JanHas Models & Skin Thread -Compatible with 4.36
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Janhas awsome awsome work with models!!!
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Hello,
You see, I installed the textures for 52 and I have this problem with the landing gear. I attach some captures so you can see better because an image is worth more than a thousand words.What can it be?
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Hi Raiden,
This comes from a bad installation on your part, but it happened the same, so I made a clean install by following step by step the Janas doc and more problems. :bdance: -
JANHAS THANK YOU!!! Once again wonderful job my friend! I admire your passion for perfection! You make this sim, as well as many other talented people in this community, even better day by day!! Keep up and enjoy your work!! We will sure enjoy it, for many many years to come!! Respect!
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Hi Raiden,
This comes from a bad installation on your part, but it happened the same, so I made a clean install by following step by step the Janas doc and more problems. :bdance:Tnks. Try to reinstall
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@Raiden:
What can it be?
Have you used the proper FM’s coming with the model?
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I have completed the DB110 Recon Pod. I use it to replace the MRP (CT3335). You can download it via my “Other BMS Models” section. The model installation is just like other ALW models.
(Installing it into the Low Alt Camera model is NOT an option since the rack data will add another pylon. Use BMS editor to add the MRP if you want to use it on F-16’s that normally use the Low Alt Camera.)
http://www.janhas.net/Images/DB2.jpg
http://www.janhas.net/Images/DB1.jpgWow!! Another awesome model by the master. I love the detail, you put in all your work, thanks man! The good it looks, the better would be to use it. Can we use this reconpod, or is it completely eyecandy?
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@Raiden:
Hello,
You see, I installed the textures for 52 and I have this problem with the landing gear. I attach some captures so you can see better because an image is worth more than a thousand words.What can it be?
In the KTO theater or installed Add-On Theater, go to \Sim\Acdata and replace two original *.dat files with the Jan Has files - f16bk52.dat and f16bk52_afm.dat.
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@Raiden:
Hello,
You see, I installed the textures for 52 and I have this problem with the landing gear. I attach some captures so you can see better because an image is worth more than a thousand words.What can it be?
Raiden Your problem about aircraft dat file. Please copyf16bk52.dat file into C:\Falcon BMS 4.33 U1\Data\Sim\Acdata folder.
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Jan ALWAYS will rule…
A big Thank you my dear friend.
Nikos. -
I have completed the DB110 Recon Pod. I use it to replace the MRP (CT3335). You can download it via my “Other BMS Models” section. The model installation is just like other ALW models.
(Installing it into the Low Alt Camera model is NOT an option since the rack data will add another pylon. Use BMS editor to add the MRP if you want to use it on F-16’s that normally use the Low Alt Camera.)
http://www.janhas.net/Images/DB2.jpg
http://www.janhas.net/Images/DB1.jpgThank you Jan, awesome work.
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Absolutely phenomenal work! So I ran into a speedbump; I installed the AGM-65 skin and LODs just as everything else which is working perfectly, howeer I am getting very distorted textures. Anyone know of what I may have done wrong?
Solved: File conflict in Hires folder
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AMAZING! Thank you so much for your work!
P.S. I remember probably around 2012 you showed pics of a two-seater Block 50, is that still in the works?
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Hi, JanHas. Thanks for great models.
You mentioned I have to make a choice which AGM-154(A or C) to see in the sim at “Issue_with_A_C_models.jpg”
I tried appending new parent number, gave 3 lods new number and was able to see AGM-154A and C at the same time.I guess same things can be done for CBU-87 and 103 if the texture number has changed.
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Good to see you managed to create a solution. Same solution should work for the 87/103 issue.
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Could you apply another dds number for 87/103 in next update?
Currently two different models can be installed but have to choose either one’s texture.
87 may have 103’s texture or 103 may have 87’s -
Could you apply another dds number for 87/103 in next update?
Currently two different models can be installed but have to choose either one’s texture.
87 may have 103’s texture or 103 may have 87’sCopy paste the skin, then rename it to another number, then assign the new skin number to the new model in LE.
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@ then rename it to another number
number that does not exist in DB , first go to KoreaObj folder and check the last number and +1 for your skin
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@ R&G: Just to save everyone’s energy, I already mailed him updated 103 models with a new texture number. Since the models are protected he would not have been able to do the change by himself…
Tomorrow I will release the F-16CM-52 with fixed AB. I will post here when it’s ready for release.