JanHas Models & Skin Thread -Compatible with 4.36
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Silly question: where I can found JH 300, 370, 600 Gal Tank and their pylon? Last HD crash blown away all my old files. Within ALW v6 there aren’t those files
Many thanks
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Silly question: where I can found JH 300, 370, 600 Gal Tank and their pylon? Last HD crash blown away all my old files. Within ALW v6 there aren’t those files
Many thanks
GDirect link: http://www.janhas.net/Files/LV3_F-16_FTPs_v2.zip
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Maaaany thanks Planehazza!
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Here is finally the F-16I CFT model. It has the same poly count as the other (heavier) LV3’s and the install procedure is also the same. NVG’s have been deleted because I needed the poly’s for the WSO. WSO helmet visor can be made to go up/down (on the ground with wing fold command). The model has one outer skin with four different tails: Negev, Bat, The One and Knight of the Orange tails. Next model is a new TER. A short pause in the LV3 production…
Download via my website: http://www.janhas.net
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:bowd::bowd::bowd:Amazing, Jan. Just amazing
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JanHas, you did a great job . Perfect plane… Congratulations.
Best regards. -
Amazing! Thank you for your hard work!
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One more time: Well done Jan!!!
Keep walking mate, and Thank you very much!
Nikos. -
So what is up next after the F-16I? I can’t wait!
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New/better A-10 model/skins would be epic!
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So what is up next after the F-16I? I can’t wait!
I’m now working on a new ITER (triple ejector rack) for the LV3’s. After that back to the F-16’s -> A non CFT F-16I and then on to the block 40/50 D’s. After that the BM’s…
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I’m now working on a new ITER (triple ejector rack) for the LV3’s. After that back to the F-16’s -> A non CFT F-16I and then on to the block 40/50 D’s. After that the BM’s…
Just GREAT!!!
Keep walking my friend Jan…
Nikos. -
Bug: Left gear doesnt want to lock down for some reason (Tried to apply the module agian without any change)
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@AsafBoy:
Bug: Left gear doesnt want to lock down for some reason (Tried to apply the module agian without any change)
Wrong dat file. Use the one that came with the package… Check if other theater (if used ) comes with its own sim/acdata folder.
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Wrong dat file. Use the one that came with the package… Check if other theater (if used ) comes with its own sim/acdata folder.
OK!,
now we got even more problems lol
No JDAM or SPICE options in the DED (Special for the sufa as i know it)Seems like the CFT is empty at max capacity, insted of 8800 lbs its shows 7200 lbs like normal F-16
moreover, in the F16I the Sec buttom function as “list” buttom and the “SAK” directing the DED to the DL menu. it changed here.
Last thing is the RWR, which turned to be totally black, and it wasnt like that before.
I thought that your moduling touching only the outside of the jet, do you change things inside as well ?
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@AsafBoy:
OK!,
now we got even more problems lol
No JDAM or SPICE options in the DED (Special for the sufa as i know it)Seems like the CFT is empty at max capacity, insted of 10800 lbs (if i remember correctly) its shows 7200 lbs like normal F-16
moreover, in the F16I the Sec buttom function as “list” buttom and the “SAK” directing the DED to the DL menu. it changed here.
Last thing is the RWR, which turned to be totally black, and it wasnt like that before.
I thought that your moduling touching only the outside of the jet, do you change things inside as well ?
I wasn’t aware that the dat files could change avionics? Having said that I don’t know the editor tool well enough to know where the changes save to. Besides, I thought avionics and ded functionality was code based?
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I wasn’t aware that the dat files could change avionics? Having said that I don’t know the editor tool well enough to know where the changes save to. Besides, I thought avionics and ded functionality was code based?
Well one moment everthing was pretty ok (The laser wasnt calibrated and the gears didnt lock down - cuz of the new module) and after switching Dat files, the “sufa” just stoped being a “sufa” and became like a normal F-16 instead.
At other theaters it works fine (in which i didnt install the module)
Edit:
I managed to change back some of the "Sufa"s features through manualy editing the Dat file, but I’m not sure what else is missing.
for now i fixed the DED/RWR/ICP functionality and maybe the amount of Chaff and flare, but the fuel capacity hasnt repaired.Moreover, i saw that Jan didnt use the original file of the sufa, but the F16 Block 50 (instead of the customed Block 52+CFT that “F-16I+CFT” uses). I’ll be very glad if Jan could edit the correct file himself, for more realistic experience in this fighter
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I wasn’t aware that the dat files could change avionics? Having said that I don’t know the editor tool well enough to know where the changes save to. Besides, I thought avionics and ded functionality was code based?
Dat file contains some values which may affect avionics code yes. FWIW the entire avionics configurator setup is affecting avionics by changing values in dat files.
Some of the issues mentioned here:
No SPICE/JDAM pages on DED
Wrong ICP functionalityAre indeed related to .dat file changes. Basically these can be fixed by using the avionics configurator.
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The issue with the fuel/ fm & afm dat files have been corrected. V3 can be downloaded via my website.
UPDATE: AFM also was wrong. It’s fixed with update 3.
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I don’t know if you have already seen this or if it is only on my side but after installing the model and the wing model for the cockpit, on the right side, there is a piece of the external model sticking through the cockpit.
In addition, the two things on the front aren’t attached to the fuselage.