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    Calculating a turn?

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    • Guldager
      Guldager last edited by

      Hey

      Just wondering if there is any way to calculate when to make a turn?

      Let’s say i want to calculate when i should start a turn, i’m flying 400kts, and i have to turn 90 Degrees.
      How far out from the steerpoint should i start turning? (this depends on the amount of G, yes i know)

      Guldager

      1 Reply Last reply Reply Quote 0
      • Moort
        Moort last edited by

        i suppose you could use wdp. it doesn’t tell you when to begin your turn however it calculates the turn radius for a given speed and altitude, which you could simply divide the amount of turn you wish to make to 360 and get a ballpark result.

        otoh if it’s for IFR flying, like intercepting a radial for ex, then it has pretty straightforward way of calculating / formulae to find out when to begin your turn.

        ? Dee-Jay 3 Replies Last reply Reply Quote 0
        • ?
          Guest @Moort last edited by

          Neat trick I’ve learned… You use your mach number (I think this works but I might be missing a step)…

          Mach number?

          Yes! So you take your mach number, say .75 and subtract 20 from it, which nets you .55. You then move the decimal over 1 space to get 5.5. 5.5 away from the waypoint is when you start your turn and the turn should be a 30 degree bank turn I believe. (not degrees off your current heading, but with the bank indicator). I think that’s right. 15 or 30 but anyways, try it–worked for me the couple times I gave it a try.

          There’s another guy in the 27th–Driscoll, he can probably better explain it than I can.

          ? molnibalage 2 Replies Last reply Reply Quote 0
          • Dee-Jay
            Dee-Jay @Moort last edited by

            For IFR purpose (Arc DME in example) for a standard rate (180°/min) 90° turn you can use

            D=TAS/200

            i.e. … established inbound a TACAN station, you want to perform a TACAN ARC at 15 Nm … you are flying at 350Kts TAS …

            Anticipation D = 350 / 200 = 1.75 … so around 2Nm

            You will have to start your turn at: 15+2 = 17Nm inbound.

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            • Dee-Jay
              Dee-Jay @Moort last edited by

              Yes! So you take your mach number, say .75 and subtract 20 from it, which nets you .55. You then move the decimal over 1 space to get 5.5. 5.5 away from the waypoint is when you start your turn and the turn should be a 30 degree bank turn I believe. (not degrees off your current heading, but with the bank indicator). I think that’s right. 15 or 30 but anyways, try it–worked for me the couple times I gave it a try.

              Yep … good also! But Mach number work only at medium alt (from around FL100 to FL250)

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              1 Reply Last reply Reply Quote 0
              • ?
                Guest @Guest last edited by

                @Mr_Blastman:

                Mach number? say .75 and - 20 from it, which = .55 decimal over 1 space ‘.’-> to get 5.5. 5.5 away from the waypoint + 30 degree bank ± 15 or 30 * I think this works =

                LOL, the Devil made me do it.:D

                RAM22

                ? Sting 2 Replies Last reply Reply Quote 0
                • molnibalage
                  molnibalage @Guest last edited by

                  @Mr_Blastman:

                  Neat trick I’ve learned… You use your mach number (I think this works but I might be missing a step)…

                  Mach number?

                  Yes! So you take your mach number, say .75 and subtract 20 from it, which nets you .55. You then move the decimal over 1 space to get 5.5. 5.5 away from the waypoint is when you start your turn and the turn should be a 30 degree bank turn I believe. (not degrees off your current heading, but with the bank indicator). I think that’s right. 15 or 30 but anyways, try it–worked for me the couple times I gave it a try.

                  There’s another guy in the 27th–Driscoll, he can probably better explain it than I can.

                  On which alt? Because on SL the M0.8 is close to corner speed, but at +25k M0.8 converting into CAS means, you even can’t perform a susatined 5G turn even in AA config with jammer pod…

                  IMHO the only way is pratice, practice, pratice. It does not work the “math in mind” during dogfigthing and missile evasion. 🙂

                  Guldager 1 Reply Last reply Reply Quote 0
                  • ?
                    Guest @Guest last edited by

                    @RAM22:

                    LOL, the Devil made me do it.:D

                    RAM22

                    LOL

                    1 Reply Last reply Reply Quote 0
                    • Guldager
                      Guldager @molnibalage last edited by

                      @molnibalage:

                      On which alt? Because on SL the M0.8 is close to corner speed, but at +25k M0.8 converting into CAS means, you even can’t perform a susatined 5G turn even in AA config with jammer pod…

                      IMHO the only way is pratice, practice, pratice. It does not work the “math in mind” during dogfigthing and missile evasion. 🙂

                      I’m not talking about dogfighting or missile evasion 🙂
                      I’m talking about navigation between the steerpoints.

                      Thank you for the answers, i will try it out.
                      If you want to have a formula for all altitudes, i guess you would have to use groundspeed.

                      Guldager

                      Dee-Jay molnibalage caper 3 Replies Last reply Reply Quote 0
                      • Dee-Jay
                        Dee-Jay @Guldager last edited by

                        @Guldager:

                        I’m not talking about dogfighting or missile evasion 🙂
                        I’m talking about navigation between the steerpoints.

                        Thank you for the answers, i will try it out.
                        If you want to have a formula for all altitudes, i guess you would have to use groundspeed.

