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    DaleTheRubbish

    @DaleTheRubbish

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    Latest posts made by DaleTheRubbish

    • RE: GBU-12 AI wingman calls winchester with full rack

      @JollyFE
      I tried those commands earlier with the same results.

      I loaded a new campaign, same theatre (Balkans), bug didn’t occur.

      Went back to my original campaign and loaded ‘Fair’ weather map across the map, bug didn’t occur. Starting to think it’s weather condition dependant

      The weather map prior looked amazing but I think it’s marginal for LGB use. There’s precious few ‘holes’ in cloud cover to sneak LGB’s through for moving targets but not impossible…I’m wondering if the weather settings is causing my wingmen to baulk entirely, if that’s a thing.

      I have noticed previously they were diving to below 20k ft to drop, as if it were dumb ammunition…just some thoughts.

      posted in Technical Support (BMS Only)
      DaleTheRubbish
      DaleTheRubbish
    • GBU-12 AI wingman calls winchester with full rack

      I’ve noticed this happening on both the F-16 and Hornet varients. I am flying the Balkans theatre if that has any impact at the moment, I’ll update if I notice it on KTO.

      If I load my wingman with GBU-12 LGB’s even with a full load, I direct them to ATTACK MY TARGET, meanwhile I’ve gone off to attack another target to come around and find they’ve just overflown, still milling around without dropping any bombs. I get them to REJOIN and then ATTACK MY TARGET again and they call, UNABLE, WINCHESTER…and that’s it for them for that mission.

      Doesn’t happen with JDAM’s, wingman is loaded out with TGP the same as I am…

      Just wondering what conditions the wingman would call WINCHESTER and ignore the fact there’s 4x good LGB’s left.

      Thanks for any assistance.

      posted in Technical Support (BMS Only)
      DaleTheRubbish
      DaleTheRubbish
    • RE: Improving graphics quality

      @BlackHawk:

      This looks great!

      When installing ReShade, any options here?:

      https://i.imgur.com/fJvizI8.jpg

      Sorry I couldn’t tell you which ones I used belong to which group. I just selected them all and picked out the ones which made an appreciable difference.

      posted in Community Mods & Tools
      DaleTheRubbish
      DaleTheRubbish
    • RE: Improving graphics quality

      @buraktunahan:

      Really beautiful and more realistic screenshots. Thank you so much for sharing with us.
      Can you explain how the file you shared with us is used?

      Of course, sorry I left that bit out.

      ReShadePresets.ini sits in with your ‘Falcon BMS.exe’ eg. Falcon BMS4.3x\Bin\x64

      You should already have one there if you’ve installed ReShade. Make a backup copy of your current settings to go back to and plonk mine in to try it out.

      posted in Community Mods & Tools
      DaleTheRubbish
      DaleTheRubbish
    • RE: Improving graphics quality

      I’ve had some success with ReShade, here’s my ReShadePresent.ini:

      https://drive.google.com/file/d/1MWSAiU3y2xri0p0otDWn4zrGt9Z4Aisx/view?usp=sharing

      Just make sure you’ve downloaded the relevant shaders through the ReShade installer, you can re-download them I think if you run the installer again.

      The effect is probably a bit softer, more vibrant, dynamic and cinematic HOWEVER…there seems to be some sort of shader interference when you’re using your ‘alt-v’ visor at high altitude, above the cirrus layer, as it tends to start to flicker between visor/no-visor. I haven’t figured out how to fix this yet as I’m not sure what’s causing it. Play around with it.

      Here’s some screenshots so far, apart from some posterising with the vignette shader, I’m happy with the results so far:
      https://drive.google.com/drive/folders/1AQPnEAXhrcn50l6g7ZjWGsBp6ZTB6A4z?usp=sharing

      Hope this helps.

      posted in Community Mods & Tools
      DaleTheRubbish
      DaleTheRubbish
    • RE: New External F16 / Fighter sounds

      Awesome! A bit of fresh powder in that cockpit I think 😄 but worth it for the meaty sounds. Thanks for the link!

      posted in Community Mods & Tools
      DaleTheRubbish
      DaleTheRubbish
    • RE: New External F16 / Fighter sounds

      @Dee-Jay:

      Roger. Thank you!

      Just please tell me if is not created from scratch … I can not afford to have something coming from another sim/game/software.

      No worries. Samples were pulled directly from the youtube videos with permission from the owner. No sims were harmed in the making of these samples

      posted in Community Mods & Tools
      DaleTheRubbish
      DaleTheRubbish
    • RE: New External F16 / Fighter sounds

      @Dee-Jay:

      @ DaleTheRubbish

      Hi!

      I didn’t had time to try them out, but … may we use / include them in stock install?

      Yeah if it meets your criteria go for it! Tbh they’re super easy to edit, if I find better samples or whatever I’ll post any updates in this thread.

      posted in Community Mods & Tools
      DaleTheRubbish
      DaleTheRubbish
    • RE: New External F16 / Fighter sounds

      @white_fang:

      Good stuff. Really.

      But 🙂 … I would remove some kind distortion from sndabext.ogg / a bit too much for my taste … can be heard, some kind of flanger/phase/echo effect.

      do you still have original ?

      Understood, that is the original though, just cut an rearranged to loop, no effects were added. What you’re hearing is what is heard.

      posted in Community Mods & Tools
      DaleTheRubbish
      DaleTheRubbish
    • New External F16 / Fighter sounds

      After a bit of toil…new sounds.

      Make copies of overwritten files to go back to if it’s not to your liking.

      -New F-16 Afterburner close range sound - ‘sndabext.ogg’ copy to Data>Sounds>Engines>Fighter>F-16
      -New Mid/Long range ‘ambient’ fighter sound - ‘burner-md.ogg’ copy to Data>Sounds>Engines>Fighter
      -New Sonic Boom - ‘sonicboom’ copy to Data>Sounds>Common
      -Minor Changes to F4sndtbl - copy to Data>Sounds I have removed the Doppler effect for the ‘sndabext.ogg’ sound as it blends better with the Doppler effect applied to the medium range ‘burner-md’

      https://drive.google.com/open?id=18VqQmxHPXQX9DferJzNOR-8GuQAcoSW-

      Feedback welcomed.

      Credit to Youtube channel Zoldi211 for the samples.

      posted in Community Mods & Tools
      DaleTheRubbish
      DaleTheRubbish