Texture.bin Aviano tree fix
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Hey guys,
If some of you are having a problem with the trees at Aviano still aka crashing at taxiway A, try this texture.bin file.
Download this file and place it in the following path……
C:\Falcon BMS 4.33 U1\Data\Add-On Balkans\Terrdata\texture
Allow it to overwrite the existing file in there.
Ghostdog was having problems with crashing on Taxiway A and the tiles around that taxiway should not have trees. I looked at his texture.bin file and his had trees placed on those tiles, which was probably the cause of the crash. Anyway….try this texture.bin file
Thanks
Cougar
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Thanks a lot for this too, Cougar.
With best regards,
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Another week at UOAF, another crash on taxiway alpha at Aviano.
I did not install hi-res textures. -
is that fix for everyone? or just the hi-res version
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It is for everyone, including alt! version, terrain is the same, FM models are not.
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Critical infos:
When you copy and overwrite this file from post #1 (TEXTURE.BIN), you MUST (it is mandatory) delete the specific below 5 files from the folder …\Add-On Balkans\Terrdata\terrain:
TERRAIN.BIL
TERRAIN.HDR
TERRAIN.NRM
TERRAIN.SBI
TERRAIN.TIDWith the first start of BMS they will be created again.
Without this action, you can’t have the changes of the new “TEXTURE.BIN” file to be applied!
Nikos. -
Not so obvious to think about, always good to keep well in mind before acting…
so, thanks a lot for your usual engineer’s precision, dearest Greek bro!
With best regards,
Gianni. -