The tutorial scripts are…
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My guess you have to wait only a bit and other players make tutorial videos for free. I do not know every speciality of BMS4, but my guess most of basic avionics are the same as in OpenFalcon4. There are lost of videos with OF4.x on Youtube.
While i do appreciate user-made tutorials on youtube, and understand that it does take a workload of the developers back - it’s simply not “noob-friendly” enough having to go scavenge whatever info is around on the web. This is something that should be in the base game, and be presented in a way new players can learn and understand. I can’t for the life of me get my friends who’s sorta into flight sims to pick this game up based on watching me trying to do a ramp start… lol it’s just too clumsy of a system the way it is now.
I know this is a freeware mod but to whoever it is that is responsible for making the tutorials i’m willing to pay you, say 50$ per tutorial or whatever! I’m really keen on learning this lol
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I know this is a freeware mod but to whoever it is that is responsible for making the tutorials i’m willing to pay you, say 50$ per tutorial or whatever! I’m really keen on learning this lol
Well, 30-40 training missions x $50, that’s $1500-$2000. If you don’t mind paying in advance, I’m your man (and then I disappear). Or just learn to read the basis, as everyone did here.
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Have you tried to get into a virtual squadron? That’s the best way to learn and it’s much more fun even if the dynamic campaign is already great in solo.
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Have you tried to get into a virtual squadron? That’s the best way to learn and it’s much more fun even if the dynamic campaign is already great in solo.
ideally no virtual squadron would wanna get involved with training an individual who doesn’t want to sit and read documents.
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BMS Checklists
http://www.combatsimchecklist.net/ -
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ideally no virtual squadron would wanna get involved with training an individual who doesn’t want to sit and read documents.
I beg to differ. Many of us have learned falcon without sitting down and reading these manuals. Rather we experiment a lot, talk to our peers and use the manuals as a reference rather than a walkthrough on how to do things.
I think, there are at least some squadrons online willing to help you out, if you can’t find any, PM me and we could talk. Our squad might be looking for a new recruit, if you have the motivation to learn :). I myself never studied the manuals that much but I’m still doing pretty ok. Different people learn in different ways, and I believe I know exactly what you are facing here. Read one page, forget the last :).
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i said ideally for a reason. if you do not fall into norms then that’s your own biz. but no one in his right mind would be willing to spoonfeed this much info to any slacker.
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I beg to differ. Many of us have learned falcon without sitting down and reading these manuals. Rather we experiment a lot, talk to our peers and use the manuals as a reference rather than a walkthrough on how to do things.
I think, there are at least some squadrons online willing to help you out, if you can’t find any, PM me and we could talk. Our squad might be looking for a new recruit, if you have the motivation to learn :). I myself never studied the manuals that much but I’m still doing pretty ok. Different people learn in different ways, and I believe I know exactly what you are facing here. Read one page, forget the last :).
Hopefully i didn’t come off as a lazy sob - if my brain was actually capable of comprehending the massive amounts of acronyms and data i would be reading this manual to the very end. But it’s like you say, i can read a page, then try and think over what i just read and POOF it’s all gone. This is also why i sucked in school, i can’t focus for very long unless it’s presented in a “retard-proof” way
@Spyhawk, i’d probably pay for 2-3 tutorials in advance Don’t need all 50 at once as i’m probably going to use weeks to just master one of them
If it’s something the devs would consider i don’t mind paying out my own pocket, as it would probably bring new players in and benefit the community as a whole
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Horrible - to a new player
The BMS script has been there since BMS2, but noone had created (except Naldo) the training scripts for all mission, the goal for those scrips is now show how do something with your plane (except ramps start) the goal of all those script is show to the public the posibility of create tutorias with scripts.
I created those script to show that, I didn´t create more deep or better script because my english level, of corse , I could create those script in spanish and you can translate to english if you want to, or even better you can learn how create scripts with the BMS documentation and make it better.Just my 2cents
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This is a sim, and requires a certain amount of learning in order to operate it, effectively. How much learning? About a university degree’s worth…
This sim is not for everyone, and it’s certainly not for the casual user. BMS 4.32 was not intended to teach people from the ground up. It’s an add-on to Falcon 4.0. That manual does take you from the ground up.
