Should Falcon BMS go standalone?
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Similar to Project Reality : BF2, making the sim standalone and free would make it much, much more accessible to much more of the flightsim community, and probably would allow the devs to further modify the core of Falcon 4.
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BMS is standalone and the devs modify the core as much as they want. The requirement to have the original F4 installed is only for licence requirements
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BMS is standalone and the devs modify the core as much as they want. The requirement to have the original F4 installed is only for licence requirements
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This. BMS team have access to the code on the basis that those running it have a legal purchase of the original IP.
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If EA was a little more strict, Project Reality would be doing this same thing – requiring a base copy of the unmodded game installed, and verifying its legitimacy. EA is a big rich company and they could not care less, but Microprose has barely survived, selling off IP like the Falcon series and then eventually the whole company.
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Also, regarding it being free, last time I checked F4 was $5 on Steam. Its hardly extortionately expensive.
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Also, regarding it being free, last time I checked F4 was $5 on Steam. Its hardly extortionately expensive.
Which is as stated for a valid F4 licence.And Steam price depend on the country you are from you can get F4 starting from 0.89$ if you are from Argentina up to 6.99$ if you are from the EU.
BMS was always free itselfGesendet von meinem SM-G930F mit Tapatalk
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Which is as stated for a valid F4 licence.And Steam price depend on the country you are from you can get F4 starting from 0.89$ if you are from Argentina up to 6.99$ if you are from the EU.
BMS was always free itselfGesendet von meinem SM-G930F mit Tapatalk
I know
My point is that even if F4 is required for a valid licence, F4 is very cheap, making OPs point about making it “Standalone and free” making it much more accessible to players seem nonsensical.
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Similar to Project Reality : BF2, making the sim standalone and free would make it much, much more accessible to much more of the flightsim community, and probably would allow the devs to further modify the core of Falcon 4.
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BMS is standalone : it does not use any of the file generated by the falcon 4.0 installer. The purchase of Falcon 4.0 is only necessary due to IP rights.
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It is accessible for the flightsim community for a price of 5$ to 8$ all included. If you think this is not accesible, then i really am sorry for your situation, but how the hell do you afford a computer then ?
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BMS devs have full acess to all data and code. FYI BMS code is VERY different from falcon 4.0 code already (>20 years of development already).
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OP has a total of 3 posts. This one is nonsense and the other two are about running it on WINE… must be running it on a free computer too!
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It would be slightly nicer to new users if there was a way to buy just BMS and have all the money stuff happen on the backend. I’m sure it’s more trouble than it’s worth but it still would be more pleasant for the user.
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It would be slightly nicer to new users if there was a way to buy just BMS and have all the money stuff happen on the backend. I’m sure it’s more trouble than it’s worth but it still would be more pleasant for the user.
I think the issue there is that the devs would then be perceived to be working for the man and on the payroll. That would lead to people not in the know over expecting because “I’m paying you to…”
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It would be slightly nicer to new users if there was a way to buy just BMS and have all the money stuff happen on the backend. I’m sure it’s more trouble than it’s worth but it still would be more pleasant for the user.
Then they’d need to support multiple versions - cuz I already have Falcon 4 installed, but Joe NewUser doesn’t… pointless debate for a non-starter of a request from the OP anyway, we’re just getting sucked into the vacuum
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It would be slightly nicer to new users if there was a way to buy just BMS and have all the money stuff happen on the backend. I’m sure it’s more trouble than it’s worth but it still would be more pleasant for the user.
Personally, I agree the barrier to entry is a bit on the high side. But I think I understand why it is the way it is.
Just signing in to the forum to get access to the torrent/download is an obvious barrier – one that is clearly intentional. (I appreciate there are real costs to hosting multi-GB downloads for thousands of users… would be a few hundred $/mo if it were hosted on CloudFront or similar CDN, instead of torrent, and that could easily grow 10x to a few thousand $/mo if it were made open to the masses. That would then be accompanied by a rise in tech-support traffic and operating costs for the forum server…)
That said, I can imagine some simple changes, in the installer… eg. a couple of buttons that would deeplink directly to the appropriate Steam/GoG product pages, if you need to acquire F4. At that point you’ve already jumped through the forum/torrent hoops… shouldn’t have to stop and watch a 10min youtube video just to learn how to navigate the maze of confusing GoG product listings and downloads…
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Really? I hadn’t considered there was any barrier to entry at all at least not from a getting it installed point of view. Downloading F4 from Steam or GOG is extremely straight forward. And, to be honest, if it is a bit awkward for some people, so what? This is basically a labour of love by the devs and a wonderful sim that we should be grateful for and leave decisions and input about how it’s installed and made available to the devs, to fit in with their plans and resources.
The only thing I might suggest as being an improvement would be something in the installer that makes you aware of the docs. Shortcut on the desktop perhaps. (And perhaps an inability to launch BMS until you’ve read every single page of every single manual )
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Guys,
Pointless discussion… You’re making assumptions on things you don’t know / understand!
Let’s make things clear:
- The team is a non-profit (nor asking for donations)
- Falcon 4.0 License is still active and owned
- In order to have a legit work distributed, we have to abide the license owner requests
That’s it, no debate to be held here.
Cheers
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Life has rules.
World have rules.
We are expected to accomplish all of them each and always.
It’s not speaking of an exclusive matter of mutual trust here, of course.With best regards to all.
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I’m with Max, let’s shoot this thread and put it out of our misery
Seriously , though, Andyminhh, I respect your right to have an opinion, but please think about what you’re getting here. Let’s look at the dollars and cents…
F4 cd-$5-10 dollars, one time purchase-
7zip- free( if memory serves)
bittorrent- same
And you get - BMS, including all the campaigns , jets, bells ,and whistles . In my mind this is all free and with no barriers, besides perhaps what Airtex is saying about knowledge and awareness.
But beyond that, Andy, I’d be afraid of what would happen to BMS if money, beyond the licensing, got involved. We pay our token $$, then the Dev’s and us can “do our thing”. Money being involved would change that. Would the Chuckles, the Jackals, even our own little Fighter’s Mafia be able to do what we love doing?
There’s another point, if what you’re suggesting is to be like DCS. Try to get DCS for $5-10. The thought is laughable, isn’t it?
All,
While we’re here, I do have a question. We’ve talked about knowledge and awareness and access to DOCS. I had thought previously about writing an Intro To BMS Manual, like Mower’s old F4AF to BMS one. Would such a thing be valuable ? If so, how do we get the word out? -
Funnily enough, I’ve been writing one too! I started with BMS at the end of last year, so have been writing as I go along.
EDIT - just to be clear, what I’ve written is nowhere near a replacement for the official docs or training manual, it’s more like a “How do I get to the point where the docs are useful to me?”
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… “How do I get to the point where the docs are useful to me?”
Is the Training Manual not sufficient enough for this? It references entire sections from the docs where pilots can dig deeper for more knowledge and understanding, while being able to functionally describe what is required in a real scenario complete with in-game missions which correspond to the sections. Maybe I am misunderstanding what you all mean by ‘intro to BMS manual’…
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Is the Training Manual not sufficient enough for this? It references entire sections from the docs where pilots can dig deeper for more knowledge and understanding, while being able to functionally describe what is required in a real scenario complete with in-game missions which correspond to the sections. Maybe I am misunderstanding what you all mean by ‘intro to BMS manual’…
Hi, Semler,
The Training Manual does a great job with practicing with the aircraft and systems, no doubt about it. In fact, all the Manuals do their jobs well. But, my question is focused on the complete newbie looking at us from the outside and wondering “now what?”. Let’s face it , BMS is not “plug and play”.