IKAROS_v3
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Zubr-class LCAC, L 182 “KERKYRA”
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4.33 u1 Ikaros, when?
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4.33 u1 Ikaros, when?
Then…
3-4 weeks
Time will tell
William Tell.
:lol:
There is no fixed release date guys.
There are many many tick marks open in our list and we are working as hard and fast as we can. The unity with the new guys gave a new boost to the project and it raised the bar both for quality and quantity higher.
Please have patience… we also want to fly it more than you… and we don’t fly that much or at all till we are done… or be done… :lol:
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Turkish Coast Guard SG-701 TCSG (DOST)
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What a gorgeous theater this will be! Keep up the amazing work!
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A good looking model! One thing I would change if I had created that model. The railing would be flat poly’s with transparent texture. Pipes and cables take a tremendous amount of poly’s. Might be better for the fps and model size. But it’s your show! Keep up the good work!
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I’m trying something familiar but transparency according to older models and docs doesn’t work.
I used ptype 10 and 21 but no joy. Nove’s suggestion is ptype 13. Fence is ptype 19…
What I see in LE is a perfect model, in Falcon editor the texture shown is 0.ddsArty is confused.
Sent from TapaTalk
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What about the cables in Rio bridge?
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Nice ! keep it up guys !
Sent from my WAX using Forum Fiend v1.3.3.
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In progress…;)
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For a while now I’ve been trying to create a TE based on the Crete / Karpathos region in the various Hellenic theaters available, but I usually ran into problems with ground units moving through water or over (in real life) impassable mountains. It would be great if some care could be taken that all the roads on Crete are actually connected and can be used by ground units as pathways to their various objectives (say, Turkey holds Sitia airport and starts a ground offensive from there in order to conquer the west of the island, just as an example).
Keep up the good work and I’m very much looking forward to flying over Crete again some time soon! If we can help don’t hesitate to give us a shout.
All the best, Uwe
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SOM missile
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