You need to invest time to learn, including reading, watching youtube videos, etc. That’s just the way it is.
Horrible - to a new player!
Ok i’m probably going to get flamed for this but whatever i need to vent!
I’m not a “falcon-vet” as many here are, i’m completely new to this plane. Obviously i understand that the main goal of BMS probably isn’t to get fresh pilots drawn into the F16, rather to collect the remains of pilots scattered across all the different falcon versions.
Now i’m probably going to get told to RTFM (Read the manual) - no, i’m sorry but that doesn’t work for me - i wish it did but i simply can’t sit down and read for hours and hours upon end, i keep forgetting everything i just read within minutes… Reason for that is i’m not understanding what the heck i’m actually reading.
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The BMS script has been there since BMS2, but noone had created (except Naldo) the training scripts for all mission, the goal for those scrips is now show how do something with your plane (except ramps start) the goal of all those script is show to the public the posibility of create tutorias with scripts.
I created those script to show that, I didn´t create more deep or better script because my english level, of corse , I could create those script in spanish and you can translate to english if you want to, or even better you can learn how create scripts with the BMS documentation and make it better.Just my 2cents
Hey! I understand, thanks for the work done though! Obviously i’m not going to dwell into how-to-make scripts as that’s beyond my skill level.
I can tell my idea don’t sit well with some here so i’m going to back off and head back to DCS.
Fly safe guys
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Hey! I understand, thanks for the work done though! Obviously i’m not going to dwell into how-to-make scripts as that’s beyond my skill level.
I can tell my idea don’t sit well with some here so i’m going to back off and head back to DCS.
Fly safe guys
That’s disappointing, but if you are not into flying the best simulated combat jet in the virtual world that is your loss. The falcon community has been around a long time and does not accept second best and has a ‘take no prisoner attitude’ regarding training (lots of it) and not reading manuals. Even the new fight modeling is way above what Open Falcon used to be.
cheers
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Start with the first mission, the -00- RAMP START.
It will take you step-by-step into starting your engine with all the checklists already built in.
It explains each and every acronym, button, switch and system for a newbie.
I created it exactly for your kind of people, those who see Falcon sim for the very first time.
The other training scripts are not that detailed.
Maybe I will raise them to the same level as the ramp start script (given time…) -
Start with the first mission, the -00- RAMP START.
It will take you step-by-step into starting your engine with all the checklists already built in.
It explains each and every acronym, button, switch and system for a newbie.
I created it exactly for your kind of people, those who see Falcon sim for the very first time.
The other training scripts are not that detailed.
Maybe I will raise them to the same level as the ramp start script (given time…)I’ve done that tutorial now perhaps 5 times and i’ve yet to complete it due to issues finding the buttons described. I would give my left arm for highlighting what needs to be pressed.
I know very well that ‘hitting the books’ is the “only” viable way of ever learning, it’s just my first ever hardcore flight sim is the DCS A10 and whilst the in-game tutorials given there were for peoples who had a general understanding of how things work, and the different acronyms etc i still managed to learn a thing or two. Guess i’ve been spoiled with having a voice that walks me through things
I would’ve loved to sit down and be able to read through the manual, but it doesn’t work for me i’ve tried it time and time again. Even printed out the whole manaual for A10 but my brain doesn’t consume the stuff i readI don’t even like the A10 that much, it’s just i was drawn in by the sheer complexity and the awesome feeling when you learnt something new.
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Oh yeah!
When BMS launcher is runnig … click “Documentation” … ALL checklist are included !
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This is a sim, and requires a certain amount of learning in order to operate it, effectively. How much learning? About a university degree’s worth…
This sim is not for everyone, and it’s certainly not for the casual user. BMS 4.32 was not intended to teach people from the ground up. It’s an add-on to Falcon 4.0. That manual does take you from the ground up.
You need to invest time to learn, including reading, watching youtube videos, etc. That’s just the way it is.
+10 000!!!
Just wait a little for YouTubes videos tutorials.
