WIP: RSAF Tornado / Tornado Rivet/detail template
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i wondered if the skins would be compatable in BMS 4.33?
There were a few minor tweaks made to the model and the mapping, 95% is the same.
Regards
Dave -
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There were a few minor tweaks made to the model and the mapping, 95% is the same.
Regards
Davecheers dave.
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lol, ok you dont remember me from FF days and flying with Stef, fair enough
I do, and I remember you sharing some of you Tonka photos with me.
Regards
Dave -
I do, and I remember you sharing some of you Tonka photos with me.
Regards
Davethanks dave, its good to be remembered, and great to see you still around and involved in this, i will be getting back into flying again
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Without meaning any disrespect towards the author of this thread… may I ask who made the skins for the BMS 4.33 ‘Tonka’ and if the template could be made available for download?
Thanks in advance.
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Hi WaveyDave, I have a question regarding the 4.33 Tornado template:
I’m posting here because I’ve been pulling my hair for the past couple of days trying to figure out why this is happening, to no avail. Have a look at this:
Some weird ‘lettering’ is appearing on top of the HUD frame (yes, it does show up in-game as well).
Here’s the corresponding bit of texture (notice I have retextured the HUD frame matching the provided template):
I checked the original .dds file and it doesn’t appear to contain an Alpha channel that would conceal anything on the main texture.
Am I missing something here?
Many thanks in advance for your help
Ps. Donald Trump, I don’t mean to hijack, piggyback on your thread or anything of the sort.
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The HUD glass is on the license plate texture, or at least it should be. Which variant are you using?
Regards
Dave -
GR.4
But I haven’t touched the license plate yet.
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You’re still using the default BMS texture for the license plates?
Regards
Dave -
Yes, haven’t edited it yet.
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Looks like an issue on the HUD texture mapping. WIll have to wait for an update.
Regards
Dave -
@Dave:
Looks like an issue on the HUD texture mapping.
I think you’re right:
I hope this is taken care of in the next update
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a Tornado GR4 and an IDS are the same aircraft?
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Yes, GR.1, GR.1A, GR.4… are UK MoD designation of british IDS variants.
(now that I think, not sure that was what you asked :mrgreen: )
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a Tornado GR4 and an IDS are the same aircraft?
“IDS” (Interdictor/Strike) is the generic designation for the resulting tri-national (UK, West Germany and Italy) MRCA (Multi-Role Combat Aircraft). “GR” (Ground attack/Reconnaissance) is the UK designation and has some slight differences with the Italian and German versions - mainly the LRMTS (Laser Ranger and Marked Target Seeker) fairing under the nose (starboard side) and some communications equipment (for instance, the GR.1 and GR.1A have twin blade-type UHF dorsal antennae which the German and Italian IDS variants do not have; additionally, the GR.1A was fitted with a Vinten 4000 IR linescan for reconnaissance purposes, lacking internal guns). ECM suite and countermeasures dispensers are also different.
The current German and Italian variants are designated “ECR” and are dedicated SEAD platforms. The current (upgraded) British version is called “GR.4”. Externally, it can be easily identified by the additional chin-mounted fairing housing an internal FLIR (port side) and, consequently, lack of a gun port on that side of the fuselage.
I think that pretty much covers it (I had forgotten: “ADV” (Air Defence Variant) is a completely different aircraft using the IDS basic design and adapted to the air defence role, formerly in service with the Royal Air Force, the Aeronautica Militare Italiana and the Royal Saudi Air Force. The RAF designation was “F.3”).
I’m making the RAF GR.1, but since I cannot live without the additional (and sexy :p) bulges and aerials the IDS lacks, I’m using the GR.4 as a baseline (which, as stated above, does not have a cannon muzzle protruding from the left side of the aircraft, forcing me to create it with texture, so it’s a GR.1… ish
Anyway, back to work it is