How To Create An Aggressor Flight In a TE?
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Hello all,
I am working on a TE which features a “Large Force Exercise” (LFE). All participants are USAF. At one point, I need to have a “Red Force” USAF 4-ship “Aggressor Flight” aircraft attack the “Blue Force” main strike force aircraft I am trying to figure out how best to set this up in the TE.I have tried assigning the Aggressor Flight to a different country, (though it takes off from a Blue Force base), assigning it a “Sweep” mission and timing it so that the Sweep goes right through the flight path of the intended Blue Force targets. I can see that the timing looks good and the Blue Force deaggregates in 2D (by running the scenario fast forward). I used Mission Commander to set the Aggressor Flight Tactic to “ENGAGE_AIR”, but thus far I have neither seen the Aggressor Flight when flying as the Blue Force target aircraft, nor have I seen any engagement by the Aggressor Flight or AI Blue flight(s).
Looking for some recommendations as to how to set this up so that the Red and Blue forces engage (even though they both appear to be on the same “side”). I am familiar with Mission Commander, but I am not an expert at it or in TE design.
Once I can get the Aggressor Flight to attack and Blue Force to respond, I can have the players run the TE in "Invulnerable"mode to prevent actual casualties. Would also like to find a way to do a “Knock It Off” at some point in the exercise but that may be a bridge way too far…
Any helpful suggestions would be greatly appreciated.
Regards,
Tomcattwo -
on the left corner up of the TE there is the flag to set it blue force or red force, in teams you can ad or remove teams and paint the areas to assign territory, if that doesnt work you may need to add 4 more units with the dadabase editor posted here somewher to add a plane per each remaning teams Tiger, shark, Eagle and crimson.
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@tomcattwo Enemy country’s aircraft can’t take off from friendly base (fortunately). Change the base’s country.
@FalconFighter To be honest I spent 5-10 minutes to try to understand how you made that up but:
- There are more than two country colours in a TE
- The database editor doesn’t add unit on a TE map
- These teams are for dogfight mode, not for TE.
If you have an explanation about how it came out as that, I’m curious. Someone told you? Can you do that step by step and make a movie? You’re not using 4.35 or using some words for others maybe? You’re transforming Nevada 4.33 to 4.35, so that could be critical questions for you.
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@lorikeolmin and @FalconFighter
Thanks for the replies. I dug in a bit deeper on Mission Commander, and I am getting there, I think, by adjusting info in the Teams tab. I don’t think there is a way to have friendlies engage other friendlies, so I have had to resort to making the 71st TFS “Ironmen” be Iraqis for the day … but I will do some other experimenting as well.
Appreciate your inputs .
Regards,
TC2 -
i actualy stop my working because there is allready a nevada therater for 4.35, my plans was to convert the terrain and make camps no the objects itself because i dont have the knoledge or even the idea to do that, i assume that the data editor could help to add obejets or in this case planes to the currentr data base.