[BUG] First Squadron in TE is not usable for planning flights
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Version
4.36.2 (x64)Build
26508Detailed Description
When building a fresh TE from ground up, adding a squadron to a airbase using the associated button on the left side of the UI creates a squadron, which is visible on the map and in the OOB but this VERY FIRST created squadron is not usable to create flights using its associated aircraft. The bug is not dependent on which team, airbase or type of aircraft is used.
After creating this very first squadron, the squadron can not be choosen in the “Add Flight Screen”, either accessed from right klick on the map via the options “Add Flight” or “Add Package”, from the associated buttons on the left side of the TE-Editor screen or from right klicking on the squadron in the OOB also using the option “Add Flight”. The only option in the line “Squadron” is “New” - the right aircraft type and the correct airbase for which the squadron was created are set correctly in the “Add Flight Screen”, even though selecting the airbase or not shouldn’t change the behavior in any way.
If BMS autogenerates the very first squadron, because the user selects to create a flight via the “Add Flight Screen” as his first action (and therefore his only option in the line “Squadron” can be “New”), the squadron shows up in the line “Squadron” while creating a second flight.
Also every other squadron after the first one to be created will show up in this dropdown list totally independent of which method is used to create it (either via the Option “New” in the line "Squadron of the “Add Flight Screen” or via the associated button on the left side of the TE-Editor Screen).Pictures
not neccessaryExample files
not neccessaryCrash logs
did not occurReproducibility Procedure
- Launch BMS in BTO and enter the TE-Editor
- Create a Squadron by klicking the associated button on the left side first…
- …then selecting a airfield to put it onto by klicking on it (correct team of course!)…
- …and choosing a aircraft type the squadron should use
- Call up the “Add Flight Screen” by any available way (directly, via “Add Package”, via OBB, etc.)
- Check the correct type of aircraft is selected
- Klick on the dropdown list in the line “Squadron”
- Find the only option to appear is “New”
Expected Behavior
Also the very first squadron in a new TE should be available to plan flights with. -
did you select the correct team flag in the editor first?
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@MaxWaldorf said in [BUG] First Squadron in TE is not usable for planning flights:
did you select the correct team flag in the editor first?
@Korbi said in [BUG] First Squadron in TE is not usable for planning flights:
(correct team of course!)
I did
I first thought it happens too in KTO as I was in a rush testing it at the beginning and forgot to check for the correct team. But further down testing, where i had more time to check things out more closely I realized, that KTO just works as it should.