[solved] 4.33 "Has stopped working" before accessing 3D world
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Same exact issue. 32bit and 64bit
Have uploaded diag files for all the crashes where I attempted different things here: http://www.filedropper.com/logs_5
Happy to provide further information if required.
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Have you imported anything from 4.32? Or is it stock 4.33?
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Try to delete your dx9display.dsp file (User\Config folder) and try again
BB
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Have you imported anything from 4.32? Or is it stock 4.33?
Stock 4.33
Try to delete your dx9display.dsp file (User\Config folder) and try again
BB
I’ll give it a try
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Stock 4.33 on brand new Windows 10 Pro installation running nvidia 358.50 driver. Still no joy for me with after unticking ‘Play intro movie’ and removing the dx9display.dsp file
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Stock 4.33 on brand new Windows 10 Pro installation running nvidia 358.50 driver. Still no joy for me with after unticking ‘Play intro movie’ and removing the dx9display.dsp file
Window10 is not “officially” supported by BMS 4.33 right now, maybe it is related with your window 10 current configuration …
BB
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@Bad:
Window10 is not “officially” supported by BMS 4.33 right now, maybe it is related with your window 10 current configuration …
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we have hundreds of users running 4.33 on win 10 pro.
something config / user related -
Same thing here. Instant ctd when trying to enter the 3d world. I’m running win7 64bit.
Problem signature:
Problem Event Name: APPCRASH
Application Name: Falcon BMS.exe
Application Version: 4.14753.0.0
Application Timestamp: 562b288d
Fault Module Name: KERNELBASE.dll
Fault Module Version: 6.1.7601.19018
Fault Module Timestamp: 560a0094
Exception Code: 80000003
Exception Offset: 000000000000b3dd
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: 2715
Additional Information 2: 2715fc7b53c3b3daad88d3de968e54b1
Additional Information 3: 6f34
Additional Information 4: 6f346f410e1b721f23dec548a7c08127 -
Deleting the dx9display.dsp file didn’t solve the issue.
I am running it on a Win 7 x64 with nvidia driver 355.
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Attempted after removing dx9display.dsp file
Same error and same locations on the crash log file.
Stock 4.33
Windows 7
nVidia 670 GTX -
Yup, removing dx9display.dsp does not help at all.
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Take a look here : https://www.benchmarksims.org/forum/showthread.php?23354-BMS-4-33-x64-Crash-on-launch/page2#top (post #16)
Related with the bluetooth service
BB
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Doesn’t Sound like the same Problem
I have read on other Problems with kernelbase, and found user Profile corruptions.
You may try to create a new Windows User and try to Launch with that?Edit: also can you send a crc checksum of your kernelbase.dll? Its located in C:\Windows\System32\KernelBase.dll
Did you do a malware/Adware/Virus check?
also read something about giving sfc -scannnow a tryDid you have Problems with your harddisk in the last weeks?
Reading more about your log, reading invalid Parameter handler in the Rendering functions might mean something like non properly initialized values.
Can you select different Video Adapters? If so, try to Change them (from gpu to cpu or vice versa just for testing purpose)also later in your log reading about Object at RCX(00000000255BF080)
Data inaccessiblemight mean some rights missing.
Did you try run in Administrator mode?
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also had a person who had problems with his setup. Muliple freezes, ctd’s etc.
a elevated powershell prompt en then next scan healtcheck
http://www.tenforums.com/tutorials/7808-dism-repair-windows-10-image.htmlproblems where gone
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Doesn’t Sound like the same Problem
I have read on other Problems with kernelbase, and found user Profile corruptions.
You may try to create a new Windows User and try to Launch with that?This is going to be an arse to do so will do tomorrow as about to go to sleep
Edit: also can you send a crc checksum of your kernelbase.dll? Its located in C:\Windows\System32\KernelBase.dll
NOTE: Windows 7
C:\Windows\system32>certUtil -hashfile C:\Windows\System32\KernelBase.dll MD5
MD5 hash of file C:\Windows\System32\KernelBase.dll:
a0 6a 96 a2 6f e0 be 22 b0 8b 64 13 62 29 6b 68
CertUtil: -hashfile command completed successfully.Although I dont think that will be so useful since god knows how many different versions of that there are depending on patch version etc.
Did you do a malware/Adware/Virus check?
also read something about giving sfc -scannnow a tryNothing on Anti-virus
C:\Windows\system32>sfc -SCANNOW
Beginning system scan. This process will take some time.
Beginning verification phase of system scan.
Verification 100% complete.Windows Resource Protection did not find any integrity violations.
Did you have Problems with your harddisk in the last weeks?
No issues
Reading more about your log, reading invalid Parameter handler in the Rendering functions might mean something like non properly initialized values.
Can you select different Video Adapters? If so, try to Change them (from gpu to cpu or vice versa just for testing purpose)Only got the one Video Card so no possibilities there
also later in your log reading about Object at RCX(00000000255BF080)
Data inaccessiblemight mean some rights missing.
Did you try run in Administrator mode?
Running in Administrator Mode makes no difference; same crash log
NOTE: Also tried spit’s comments below but half the commands didn’t work on win 7 since that guide is for win 10. The ScanHealth showed no issues
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Same thing here. Instant ctd when trying to enter the 3d world. I’m running win7 64bit.
Problem signature:
Problem Event Name: APPCRASH
Application Name: Falcon BMS.exe
Application Version: 4.14753.0.0
Application Timestamp: 562b288d
Fault Module Name: KERNELBASE.dll
Fault Module Version: 6.1.7601.19018
Fault Module Timestamp: 560a0094
Exception Code: 80000003
Exception Offset: 000000000000b3dd
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: 2715
Additional Information 2: 2715fc7b53c3b3daad88d3de968e54b1
Additional Information 3: 6f34
Additional Information 4: 6f346f410e1b721f23dec548a7c08127I have exactly the same issue only when im trying to play in windowed mode. In fullscreen it runs fine. I have win10 x64 and amd r9 290x video card.
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… Tests …
Thanks for trying all those things.
Looking more at where this all gets caused, it looks to me as if the problem lies in OTWDriverClass::DoOncePerRenderFrame().
Somewhere there, something wants to put something into something (sprintf_s).
More specific, I guess, or the Format, or the data that should feed the function to fill the buffer, contains something perhaps longer (but this would result in a buffer Overflow), or different Format, or wrong data.did you try to disable all Video Settings (In the Configuration before launching falcon, and ingame in the Video Settings)?
Another idea might be an older/newer videodriver. Do you have an exotic Hardware? -
Is your callsign longer than 12 characters?
See if reducing the length below 12 characters fixes the issue. Then we can address it for the next update. -
Thanks for trying all those things.
did you try to disable all Video Settings (In the Configuration before launching falcon, and ingame in the Video Settings)?
Another idea might be an older/newer videodriver. Do you have an exotic Hardware?I disabled every option under the Hardware tab of the configuration and then unticked everything in the advanced tab. Same error with the same stack trace etc.
My system is pretty standard I think. Here is the full output of DxDiag which is probably the most comprehensive I can give: https://gist.github.com/anonymous/487f12a82b803278bb0b
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Is your callsign longer than 12 characters?
See if reducing the length below 12 characters fixes the issue. Then we can address it for the next update.You Genius!
Shortened RurouniJones -> Jones and mission starts
Confirmed fixed