Pulling my hair out.. Ridiculous confusion on keyboard commands.
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AI is pretty stupid here, normally they go defensive not before the Amraam goes Pitbull and this is mostly to late …
But cant you set the ability of the AI? maybe you have them set on the lowest, which i’d imagine is green or recruit, where elite would be the most difficult.
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So the AIM-120 doesnt receive mid course updates if the target isnt illuminated by the F-16s FCR, that means its only guidance from launch until pitbull is INS- which will presume the target keeps his same course,speed and altitude- I’d say theres little chance of a kill in that case. The Mig will certainly change course either to go defensive or to alter course to intercept you when you turn and burn. It will probably get an adder off then turn and burn itself- I’d say these head on engagements with mig-29Fs’…su-27s…su-30s will end with neither getting hit. Btw, are those three the only types of enemy aircraft that can take adders? think mig 23s can too.
Correction: only su-27s and 30s have adders…but from what i’ve gathered anything as potent from a mig 29 upwards only shows up on the RWR as a 29. So the RWR wont tell you if its a 29 or Su-27 or 30. I think in general when doing a strike mission whatever that may be (SEAD, OCA, Deep Strike) should always avoid bandits if possible especially those dreaded 29s on the RWR, and if i was doing a Tar/BarCAP or DCA and theres’ no awacs then take a TGP to visually ID a bandit from range…but what is the max zoom range of the TGP?
You pretty much figured things out here
Rough figure for target ID with TGP is 20 NM. You have to be in TV and max zoom, obviously.
FYI, the Mig-29S also gets Adders. Not the 29A though.
The thing with the Adder in 4.32, its pretty much an Amraam. But IRL, the lattice controls drag significantly more in transonic and supersonic, which makes its range less good than an Amraam, especially at medium or low altitude.
MICA is kind of the same, a slammer like in 4.32. But IRL it is smaller than an Amraam, thus weights less, thus has less intertia and more deceleration, although the aerodynamics are better than the Adder.
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You pretty much figured things out here
Rough figure for target ID with TGP is 20 NM. You have to be in TV and max zoom, obviously.
FYI, the Mig-29S also gets Adders. Not the 29A though.
The thing with the Adder in 4.32, its pretty much an Amraam. But IRL, the lattice controls drag significantly more in transonic and supersonic, which makes its range less good than an Amraam, especially at medium or low altitude.
MICA is kind of the same, a slammer like in 4.32. But IRL it is smaller than an Amraam, thus weights less, thus has less intertia and more deceleration, although the aerodynamics are better than the Adder.
I take it you use the range knob to adjust zoom for the TGP? what else do you use the range knob for? i have it binded to a rotary and havent used it yet as i havent done any A-G strikes (yet).
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@cns - I believe they are referring to using the TGP to identify air targets. But you are correct, it is good for ground targets as well.
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I take it you use the range knob to adjust zoom for the TGP? what else do you use the range knob for? i have it binded to a rotary and havent used it yet as i havent done any A-G strikes (yet).
TGP zoom when TGP is SOI. Both AA and AG
FCR AG : radar gain. You have 2 controls for the gain.
What it is NOT used for : radar range.
The name comes from an early use of this rotary, to adjust the target distance on a gunsight which is today deprecated.
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So the AIM-120 doesnt receive mid course updates if the target isnt illuminated by the F-16s FCR, that means its only guidance from launch until pitbull is INS
It’s moot if it receives updates or not because if the F-16’s knowledge of the target motion is lost (coast track) then the coasting track assumes no acceleration which doesn’t change the intercept point. So if the F-16 did send an update to the missile it would be “remember that intercept point that I told you 5 seconds ago? Yeah, still go there.” It would be an update with no change in information which is the same as not sending the message at all.
What I don’t know is if the F-16 is smart enough not to coast track a target down to -3000’ but instead clamp the altitude to 0’ minimum. Then the F-16 is making smart guesses about the target’s motion after it doesn’t have actual information about it via radar. This smart guess might alter the missile information in a meaningful way. Or maybe the missile itself knows not to plan for an interception point below the ground.
