Throttle inputs on taxiing not always being read?
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Guys wouldn’t you have hardware issues?
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No, all of the axis work fine. In the cougar control panel, in bms config menu. It all works fine. It only occurs during taxiing, once airborne the throttle works as intended.
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Are you using physical toe brakes?
You might need to reverse the action.
When you push them you are actually releasing them.
Know what I mean? -
I get it
But no, I don’t use physical toebrakes. I’m gonna do some more testing in a bit when I get home.
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Yep, having the same issue with a Cougar. Also happens on runway when you rev the engine up to 90% and letting it settle. If i advance the throttle to full AB, nothing is happening and need to do the full deflection before throttle responds again.
All axes in BMS and CCP work fine -
i’m not sure to understand all because i’m a french guy and my english is not so good, so excuse me. my configuration is windows 10 64 bit, i5 4690k @ 3.5 ghz msi gtx 980, 24 go ram, hotas warthog, track ir 5 and saitek rudder pedals. so i have physical toebrakes and they work well. i only said that the problèm disapear until i use them.
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Me neither - I have a small issue with the Cougar throttle pot where the “saturation” at full throttle is more than I’d like meaning I have to set the AB detent sooner than I’d like to, but all axes are stable and spike free, working perfectly in 4.32, DCS, and FSX, while in 4.33 Setup they are fine too.
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Guys when dose this happen ? When you have just entered the 3d world , or is it ongoing and random ?
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During ramp start (I notice it when I can’t get the idle detent to work properly) and during taxiing.
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Guys when dose this happen ? When you have just entered the 3d world , or is it ongoing and random ?
I am experiencing it every time I commit to 3D and am on the ground. It doesn’t seem an issue once airborne. I would be happy to FRAPS it for you, but of course, there is no way to see my throttle inputs at the same time (or is there a debug option I could enable?) so wouldn’t really show you anything
EDIT: I think I have narrowed it down to while taxiing, when I hit the brakes using K key (no analog toe brakes for me) the fuel flow drops to zero, and I have to full throw the throttle to kick in the FF again.
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What I have observed from my end is that if the commit is to taxi or takeoff, Fuel Flow is zero. I assume this is to prevent the aircraft of rolling on the taxiway uncontrolled while you are still waiting to enter to 3d world. Once I’m in the 3D cockpit, a snap of the throttle towards MIL power is needed. Sort of a “wake up” call for the throttle one would say.
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I’ve seen the same/similar. Always ramp start. Anytime I come to a full stop with the wheel brakes (Hotas command …. SimWheelBrakes) I either have to give the throttle a good shove, or release and re-engage the wheel brake (like a car parking-brake you have to push to release) in order to moving again. I thought it was an F/A-18 ‘feature’ since I’ve been flying that model so much.
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I narrowed it down to my pinkie pedal (not the switch) doing something it’s not supposed to.
Tested in both 32- and 64-bit versions. Started from ramp, when taxiing all goes well until trying to slow down by applying the wheelbrakes with the pinkie pedal on my cougar. It works fine when just pushing ‘k’ though. I unbound the key through bms from my stick (switched wheelbrakes to ctrl-k instead of k) so there is no function assigned to my pinkie pedal but it still goes to zero fuel flow if I touch while on the ground.
Here are my specs:
HOTAS Cougar
Windows 10
Dunc’s Cougar profile -
when the FF goes zero. Do you have Master cautions and system going off?
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@Red:
when the FF goes zero. Do you have Master cautions and system going off?
Nope, no lights or anything off that kind. Just the FF reaching 0 and having to push the throttle all the way to mil-power to get it going again.
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Shot you a quick video. FF drops to zero when releasing the wheel brakes. Did it three times out of four in this example.
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Shot you a quick video. FF drops to zero when releasing the wheel brakes. Did it three times out of four in this example.
Hey Malc, do you also use a Cougar?
Also, does it happen when pushing k on the keyboard or only when you push the pinkie pedal on your joystick. I use a Cougar and it only happens when I brake using the pinkie pedal, not while pushing k.
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Hey Malc, do you also use a Cougar?
Also, does it happen when pushing k on the keyboard or only when you push the pinkie pedal on your joystick. I use a Cougar and it only happens when I brake using the pinkie pedal, not while pushing k.
Yep, just seen you post above and I think you might have it! My own custom profile for the Cougar includes
BTN S4 /H {DX4 k}
so I quickly removed the DX4 so basically pressing/holding the paddle switch is wheelbrakes only and nothing else, and the issue is no longer there. I’ll move the wheelbrake command elsewhere. Thanks for your input in helping solve this. Not sure if it still qualifies as a genuine bug, but it would be nice if the BMS guys could fix it for a future update.
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Yep, just seen you post above and I think you might have it! My own custom profile for the Cougar includes
BTN S4 /H {DX4 k}
so I quickly removed the DX4 so basically pressing/holding the paddle switch is wheelbrakes only and nothing else, and the issue is no longer there. I’ll move the wheelbrake command elsewhere. Thanks for your input in helping solve this. Not sure if it still qualifies as a genuine bug, but it would be nice if the BMS guys could fix it for a future update.
Yeah removing that line fixed it for me as well. I directly assigned the pinkie paddle to the CKPT: Wheelbrakes keybind in BMS and it no longer gives the issue. Glad it worked out
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Does the Auto/Pilot Disconnect then still work with the paddle?
So it works exactly again as before?