@LorikEolmin Thanks Lorik!
Best posts made by mvanderlubbe79
Latest posts made by mvanderlubbe79
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RE: Can somebody help me with BMS 4.33?
@Poppy Why don’t you use 4.36 instead?
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RE: Falcon BMS Alternative Launcher (Easy Setup, Keep Joystick Assignments)
@chihirobelmo Great! Thanks again for your efforts.
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RE: Hitting moving targets with CBU's in the middle of the night
You don’t have to line up with the column if you use your TGP .
All you need is to determine : where is the point of the column you are aiming(Stevie’s centroid) + where and when(according to your altitude) you should drop your bomb according to the vehicules movements. no need to complicate the thing more than that , unless you have a very good reason (mountains , enemy SAM area near to you , incoming enemy fighters and whatever …)
OK, so you’re talking about dropping a single bomb? I was referring to carpet bombing in that I ripple 4 pieces right after each other. The reason for that is that I want to be less vulnerable to AAA and SAMS by making a run only once. In that case you need a straight line and have to line up. But I will give it a try, thanks!
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RE: Hitting moving targets with CBU's in the middle of the night
You don’t need to lock the TGP to drop dumb bombs where it is looking. The FCC is constantly showing you the solution to wherever the SOI is pointing regardless of whether or not a lock is achieved.
You can slew the TGP ahead of the column and estimate how far in front you need the bombs to hit and just fly the bomb fall line. I’m of course talking about CCRP. CCIP at night is just madness and shouldn’t be done unless you just love ground fire and shorads.
I wouldn’t try getting good at this in the campaign either. Make a TE and practice without affecting your campaign with early failures.
As said above. There are far better tactics than carpet bombing moving targets with dumbombs at night, but we all do things a little different.
I understand the principles. Still, how do I line myself up with the column? Like I said, the moment you can individually see the targets that form the column on the GMT map by using the zoom option you are already too close to it. In what way can the TGP help me to detemine the path I need to fly? Perhaps it’s still doable in case of daylight and good visibility but in my case I have to “go around” and make a second run. But by then I find it very hard to determine when to turn to make a perfect run.
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RE: Hitting moving targets with CBU's in the middle of the night
Or LGB.
CBU97 are not very effective in BMS. If you want use this kind of bomb, use Mk20D.
Could be of course that I’m just using the wrong kind of weapon. Still, I read that a lot of pilots here are using CBU’s in a very efficient way. Perhaps this only works in daylight and with good visibility?
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RE: Hitting moving targets with CBU's in the middle of the night
1. Why are you not utilizing the TGP?
2. Would that type of BAI even be considered/realistic? Not sure but doubt it. Use a weapon more appropriate for the mission……AGM 65
What advantage would a TGP give me if I use CBU’s? I could probably identify a specific target and lock it but still not knowing which heading it is moving to calculate my flight path That being said, if the conclusion is that I should use Mavericks or LGB’s instead in this situation, I understand it. But by using cluster bombs I would normally have more hits when attacking columns I reckon.
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Hitting moving targets with CBU's in the middle of the night
Hi there,
I’ve been trying a specific BAI mission for some time now but I find it very hard to hit any target within the column I want to destroy with my CBU-97’s. This column consists of multiple T-62’s and ZSU-23-4’s. The mission is in the middle of the night so I can’t see my targets at all and therefore must rely on my GMT map. Once I have the column on my FCR I zoom in so I can clearly see the individual targets and which way they are moving. The first problem that I’m having is determining which course I must fly (calculate) to make sure that I’m aligned with the column (assuming the column won’t change direction). This is because I can only see the individual targets when I’m already too close to them. After this I need to bug out and return a bit later on a course which lines me up with the column and do my bombing run. How do I determine the correct flight path? Do I need to estimate this or is it possible to use my instruments to do a perfect approach? The second problem I’m having is a result of the first: because I’m not perfectly aligned I constantly miss. Still, I would suppose by rippling 4 bombs I would certainly hit anything. Unfortunately this is not the case. I did some analyzing in Tacview and it looks like my targets are moving too fast for my bombs. By the time they hit the ground the column has already moved some distance. I drop my bombs at around 10000 ft and I’m using CCRP as bombing mode. Does anybody have any suggestions for I know that there are pilots out there that are hitting even more than 20 targets in one run?
Here’s my configuration:
Loadout:
2x AIM-120B
2x AIM-120C
4x CBU-97/B SFW
AN/ALQ-184
Tank 370galWeapon settings CBU’s
- Ripple: 4
- Ripple distance: 500m
- Burst altitude: 1750m
- Arming delay: 1,5s
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RE: Identifying divisions/brigades/battalions in flight
Just receiving the data from the wingman doesn’t necessarily mean “drop bombs here”. You will need to investigate that area with all sensors available. Use GM/GMT/TGP. If he marked moving targets, you’ll need to find where they are going.
That’s a bit of a problem while the mission is in the middle of the night and there’s a low cloud covering in the area. I would be a sitting duck if I decided to use my TGP in this situation. The mark I receive from my wingman is actually quite accurate because it shows the beginning of a column on my GMT map. Hence my surprise that my single hit was not a unit I expected to be.