Vulkan vs DirectX
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Has anyone on the dev team had a look at the Vulkan API for a possible performance improvement?
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hello blu3wolf,
what is your project in accuracy because vulkan is a new technology for optimizing the hardware layer of the GPU while the directx is a plug in the system layer gnu support
stephane foutel -
No project here. Vulkan is a new API for graphics, same as DirectX and OpenGL. Vulkan is lower level though, closer to the hardware. Means more optimisation is possible, but more work to do so.
Folks have asked a few times if BMS is going towards newer versions of directX, well Im curious if the dev team have seen this as an alternative to that. Could also permit Linux versions of BMS too.
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tks friend
I look at this -
Insted of makeing something for Vulcan, wouldn´t it be better to do it for DX12? Might be the little safer way for future… Glide was also great and forced the developement of DX… but now?
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Insted of makeing something for Vulcan, wouldn´t it be better to do it for DX12? Might be the little safer way for future… Glide was also great and forced the developement of DX… but now?
Define better
My understanding is they are both targeted at the same market. With, as mentioned above, vulkan allowing for " any" os. I will say the reviews I’ve seen so far still put dx 12 ahead in the performance area. But, I particularly like to support Linux, and if I could game on Linux, I would.Sent from my HTC331ZLVWPP using Tapatalk
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Speaking of BMS on Linux, I think there’s a “little” problem to overcome: how would you install the original Falcon 4.0 game - that is now required to run BMS - on Linux?
I am not confident that Wine or something similar would be enough to cope with the launch checks… -
The current installer would not work, obviously. This is a discussion about a future possibility, not a patch.
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I know, a lot of people would like to game unter Linux… but it is not just the game… will all teh tools Aldo work with Linux? All the cockpit Hardware that work as HID interface devices? Thrustmaster Sticks, MFD´s, different pedals, xkeys, PSCockpit, AIC, Logitech Z10 Hardware and so on… it is not just the game that has to run, all the rest around has to… and with Linux, you will not get a pit working… okay, maybe if you are able to write all the codes and programs on your own… but why should I do all teh work if there is a system I just have to plug in and work?
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Don’t know Vulkan but conversion to a higher DX version will be a HUGE challenge anyway, So converting to other API… very unlikely if you ask me.
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Lets see… with BMS 5.0 … The time will come where DX9 will not longer be well enought supported… Additional with CPU´s with less IPC performance buth with much more cores… somewhen a adaption will have to be done…
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Sorry to brake it to you guys but what I hear here is gaming shifting from MS to Linux.
Really? and you think MS will allow or let this happen.
Unless ms buys vulkan I see small the future be will… As Yoga would say.
The game was played many times in the past we know the results.
Sure Vulkan looks the way it should go…sent from my Xperia Z3 compact via TapaTalk
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What you should hear is gaming shifting from MS to SteamOS.
Point is less about gaming on Linux, and a lot more about an API for any OS, with more capacity for performance improvement that does not depend on having the right driver installed.
As I-Hawk correctly says though, it would be a lot of work, no doubt much more work than upgrading DX versions was.
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I heard that and I strongly want vulkan to succeed and make it through.
Those multiplatform solutions where started in the past.
MS successfuly took them down.
Gaming is a big chunk of the pie which if affected verticaly will disrupt MS and Intel plans.
Those are big money we r talking about. They will not let them surface.
Vulkan will disrupt hw upgrade cycle and OS adoption in a large scale. Many gamers are simple windows users. If they are drawn to Linux with same hw they might discover the magic hidden in this OS and they don’t want it.sent from my Xperia Z3 compact via TapaTalk
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MS had nothing to do with OpenGL failing Arty.
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I’m not talking just about opengl here.
sent from my Xperia Z3 compact via TapaTalk
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Point is less about gaming on Linux, and a lot more about an API for any OS, with more capacity for performance improvement that does not depend on having the right driver installed.
+1
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Bottom line is, TapaTalk is a nice app for many obviously.
Send from my laptop via Windows 10.
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It was a great app, a few years ago, before the developers turned it into user-unfriendly bloatware.
I used to swear by it, now it’s got so bad I hardly ever use it anymore.