https://download.navigraph.com/docs/flightsim-community-survey-by-navigraph-2019-final.pdf
The survey had 17,800 respondents.
wanted to go in and download. That’s how it writes
404. An error has occurred.
Could not find the requested URL on this server. That is all we know.
here is a new link
Did somebody try to install this mod to the Baltic- Theater of Operations?
Hi guys,
I’m flying on X-Plane 11 and Falcon BMS, and I want to know if the tiles and mesh downloaded by Ortho4XP can be used to create a theater for Falcon BMS ? If yes, what did I need to create my own theater ?
Thanks for reading,
Flyschool
To develop a good looking theater for Falcon BMS you need about 10 000 tiles (currently, BMS allowed only 4096).
Tavor,
Can this mod be installed in the standard folder corresponding to: C:\Falcon BMS 4.33 U1\Data\Terrdata\objects in addition to the Balkans theater?
Yes!!! You could install this HUD Mod to the ANY Theater!
On a video I used Balkans Theater as an example
WOW! 674 people have already downloaded this HUD Mod
F-35 Advanced Simulator
and BMS 4.33 with tiles from Google Earth )))
@Tom:
Starfighter or VoodooII ?
Very nice!!!
Very nice skin and beautiful countryside!!! What theater?
@Cloud:
Remember, it took them a while to make it possible for independent theaters to have their own Sim folders!!
It is possible. It’s been done before.
C9
Look at those thick trees!!! One day Falcon BMS terrain will look like this one
)))I’d use the supertile in hd res and split the tiles at 512 is enough, no stress for pc.
Tavor, go ahead and think about the present, don’t leave your project, try to create supertiles for 3/4 big regions map
Regards
dema
Thank you ALL for your support of UTO project and my tests!
Now I have images for the BIG Supertile, 96x96 km, but this will be 9216 tiles ))). I’m still testing a flexible and curving coastline of the Crimean peninsula. I hope you like it )))
Ok then go for 2048
Small resolution test. Honestly, I do not see any real difference:
512
2048
4096
4096 with the new HD Image
I dont see that happening. If they could increase it I am sure they would have already done so.
Who knows ))) But I believe that the BMS Team will continue to improve Falcon!!!
Tavor you should start a proper thread to discuss the development of this theater.
To develop good looking UTO I need about 10 000 tiles (ATM 4096). If BMS Team increase the number of tiles then I’ll start creating a full theater and will start proper thread to discuss the development.
why?
u could have 2 sets. One HD=High Detail like 1024 and one Falcon detail like the 512.
If u work on a higher resolution with an automation u can have the lower res in a few minutes ready to serve. just resize and save to a different folder… many progs do it.
I have tested 512 and 1024 res TILES in the UTO. In game I didn’t see difference at low altitude. So i decided to use 512 res tiles.
Is the resolution the same on Polaks and Toms ?
Iirc no . So the fps result and comparison ain’t that bulletproof .
Good Point!!!
P.S. For UTO I use 512.
I am sure that everyone knows about 4096 TILES and 256 SETs limit. I did a little test with SETs and TILES and in my opinion it was an interesting result. Tiles ammount (4096) was not critical in my test. The number of SETs is critical!
In my test I had 3565 TILES and 257 SETs. In game the first Tile from SET #257 was replaced by the first Tile from SET#1.
I hope that the BMS code will allow the developers to increase the possible number of SETs of at least to 1000 SETs and then we will be able to use the 16,000 tiles.
P.S. Regarding performance (FPS) and Tiles amount:
I checked FPS on my LowEnd PC )))
@Tom:
Some shots…
Cheers
Tom
Tom, this is just UNBELIEVABLE !!!
@Raiden:
Hello,
You see, I installed the textures for 52 and I have this problem with the landing gear. I attach some captures so you can see better because an image is worth more than a thousand words.What can it be?
In the KTO theater or installed Add-On Theater, go to \Sim\Acdata and replace two original *.dat files with the Jan Has files - f16bk52.dat and f16bk52_afm.dat.