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But cant you set the ability of the AI? maybe you have them set on the lowest, which i’d imagine is green or recruit, where elite would be the most difficult.
There’s only one setting for me and thats called ACE
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+1
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There’s only one setting for me and thats called ACE
Aff…only way to go for the hardcore, brother.
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Really? Don’t use the rudder in flight? Not at all???
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You pretty much figured things out here
Rough figure for target ID with TGP is 20 NM.
In TV you can easily ID a fighter at 29/30 Nm, with a bit of work on recognication skills, provided weather’s good.
You need to be much closer to be able to tell what weapons it carries though. -
Really? Don’t use the rudder in flight? Not at all???
Only when you want to fly uncoordinated, which is hardly ever mostly.
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Really? Don’t use the rudder in flight? Not at all???
Yep, most air forces forbid to use the rudder in-flight. Because :
- you dont need it to increase the roll rate, ARI takes care of that,
- the induced roll with sideslip is important and dangerous (as an example it is one of the causes of Albacete’s TLP crash)
- its effect on yaw is quite small once you factor in the ARI and the roll-induced yaw you get when applying roll to counteract the yaw-induced roll,
- no specific maneuver on the F-16 requires rudder input, contrary to the F-18, for example,
- it is EXTREMELY dangerous to use it on landing. Simply enough, as soon as the wheels are on the ground, the ARI disconnects - so if you had roll inputs (likely with the induced roll to counteract), the rudder will change its deflection quickly. Since it happens at touchdown, you can lose control of the AC on the runway.
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The Dash-1 manual has a lot of good stuff about FLCS and the rudder is discussed on p. 127
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Looks like none of this matters anymore… It would appear there is something wrong with my game as it is impossible for me to perform a flat turn with the F16… Applying full left rudder (verified via chase view), and a bit of right aileron to keep the aircraft level, results in a straight flight path… that’s faulty behavior. But hey! We have switches and knobs and buttons for every function you can think of!!! LOL… but the plane doesn’t fly right.
So, it really doesn’t matter at this point what key does what anymore.
Thanks for your help.
Thats it, blame the sim. Couldn’t be your 12 year old worn out hardware or that you that you cant be bothered to read up on how to fly an F-16 or more importantly how an F-16 flies. Yup, everyone else is wrong but you know it’s the sim’s faulty behavior. You make me laugh dude, you are trying to fly a simulator that requires the same years of dedication, skill and training as it takes to fly a RL (Real Life) F-16 but you want to fly with a keyboard and a joystick and then ask on a forum how to find the gunsight. YGBSM, please RTFM. I hope you can figure out what those acronyms mean.
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Nice selfie Shad! :uham:
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Thats it, blame the sim. Couldn’t be your 12 year old worn out hardware or that you that you cant be bothered to read up on how to fly an F-16 or more importantly how an F-16 flies. Yup, everyone else is wrong but you know it’s the sim’s faulty behavior. You make me laugh dude, you are trying to fly a simulator that requires the same years of dedication, skill and training as it takes to fly a RL (Real Life) F-16 but you want to fly with a keyboard and a joystick and then ask on a forum how to find the gunsight. YGBSM, please RTFM. I hope you can figure out what those acronyms mean.
Here you go:
http://www.apa.org/topics/anger/control.aspxI hope that helps…
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Here you go:
http://www.apa.org/topics/anger/control.aspxI hope that helps…
Nigel made a fair point in my opinion. You have arrived here with a bang blaming all and sundry, when perhaps a look at the manuals and an appreciation that BMS is NOT Falcon3.0 you might have wound your neck in somewhat. Hell, you even commented the flight model was shagged cos it didn’t fly the same as your real life experience of a Cessna! Was the phrase RTFM coined specifically for you? Not that it would matter - you obviously know far more than any manual could ever teach you…