Question about F-18 future in bms
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Hello, just curiosity, the hornet will be some day fully system implemented some day? I mean, map in colors on mfd, etc.
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…4-6 weeks. Tops.
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S, while I share Stevie’s enthusiasm, I think we would need to translate his 4-6 weeks into"don’t hold your breath". Even moving map seems unlikely, given what has been written here in the past.I for one am going to keep enjoying my Bug, with Viper avionics. I am in faCT DURN GRATEFUL FOR IT.
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Hello, just curiosity, the hornet will be some day fully system implemented some day? I mean, map in colors on mfd, etc.
I would say the answer is no given this is a F16 sim
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I would say the answer is no given this is a F16 sim
I know �� but it would be nice if some day the hornet be implemented in the sim ��
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I would say highly unlikely to ever happen.
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Nothing is free the mods cost is exactly why its not free.
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There is no reason given enough time we cant have custom MFD’s to support any aircraft. Just a matter of time and effort. What has priority etc…
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There is no reason given enough time we cant have custom MFD’s to support any aircraft. Just a matter of time and effort. What has priority etc…
What do you mean by “Custom MFDs” ?
MFDs are only a representation of systems that work in the background, if all you need is nice looking MFDs then what will be the purpose of that? We basically don’t do that. If we implement something in MFD it has something in the background to back it up (With possible exception that sometimes stuff is put in as a place holder, so such a situation can technically happen but in general the purpose is not to just show nice MFDs)
With regards to the thread, I wouldn’t say that implementing Hornet avionics in BMS is an impossible task, but the way things are going, you need a developer with an interest to do it, and it means dedication for some time just for that purpose. Implementing systems that doesn’t exist, some very different than the F-16, implementing displays, HUD, dedicated weapon systems etc etc. Not trivial to code time-wise. Also another problem is available information, most documentation of the F-18 are classified AFAIK, like most combat ACs, especially those that are still in service.
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What do you mean by “Custom MFDs” ?
MFDs are only a representation of systems that work in the background, if all you need is nice looking MFDs then what will be the purpose of that? We basically don’t do that. If we implement something in MFD it has something in the background to back it up (With possible exception that sometimes stuff is put in as a place holder, so such a situation can technically happen but in general the purpose is not to just show nice MFDs)
With regards to the thread, I wouldn’t say that implementing Hornet avionics in BMS is an impossible task, but the way things are going, you need a developer with an interest to do it, and it means dedication for some time just for that purpose. Implementing systems that doesn’t exist, some very different than the F-16, implementing displays, HUD, dedicated weapon systems etc etc. Not trivial to code time-wise. Also another problem is available information, most documentation of the F-18 are classified AFAIK, like most combat ACs, especially those that are still in service.
God, the best answer! Thanks for replying
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A better solution would be some standard for incorporating aircraft and systems into BMS as modules - hate to say it - similar to DCS. There, I’ve said it…
…because modelling an aircraft and it’s systems is no small task in itself, and I’m not holding my own breath for BMS to be anything but a Viper sim…to the fidelity that it is currently a Viper sim…unless there are whole new aircraft teams formed among the devs. LOTS of work in this regard…just doing the research alone. 4-6…no - 6-8 weeks…tops.
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Frankly, I’d be happy with a fully function fuel display ( not just total and test), HMDS on IFEI knob, cockpit immersion stuff
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…I’m just happy with the Viper!
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I’m happy with what we have…for free.
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I hear you guys - loud and clear. Fully implementing a BMS Bug would be a monumental task requiring serious dedication and deep pockets. I say this because the amount of time - not to mention the applicable skill sets - to develop a really classy BMS F/A-18 product with all the associated bells and whistles, would be daunting. BMS’s current Hornet ain’t bad but, it leaves a lot to be desired. However, I just can’t imagine anyone in the BMS family foregoing life and, earning a living, to deliver a quality mod for free. Hell, I’m retired with a nice pension, but still have to hold down a part time gig to enjoy a decent quality of life here in one of the most expensive cities on the face of the earth - New York. And that’s inclusive of my flight sim addiction. I’ve been siming since the tail end of the '90s, starting with Jane’s F/A-18 and moving onto DI’s Super Hornet, Graphsim’s Operation Iraqi Freedom while also putzing around with Falcon 4.0 and Allied Force. So when BMS came along, I was in seventh heaven. Note that although BMS is a refreshing undertaking (it’s free), I’ve poured a bunch of money over the years into acquiring the hardware (now dedicated to a modest Viper pit) to make the sim an immersive experience and, as realistic as possible. I love my BMS Falcon. But I also run DCS on my setup. As a U.S. Marine Veteran, who had a symbiotic relationship (close air support -with envy) with Marine Pilots supporting my ground pounder operations in a number of combat theaters during my 27 years in Corps, I also love the Bug. And frankly, I can’t wait for DCS’s final release of the Super Hornet (again, not to disparage the BMS Bug). It will be interesting to see if DCS can truly replicate a realistic avionics model (with all possible display/instrument extractions) and weapon systems, intricate on-deck carrier operations, along with decent campaign theaters and geo-specific terrain graphics, etc. A tall order for 60 bucks. We’ll see. Sorry for being so long winded. Just wanted to share my thoughts.
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It would be much more worthwhile to create an entirely different game than try to force features into an already developed product.
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Wow everyone seems to be happy in this thread, much happier than that DCS thread.
Their almost always angry over there, can I just rest here for a while.
I love the bug too but don’t get to fly it much this last year or two.
Why did every one leave ? Is it because so many people are unhappy ?
Pity I like being happy. :flypig:
Sorry I thought it said bug