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Hey there Syonco and other newcomers,
this here might be a little bit long, but maybe other newcomers will “hopefully” read it too. And hey, you are no “player” if you want to fly complex simulators… that’s the first thing to understand. You want to handle almost real stuff and situations here.
I wish I’d be in your situation right now! Believe me, the first steps is the first real fun you will never experience again once you learned all the things. But you need to know how, to get all the sweets out from it, no matter if it’s about Falcon 4.0, DCS A-10 etc. … you can more destroy the fun with an arcade like approach to such things. I still own the old Falcon 4.0 (box, manuals, charts etc.) I got in the age of 14… and now I’m 27, many things changed and I’m still using it from time to time. I suggest you look in eBay for it or print out the Falcon 4 Allied Forces manual because it’s in PDF format.
Just start your way from the beginning, nice and clean. Forget about dogfights, radar symbols and campaigns. The tutorial missions are described perfectly in these manuals. The basics in there, will seem boring for you, but you really have to know how the F-16 behaves in different situations because… if you don’t… it doesn’t make sense at all to even fly towards a dogfight. Optimal turn-rates… what happens to my curve rate if I just pull hard G’s till the F-16 got no energy left and starts beeing a sitting duck for all the other fighters with no altitude left to exchange for speed. If you move your nose, you already give energy away. You will need these infos later, if you want to know, how to evade incoming missiles. It’s about the same thing.
Believe me, your brain will take all the notes and you can use it in every simulator. Starting from the middle… your brain tries to jump to the next level too fast by skipping all the basics. But your brain needs the tools before he can understand more advanced subjects. To make things more interesting, I STRONGLY RECOMMEND watching “Art of the Kill” which came in Falcon 3.0 Gold?, (from wikipedia =>)
“A video tutorial that teaches aerial dogfighting basics - _“Art of the Kill” - used Falcon 3.0’s built-in ACMIrecorder to reconstruct engagements, explain tactics and counter-tactics. Falcon 3.0 was also the subject of dozens of aftermarket books, some written by actual F-16 pilots.”
http://video.google.com/videoplay?docid=956634374962818858 All in one.
In several Parts._ The Pilots name is Pete “Boomer” Bonanni. He actually wrote many chapters in the Falcon 4.0 manual, the tutorial missions, some things about himself and the simulator. The “Art of the Kill” is all the Falcon 4.0 Tutorial Missions except to all the new ones (which came with all the Mods), just in video format.
Give your brain the tools he needs for flying this simulator. Instead of making it boring, make the learning process sweet! (printed Manual in hand while making some training, watch the Art of the Kill… google a bit for info… experiment a bit (radar modes, missile modes)… and after you made all the basic tutorials… watch some youtube videos for more complex and detailed stuff and THEN… take the ultimate challenge in campaigns.
Did you know, the AI uses different air defence tactics with ground radar, by going on- and offline, pinging you from several radar sites and then suddenly a SA-2 comes online under you? (I never saw the AI handling such real-life things in other simulators.) It happened several times, before I could speak out that a missile under a friend of mine suddenly went straight up… he already went down in flames.
Or did you know, that every enemy you see in the campaign map you only can see because your allies are tracking them at the moment or spot them earlier maybe on a recon mission (by sight, by radar etc.)? Transport choppers actually fly to the target and transport soldiers over there, which you can later see on the map, or having them spot other enemy units, everything is in movement. All this you will learn later and believe me, there always will be an WOW-effect and an addition to fun.
Greetings,
Cabal -
im in exactly the same boat syonco. the frustrating thing for me is that i actually bought the original falcon 4.0 13 years ago and was fairly clued up. i then stopped playing for a few years and forgot all of it.
ive tried several times to get back into falcon over the last few years but after a few hours hours i just annoyingly lose interest. its almost as though the older ive got the shorter my attention span has become.
so here i am again about to try and rekindle my interest. i think another big problem is that back when it was 1st released i could just go through all the tutorials from the original manual (which i still have) but with the new changes with mods and whatnot a lot of the stuff from the manual is outdated which is where i normally hit the brick wall.
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That is exactly why we need to write a new manual!