off via DB because you can use with all IR missiles. (If you modify the gimbal value in DB any missile can be HOBS capable.) I forgot to mention in Release Notes that do not use HMS. In fact what you get is minimal because the gimbal limit of AIM-9L/M is 27.5 degrees in my DB.
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The HMS itslef cannot be turned off via DB because you can use with all IR missiles. (If you modify the gimbal value in DB any missile can be HOBS capable.) I forgot to mention in Release Notes that do not use HMS. In fact what you get is minimal because the gimbal limit of AIM-9L/M is 27.5 degrees in my DB.
I do note that the block 30/32, turning on the HMS leaves it still blanked.
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Hm… Likely my memory sometimes is abandons me, I just realized there is an HMS flag in DB and likley I decided to leave it as it is to make possible fly in TE '90s and 2000s style missions.
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everytime I try to install this I keep getting these popups….7-Zip cannot find code that works with archives and also… an error has occurred please verify C:\Users\Rick\Desktop\unpack\packages.src and yes I have it updated to 7
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everytime I try to install this I keep getting these popups….7-Zip cannot find code that works with archives and also… an error has occurred please verify C:\Users\Rick\Desktop\unpack\packages.src and yes I have it updated to 7
Have you check the second DL link?
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naw let me try that
tried four times at alternate DL site. keeps kicking it out.it will only DL 4 KB than it quits….oh well
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tried four times at alternate DL site. keeps kicking it out.it will only DL 4 KB than it quits….oh well
Strange all links are fast to me even from different locations.
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Ill try again but this isn’t the 1st time I haven’t been able to download stuff. Some I can somed I can’t
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So, just moving the original cptart and cptartn folders into the theaters folder removes only the legs?
It removes the legs and Harpoon’s blk 40 hud.
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It removes the legs and Harpoon’s blk 40 hud.
Ah, cheers for that. Well, yeah, I want the HUD and not the legs. I’ll just have to not fly the block 40 till I can be bothered fixing it!
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It also removes the Blk 40 hud. You can just remove the legs if you edit the cptart and cptartn files for the blk 40/42. Change cockpit model 2 from 3139 to 2. Of course I can’t guarantee it will work on your setup. Backup your cptfiles. You may also have to change your cptbuttons files. I had a problem with the UFC stp rocker mouse location and the dobber mouse location.
No Legs.
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Molny could u please list the folders affected outside the theater folder?
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Molny could u please list the folders affected outside the theater folder?
\sim is replaced
In the following directories 5 cockpit directories are copied, 1893, 1957, 649, F-16C-40, F-16C42.
\art\ckpart
\art\ckpartnThat is all, every other things are in the separated theater directory and the linked particle MOD is manual you can see what it changes.