Ground War distance effects
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Hi, yea you probably right about the distant effects coming only with deaggregated units, that’s something that I can try to look at… regarding increasing the deaggregation distance, that’s IMHO a bad idea. I don’t think in a dedicated server game, every player deaggregates units for all the other players… I think he maybe can deaggregate for himself, I’m not sure how that works regarding the entire campaign engine though.
IMHO, if 2D war effects are missing, then we should try to fix that in the code rather than messing up the data just for that…
If two players are in each others Bubble then they do share each others Ground bubble.
Have not tested it with a third player, might look at that tomorrow.
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The first player to de-agg a unit is that unit’s owner. And he is updating it’s status to everybody that needs to de-agg it from this point. I’m not sure what happens when the owner is moving out of the bubble distance while someone else is still in the bubble, but I believe ownership is transfered.
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Two questions:
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Joe Pilot fires a JASSM or a HARM – does a turn & burn 180 to avoid the incoming SA-10/SAN-6/Patriot … he seems to drag his bubble with him, giving a good chance of No Kill… shouldn’t the missile have a bubble of it’s own and assume “ownership” of the target?
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Does the Low Alt camera really work to deagg and “spot” units? If so, for how long?
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Two questions:
- Joe Pilot fires a JASSM or a HARM – does a turn & burn 180 to avoid the incoming SA-10/SAN-6/Patriot … he seems to drag his bubble with him, giving a good chance of No Kill… shouldn’t the missile have a bubble of it’s own and assume “ownership” of the target?
Yes it should
- Does the Low Alt camera really work to deagg and “spot” units? If so, for how long?
I don’t think it does but TBH I’m not even sure how it works exactly so don’t know to tell you. If it’s tracking the SPI position then bubble will not be a problem.
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I hope this gets sorted, I do miss the battles off in the distance as I fly to my target. It’s one of the things that drew me into F4 all those years ago
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I hope this gets sorted, I do miss the battles off in the distance as I fly to my target. It’s one of the things that drew me into F4 all those years ago
+1 here too
Would make war look like war.
I have posted this some years ago , can’t remember why those effects are not anymore there.
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There has been posts about the distance effects of the ground war that people are missing. I think the answer was that the effects were somehow connected to the 2d war?
In the psys.ini there is a section called distance effects and I did some test on this yesterday. These effects has active range up to 300000ft, near 50nm but if the units, let’s say 2 infantry units fighting, you won’t see the effects until you have them deagged, range about 10nm.I changed the deagg distance for the infantry units to 20nm and the effects were to be seen from that distance. So to have a more “live” ground war one would have to increase the deagg distance for some ground units.
How would a deagg distance of 25nm for the ground units effect the FPS?
I have no idea, but I am thinking that @A.S and the guys at Falcon Online might have have some? I mean, with the campaigns they host, with 30+ human in they sky there must be a lot of ground units deagged at the same time?Regards
FThose effects were definitely not tied to 2d or 3d activity, I can remember flying to the area of activity only to find nothing there or close enough to be connected.
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Those effects were definitely not tied to 2d or 3d activity, I can remember flying to the area of activity only to find nothing there or close enough to be connected.
Couldn’t the bubbles explain this? That it was the brigade that “made the effects” and not the battalions?
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Couldn’t the bubbles explain this? That it was the brigade that “made the effects” and not the battalions?
Yes possibly, and that was my thought also but never explored it enough to be opinionated, That was 12+ years ago.
I don’t know weather brigade would have a bubble.
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Yes possibly, and that was my thought also but never explored it enough to be opinionated, That was 12+ years ago.
I don’t know weather brigade would have a bubble.
No, I don’t think they do, this is where it gets tricky, I think it’s down to “long labels” where you could see a brigade and as you approach it, it’s not there anymore.
Agged,deagged,bubbles, 2d,3d and labels