                        Guldager

                        For nav between steerpoints, you don’t have to compute such things … just overfly or fly by the point 😉 no need to make it complex here.

                        ASUSTeK ROG MAXIMUS X HERO / Intel Core i5-8600K (4.6 GHz) / NVIDIA GeForce RTX 3080 Ti FE 12GB / 32GB DDR4 Ballistix Elite 3200 MHz / Samsung SSD 970 EVO Plus 2TB / Be Quiet! Straight Power 11 1000W Platinum / Windows 10 Home 64-bit / HOTAS Cougar FSSB R1 (Warthog grip) / SIMPED / MFD Cougar / ViperGear ICP / SimShaker JetPad / Track IR 5 / Curved LED 27'' Monitor 1080p Samsung C27F396 / HP Reverb G2 VR Headset.

                        thelawenforcer 1 Reply Last reply Reply Quote 0
                        • molnibalage
                          molnibalage @Guldager last edited by

                          @Guldager:

                          I’m not talking about dogfighting or missile evasion 🙂
                          I’m talking about navigation between the steerpoints.

                          Thank you for the answers, i will try it out.
                          If you want to have a formula for all altitudes, i guess you would have to use groundspeed.

                          Guldager

                          There is a very simple calculation formula in this manual.

                          http://www.mediafire.com/?jozwjuwigir

                          -Pilgrim- 1 Reply Last reply Reply Quote 0
                          • -Pilgrim-
                            -Pilgrim- @molnibalage last edited by

                            When we did mission planning for F-4s and B-52s we had a whole series of turn radius templates . For current fighters (and Bones) it’s always planned point-to-point.

                            1 Reply Last reply Reply Quote 0
                            • Sting
                              Sting @Guest last edited by

                              @RAM22:

                              LOL, the Devil made me do it.:D

                              RAM22

                              Just out of interest is there a thread on here that you haven’t posted in?? Fun is fun, but really to you have to add it to every single thread?? There is some great information on this forum, having to scan through these same post all the times is just frustrating to be honest.

                              Please don’t take offence, but I seriously think maybe some of this stuff needs to be limited.

                              Cheers

                              Sting

                              ? 1 Reply Last reply Reply Quote 0
                              • ?
                                Guest @Sting last edited by

                                @Sting:

                                Just out of interest is there a thread on here that you have posted in??

                                Yes and No of course. There is the ignore function. I’d also like to make you aware I have posted more helpful information to the community then I’ve joked around for sure.;)

                                Make sure you give Everyone equal attention and reprimand them as well!!!

                                RAM22

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                                • caper
                                  caper @Guldager last edited by

                                  @Guldager:

                                  I’m not talking about dogfighting or missile evasion 🙂
                                  I’m talking about navigation between the steerpoints.

                                  Thank you for the answers, i will try it out.
                                  If you want to have a formula for all altitudes, i guess you would have to use groundspeed.

                                  Guldager

                                  About 5nm before reaching the STPT, select the next STPT check the Nav caret. It should be ahead of schedule. The trick is to start the turn early and adjust turn to put the flight on caret for the next STPT. It’s better to be early and select a heading off coarse (and maintain combat speed), let the caret catch up and make another turn to put the flight on coarse.

                                  Red Dog 1 Reply Last reply Reply Quote 0
                                  • Red Dog
                                    Red Dog @caper last edited by

                                    For navigation, I don’t calculate anything, I just turn when I feel it is needed.
                                    Beside that depends if you’re on automatic or manual steerpoint. In auto, you need to almost overfly
                                    It also depends on if you absolutely need to be on route? if you’re flying tactical formation (contract turn with your wing isn’t 30° turn 🙂 ) etc etc
                                    So many reason not to compute them.

                                    In IFR, you have to compute the lead turns, especially from radial to arc and arc to radial. There are very easy formulae to use which are explained in the navigation tutorial
                                    located in your \Docs\Airport Approach & Navigation Charts folder

                                    Red Dog
                                    Reality if for ppl who can't handle simulation

                                    suhkoi69 Blu3wolf 2 Replies Last reply Reply Quote 0
                                    • suhkoi69
                                      suhkoi69 @Red Dog last edited by

                                      Radius = v²/(tan (60°)* 9.81) with units V (m/s) for 2G

                                      Blu3wolf 1 Reply Last reply Reply Quote 0
                                      • Blu3wolf
                                        Blu3wolf @Red Dog last edited by

                                        @Red:

                                        Beside that depends if you’re on automatic or manual steerpoint. In auto, you need to almost overfly

                                        Its not meant to be that way… would be nice if this changed in 4.33

                                        1 Reply Last reply Reply Quote 0
                                        • thelawenforcer
                                          thelawenforcer @Dee-Jay last edited by

                                          indeed, if these are the things you are concerned about, might aswell fly FSX or something 😉

                                          1 Reply Last reply Reply Quote 0
                                          • Blu3wolf
                                            Blu3wolf @suhkoi69 last edited by

                                            @suhkoi69:

                                            Radius = v²/(tan (60°)* 9.81) with units V (m/s) for 2G

                                            Y’know this is a pretty dead thread to dig up to post a formula on.

                                            Red Dog 1 Reply Last reply Reply Quote 0
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