4.36 Screenshots
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Have been working to make a realistic airbase on Skrydstrup in the baltic theater. Have some issues through. Can’t get the arrestor cables to work and the runway lights are not showing. But so far happy with the result. -
@kouzi love your pics! What plane is this?
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@NIL Nice work mate, good to see that the Baltic theater is worked on, since it’s one of the nicest out there. Are you in contact with Max to integrate the airport improvements, just wondering how this will be integrated further on, … Keep up the good work!
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@alexwin Thanks for the kind words. Right now it’s primarily work for my virtuel unit, but I did think about reaching out to Max at some point. As it is right now my team and I have made it a stand alone theater so it will read it’s own database and not from Korea.
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@kouzi said in 4.36 Screenshots:
I see something wrong here.
GBU’s seekers pointing down while a/c in flight. -
this GBU bomb is janhas EGBU-50 model
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@kouzi said in 4.36 Screenshots:
this GBU bomb is janhas EGBU-50 model
Not his fault; I don’t think it is modeled (no DOF for this) but if it would be me, I would made the model “straight” because on ground the seeker it maintained with protections removed just before flight (straight) and in flight, it in relative wind direction (mostly straight). Actually, this thing moves freely once protection is removed.
Protection maintaining the head if a foam part (+ rubber cover) with pin.
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I found two pictures,seekers pointing down while a/c on air and on ground.
very interesting.
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@kouzi it’s just a matter of angle of attack.
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@kouzi
As Radium said, it is a matter of AoA since the head seeker is free (on PII kit) it stays on relative wind: -
acquire knowledge,thank you very much
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Just my 2cc… regarding Pwy kit.
Seekers are “hanging” since they’re “free”/idle … not activated… they have actuator(s) for nose steering in the end.The moment whole package is activated and gets its “juice” … (really not sure this, before/after freefall - pickle … probably after) they powerup and actuated to align in trajectory - axis of travel - right to the moment of detection of laser (on final - can’t recall the real word for last minute guiding to target… fuck - TERMINAL ) - then is “guiding” along with the rest of the kit.
- if “package” is using thermal bat (as lots of things) , then juicing is probably after pickle
Only thing that is buggin’ me also , are they “locked” in downward idle position , since actuator(s) COULD BE stiff with no power… , or they are just “idling” by grav. - that could be kinda risky for some G’s mneuvering - so I GUESS they are stiff
Cheers
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Not to sound harsh, but that is not how they work. The nose section of the GBU is free to move from aerodynamic forces, and its critical that its can. The angle of the nose is what tells the guidence system the flight path of the bomb. The offset of the flight path to the laser spot is what informs the guidence inputs. The fins behind the nose section are what steer the bomb, not the nosecone.
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@SOBO-87
White_Fang is maybe confusing with PIII seeker (?) -
@SOBO-87 said in 4.36 Screenshots:
Not to sound harsh, but that is not how they work. The nose section of the GBU is free to move from aerodynamic forces, and its critical that its can. The angle of the nose is what tells the guidence system the flight path of the bomb. The offset of the flight path to the laser spot is what informs the guidence inputs. The fins behind the nose section are what steer the bomb, not the nosecone.
Not at all harsh. I guess , not here for arguing, but Thanks ??
As @Dee-Jay said, I was just using pwy3 tech on pwy2/4 kit … that it seemed sound?.. I guess., diff WOULD BE that pwy3 uses front actuated fins rather then whole CCG head.
But why the heads point down, in inactivated state then ?
pwy3 and newer (pwy2 alike - eg gbu-49) have fixed heads (CCG) - inline with the bomb body , not pointing down.Eh, why? (I can’t imagine having them moving freely with all aircraft maneuvering, that could break them in essence, (not in bays duh) … only other explanation is they are fixed, hold, in idle , inactive state until pickle when hold/brake release , giving head “autonomy” - could be essentially moving gyro for stabilization of travel, while wings do guidance )
p.s. sorry , some mayor fuckup happened posting this 4 times, deleted extra
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@white_fang said in 4.36 Screenshots:
Eh, why? (I can’t imagine having them moving freely with all aircraft maneuvering, that could break them in essence, (not in bays duh) … only other explanation is they are fixed, hold, in idle , inactive state until pickle when hold/brake release , giving head “autonomy” - could be essentially moving gyro for stabilization of travel, while wings do guidance )
… ok … stop buddy. Please at some point, trust the ppl dealing with those “every days”.
Watch carefully and if necessary, at low speed …