This TE represents a hypothetical conflict in which Bulgaria and Albania invade FYROM from the East and West, and it was built for the Ikaros theater. Greece takes part with a squadron of Block 30 F- 16s. The TE lasts a single day and, after having been tested for a day it appears entertaining. For maximum enjoyment, only use Sidewinders. If someone can make a proper campaign out of it no one will mind.
Just drop the files from the archive into Your
You should open any; aircraft .dat file (not afm) with a notepad and search near the end for the “TopGunCamera” values. Adding these here below to help you as I’ve updated them for Ikaros theater aircrafts.
Also if you search this forum there have been a couple extra posts that show predefied camera positions and their proper values to manually add them as necessary.
I have made a test in the dogfight（Match play) yesterday: We had three guys joined in the fight( ikaros Theater’s dogfight)without AI but still receive IR missile inbound warning from other AI’ voice even i received the warning of firing friendly in fact i didn’t.
First I would like to thank this great theater which I just recently discovered.
I’ve one question although, is it possible to use the WDP kneeboard instead of the one that came with the theater, and if so how can I change it?
Originally 2 QRA shelters in Tanagra AFB (LGTG) had the infrastructure security storage to host 2x nukes each, carried by F-104’s with Greek pilots (about 6 certified) and US ground crews. Later on in middle 90’s nukes moved from Tanagra to Araxos AFB (LGRX), in 2 similar shelters, plus 3 special hardened bunkers hosting some dozen nuke weapons. Plan was to be used by A-7’s as we received some 60; upgraded from USN back then, but never used/trained actually to this bird. This was the reason we installed there the latest 30 F-16M Block 52+ Advanced of PXIV program, since these are certified to carry them. Soon after however nukes were removed from Greece so this NATO role is not currently in national tasks.
There was an excellent document out there describing in detail many aspects of there, didn’t find it in a quick search though.
well I don’t know what you want nor recall this campaign but in 4.1.1 there is Exercise Poseidon if you want to use it.
Also there is no problem in the campaign you mention in IKAROS 4.0.0, unless you mean why this campaign ain’t complete and workable?
As I told you in the documents folder there is your answer:
C:\Falcon BMS 4.33 U1\Data\Add-On Ikaros\Docs\Campaigns
and open the Exercise Poseidon.pdf
There you have the campaign info.
C:\Falcon BMS 4.33 U1\Data\Add-On Ikaros
there is the
expand the Ikaros Theater Settings
Select Campaign Poseidon
The theater includes four (4) campaigns. Although, in this version, the structure is ready (you can find .pdf describing the campaigns in Add-On Ikaros\Docs\Campaigns), the campaigns are not playable at this moment, since only the units and squadrons are missing to be fully ready. Since we decided to release this theater now, there was no time left to add the necessary units. This is the easy part and in the next version, all campaigns will be playable.