F-18 Hornet WIP
-
work on the engines
-
@okayasugf Keep on trucking!
I would not presume to tell you what is and isn’t possible, but I’ve been thinking about the 'pit, and working within the framework of BMS and Viper avionics.
Here’s my 0.02…
1)
I don’t think we can duplicate that the SH UFC is actually another mfd. I believe we need to stay at 2. So, looking at the UFC as on this image, what if you make the center column (T/R, etc.) the system on hotspots, the right column the hotspots that are on the 5 round buttons we have, and compress the keyboard a bit. If so, could that top left box be the “DED”?
2) I can’t think of what you’d want to do with the L/R MFDs
3) IFEI- What we have isn’t bad. However, if you get it to look like this and be functional, I will buy you lunch
4) As for the AMPCD (low center MFD) . If you get a moving map on it I will not only buy you lunch, I’ll buy you a bottle of your favorite adult beverage! -
@drtbkj said in F-18 Hornet WIP:
- IFEI- What we have isn’t bad. However, if you get it to look like this and be functional, I will buy you lunch
If we somehow get the original maker for the IFEI then i might be able to cook something with the techies at OFM.
-
another update to the nozzles. -
@drtbkj said in F-18 Hornet WIP:
- As for the AMPCD (low center MFD) . If you get a moving map on it I will not only buy you lunch, I’ll buy you a bottle of your favorite adult beverage!
not sure about that lol, unless we have some code for that already in falcon
-
@drtbkj - now THAT looks a lot more like it!!!
…BTW - you can also nix the RWR Azimuth Indicator - they put a blank plate there, and the Indicator is now a format on the DDI. One of the problems with doing a Super Hornet cockpit is that there have been a few iterations on the configuration of them - trying to point you at good references, as you have a real opportunity to get it right!
A REAL good reference for Super Hornet displays is the users manual from the old Janes Super Hornet sim…it’s dated compared to the modern jet, but it’s pretty accurate for its time.
…and +1 as you say about the MPCD!
-
@okayasugf - this one’s a great one!
-
ambient occlusion test -
Can the super hornet enthusiasts provide me with good cockpit and ejection seat reference pics. i cant seem to find reliable sources. all angles would be preferable for a good one-to-one.
-
@okayasugf - the Super hornet seat is the SJU-17/Mk. 14 NACES.
Good basic pics here:https://www.ejectionsite.com/sju17seat.htm
Also, some good shots of a very good replica:
https://www.neoengress.com/naces-ejection-seat
…and of course, THE reference - the Super Hornet NATOPS; look at the Foldouts for both the seat and the cockpit. Remember that dimensionally, the DDIs are 5"x5", and the MPCD is 6"x6":
https://info.publicintelligence.net/F18-EF-000.pdf
Unfortunately, I don’t have any pointers to dimensioned drawings for the seat…or the pit. You’ll have to scale.
-
@Stevie niceee reference book, this actually helps quite a lot, thanks a lot stevie
-
@okayasugf - the NATOPS is the Flight Manual for a Naval aircraft - equivalent to the USAF Dash 1. Gotta learn to speak both languages, that’s another thing I’m trying to encourage!
-
@okayasugf said in F-18 Hornet WIP:
Can the super hornet enthusiasts provide me with good cockpit and ejection seat reference pics. i cant seem to find reliable sources. all angles would be preferable for a good one-to-one.
If pics like this would help, I could do some scans and provide decent images. The source was the first edition of this- https://www.reidairpublishing.com/books/the-modern-super-hornet-guide-2nd-edition
BTW, I recommend this book, as it has photos of every part of the jet -
@drtbkj thank you for the all these sources, really helps me optimize my workflow for the jet, instead of wasting time finding good references on google, you guys came in a clutch
-
Work on cockpit
-
Love the Hornet but will we see it’s own avionics?
-
@Mower That depends on whether the devs consider it(F-15C has its own avionics so its possible), since its already in the game, lots of love for it, we might just get avionics eventually.
-
@okayasugf The Eagle is nowhere near as versatile as the Hornet. IMHO that would have been a better choice…
-
@Mower - I very much doubt it…trying to do Hornet avionics is a serious task, and trying to do Super Hornet avionics is a step yet again.
-
@Mower true, but as an Air to Air fan, it’s fun to finally see a “module” embraces that. DCS has the F-14 but without a human RIO, it’s a little crippled and we’re not going to talk about the simplified F-15/SU-27 LOMAC modules. Even then F-15C has better BFM performance than the F-14. It does seem most combat sim players shy away from Air Superiority fighter role and get enough of the role occasionally with the F-16 or F/A-18 to quench that thirst, but they are multi-role and they both have weaknesses in either BFM or BVR that truly the F-15C doesn’t have. So I’m quite intrigued by F-15C and will be giving it some time in the future as it gets more complete.
However, I would point out that in the news update on U3, the BMS team is discussing making the avionics mods more modular so that things like the Hornet avionics could be more addressed it seems by dedicated teams possibly outside BMS or maybe those specific people brought into BMS for just that portion. We both know how the quality of DCS community mods can range very widely on focus to detail, etc. It would be a shame for BMS mods to loss the level of fidelity that BMS brings in general. But, to be fair anytime you take out a non-Viper plane in BMS, you are already sacrificing that some (but at least you have realistic ATC and not completely useless AI wingmen ).