PHANTOM PHOR EVER LODS :)
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FMs shouldn’t be modified. I don’t understand why people are touching the aerodynamics after an expert spent precious time to get it to as close as possible to real. Is there some mistake here??
Maybe you and team should lock those files ?
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Model Requirements:
Aircraft
A single 2048x2048 texture, using DXT1 encoding used for the main airframe. An additional 512x512 DXT3 encoded texture can be used for licence plates, decal and other items that require transparent layers.
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Model Requirements:
Why do you have those constraints when you now have standard and high resolution texture folders? Some high res skins won’t even fit on a 4096x4096 let alone 2048. I’ve pumped a hell of a lot of high res files with no significant performance impact.
Damn, I miss that C-130H.
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Indeed very good models… It uses the old weapon loadout witch indeed in A/G loadouts seems right but it doesnt give you the option for different aim-9s as many coutnries did in the past… Example Greece in the past in A/A modes always used 1 -P and 1 -L aim-9s per wing… meaning 1P-1L under each wing… Other than that yes i wait for the other Variants as well… might need some work on the canopy though!
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Why do you have those constraints when you now have standard and high resolution texture folders? Some high res skins won’t even fit on a 4096x4096 let alone 2048. I’ve pumped a hell of a lot of high res files with no significant performance impact.
Because… more textures requiring more API draw calls, so less efficient. Maybe later techniques will allow the restriction to be removed, but for now it is what it is. But people that build new models, better do it already with a single main texture… you can see in 4.33 the Harrier, the Rafale, MIG-23, MIG-29, MIG-25, any of them lack skinning details you think?
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Yeap, and more to come, soon.
More variants and more skin? I have not “installed” yet. Are the AIM-9 stations separated HPs from inner underwing HPs?
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More variants and more skin? I have not “installed” yet. Are the AIM-9 stations separated HPs from inner underwing HPs?
Molni As JanHas answered in an e-mail i send him, there is no planned variants for now. His models are very good but he uses the old arming stations. So no its not seperate as i did in edits of the ccc’s models. I think hes based in the default models but added some more details and of course more polygons, they now have new working engine nozzles, accurate working flaps and slats,detailed wheels and wheel doors, airbrakes and new performance data (more accurate i believe). The rails for the sidewinders come with different lod using the inner pylon hardpoint. though its not difficult for me to make them “one” with the pylon but i have to ask him for his license to do that. Ill send him an e-mail tomorrow
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Because… more textures requiring more API draw calls, so less efficient. Maybe later techniques will allow the restriction to be removed, but for now it is what it is. But people that build new models, better do it already with a single main texture… you can see in 4.33 the Harrier, the Rafale, MIG-23, MIG-29, MIG-25, any of them lack skinning details you think?
Two main factors in skinning is level of detail (rivets, markings, text, wear, etc) and resolution. What I’m talking about here is the resolution and there’s only so much resolution from a single 2048. I made a texture mapping for a plane and i had to resort to separate files for different parts in order to maintain resolution and quality. The difference was clearly noticable.
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Two main factors in skinning is level of detail (rivets, markings, text, wear, etc) and resolution. What I’m talking about here is the resolution and there’s only so much resolution from a single 2048. I made a texture mapping for a plane and i had to resort to separate files for different parts in order to maintain resolution and quality. The difference was clearly noticable.
U can use 1 sheet of 4096x4096, should be enough for a single AC.
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Molni As JanHas answered in an e-mail i send him, there is no planned variants for now. His models are very good but he uses the old arming stations. So no its not seperate as i did in edits of the ccc’s models. I think hes based in the default models but added some more details and of course more polygons, they now have new working engine nozzles, accurate working flaps and slats,detailed wheels and wheel doors, airbrakes and new performance data (more accurate i believe). The rails for the sidewinders come with different lod using the inner pylon hardpoint. though its not difficult for me to make them “one” with the pylon but i have to ask him for his license to do that. Ill send him an e-mail tomorrow
Go Manos, go! :woohoo:
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"Sure,I have no problem with that.
Jan
2015-12-04 23:35 GMT+02:00 [email protected]:
May I have your license to edit them those released? Make some changes? Mostly on the hardpoints nothing else?
Again thanks for your timeSent from Mail for Windows 10
From: Jan Has
Sent: Friday, December 4, 2015 11:30
To: [email protected]
Subject: Re: F-4 3d modelsHi,
At this moment there are no more variants planned. I’m now working on other models. Eagle611 released last year a high detail F-4E with HAF/TuAF skins. I did not download it but you can ask around if someone does have the model.
Take care,
Jan
2015-12-03 23:28 GMT+02:00 [email protected]:
Hi there and greetings from Greece
I would like to ask are gonna be more Variants of those beutyful models? Like E etc?
Thanks in advance!Sent from Mail for Windows 10"
so i think i start work /[email protected]/[email protected]
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Just a quick note. Forget everything what is related to 611-Eagle. With “his” stuff were problems…
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Just a quick note. Forget everything what is related to 611-Eagle. With “his” stuff were problems…
Yes i know…. i have some of his models… and also except the problems also unlicensed
Anyway i started allredy and im doing some tests… i have i plan in my head how we can use Jan’s rails and only if aim-9 is loaded… -
Molni. Is there any way to make falcon read both lods of the rails? It only read the left…. I have some ideas but im not home now to test them
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LE somehow can’t open some LODs. I do not know why. I do not know any way to fix, I’m not maser of topic. My LE skills ends at importing functional LODs and changing skin sets.
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Hee hee…
You are so cute, Molly. At FF, you were always my favourite. How could I NOT have recruited you as “The Red Guy”…!?
Good to see that you are STILL so completely loveable and affable and COMPLETELY and UTTERLY misunderstood in 99% of the threads, 99% of the time, by 99% of the people.
It is nice to see a thread where you just post, and nobody jumps down your throat and attacks you because they don’t get what you are really trying to say.
And they don’t pause long enough in their attack to see how kind and polite you always are; nor to appreciate that you conduct yourself so well in a non-native language.
Old Ara’ always knows exactly what you are trying to say, though…
Ara’
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