Aegean theater v2.x issues - Report here
-
Probably something to the Internet connection at that specific time…
Nikos.Well, my connection is stable since months, to say not years, as it is possible to test it, of course.
Thanks a lot for having let me think about what my next test will be.
With best regards,
Gianni.
-
Well, my connection is stable since months, to say not years, as it is possible to test it, of course.
Thanks a lot for having let me think about what my next test will be.
With best regards,
Gianni.
Gianni,
First of all it can happened to have a specific time conflict at your line.
Second since you were 4 guys online and you were a client, means that 2 other guys connected successfully to the host at that specific time! Means that host didn’t have an issue by his side at that specific time.
So that means something at your side and not at the theater itself ;).
I can think either something at your line or at your modem, and should be temporary for that specific time.
For the moment, no one else has similar issue as also I can’t reproduce this.
Nikos. -
You have been clear and detailed as your usual, Nikos.
This helped a lot to open my mind and I have no trouble to admit that this yours can be the only explanation possible - something temporary line or modem issue on my side, I mean.
Thanks a lot also for having spent your time about this one matter.
Gianni.
-
You have been clear and detailed as your usual, Nikos.
This helped a lot to open my mind and I have no trouble to admit that this yours can be the only explanation possible - something temporary line or modem issue on my side, I mean.
Thanks a lot also for having spent your time about this one matter.
Gianni.
No problem dear Gianni.
Just stay sharp if this happened again in order to we see what is it ;).
Nikos. -
Oh, if it’s only this you know me well, dear Nikos… you can count on that.
Gianni.
-
Anatolian hammer campaign… 2d war test at 16x. blue wins on Day 8 0715
hmm…
1. i supposed this cam favors RED side, but Blue side has stronger air power and soon disable most RED airbases.5. lots GU loss in first four days, so i use [add package] function to help/adding pre-plan CAS flights.
FYI i did another cam test at 16x.
this time Blue wins on Day 8 0520.
all GU controlled by AI. all flights generated by ATO.
i did not use [add package] function to add CAS/BAI flights.it proves the settings of air/land power favor BLUE side… and takes 8+ days to win the war.
BTW BuAF su-25s still play the main CAS/BAI role, along with fewer m2kEGM/F-4AUP/Tornado/M-i8/F-16 flights generated by ATO. HAF F-16s did not play significant A-G role.
-
Blue sword campaign test at 16x. no human intervention.
Blue side wins on Day 4 0815.
in this test blue GUs move really fast and capture Ankara and other inland obj in early days.
and the blue strike ac flights kill 50% of Red GUs before the war ends…in anatolian cam test, blue ac kill 95%+ of red GUs in 8 days. -
The game crashes everytime i lock someone up on FCR in the dogfight module. Tested multiple times. Doesnt happen in other theaters.
-
@Master:
The game crashes everytime i lock someone up on FCR in the dogfight module. Tested multiple times. Doesnt happen in other theaters.
O.k. thanks for the heads up.
We will take a look.P.S: Can you please post the specific aircraft?
Nikos. -
I use AYAME to export the MFD. If I want to fly Block52 MFD (both ) and FuelFlow indicator does not work. RWR and moving maps (fictional Block60) yes. Block42 and Block50 has no problem.
-
Could be a yame problem. Have you tried to do the same with no extraction?
-
No. But I’m sorry ,much I do not understand your question . What can cause such a mistake? When only one Block type shows this error.
Edit : no FF indicator but DED display no export… -
I use AYAME to export the MFD. If I want to fly Block52 MFD (both ) and FuelFlow indicator does not work. RWR and moving maps (fictional Block60) yes. Block42 and Block50 has no problem.
Hello there.
Well first we don’t have F-16 block 60 (even fictional) ;).
Now do this: Check the F-16C block 52 at default Korea theater and see if everything are fine at YAME program.
Then report here your remarks in order to help.
Thanks.
Nikos. -
Hello there.
Well first we don’t have F-16 block 60 (even fictional) ;).Yes, I know, but when the moving map is so cool;)
Korea, Balkan, ITO … running fine.
-
Yes, I know, but when the moving map is so cool;)
Korea, Balkan, ITO … running fine.
Well as “roccio” said, it may be a program issue.
If he inform us with which data/file the program “read” the specific F-16 block, then maybe I can help providing infos for proper functionality/settings for Aegean theater ;).
Nikos. -
Well as “roccio” said, it may be a program issue.
If he inform us with which data/file the program “read” the specific F-16 block, then maybe I can help providing infos for proper functionality/settings for Aegean theater ;).
Nikos.Depends on what configuration he is using. If standalone client only or networked. Things change if using hook textures or default extraction.
I need some more info, but to know if the problem is yame just try to launch falcon wihtout yame (just for one session) and report if it still crashes. -
Hi folks,
2 small issues, one of them probably not related to the theater itself:
o KDC-10 tanker acting up: I managed to top up fine (F-16C 52), once my AI wingie connected and hung on the hose for a minute the tanker suddenly decides to change altitude / speed from 240 / 300 to 210 / 250 in mid-air out of the blue. It happened again on another flight today but this time with me being connected at the time, so it’s probably not an AI / AAR issue. KDC-10 bugged maybe?
o vehicles moving over / through water on the north coast of Crete near Rethymnon (see attached TGP in-pit screenshot for the exact coordinates).
All the best,
Uwe
-
Hi folks,
2 small issues, one of them probably not related to the theater itself:
o KDC-10 tanker acting up: I managed to top up fine (F-16C 52), once my AI wingie connected and hung on the hose for a minute the tanker suddenly decides to change altitude / speed from 240 / 300 to 210 / 250 in mid-air out of the blue. It happened again on another flight today but this time with me being connected at the time, so it’s probably not an AI / AAR issue. KDC-10 bugged maybe?
o vehicles moving over / through water on the north coast of Crete near Rethymnon (see attached TGP in-pit screenshot for the exact coordinates).
All the best,
Uwe
O.k. Uwe,
I just checked all the data into DB for the KDC-10 tanker, as also its FM dat file. They are the same as in the default Korea theater.
That means that should be issue with the model itself or something at the AAR procedure code.
If you make some tests into Korea theater with the same jet for you (F-16C b52) I think that you will verify the same behavior. Let me know about it…
Nikos. -
Uwe, I’ve seen that , the thing with tanker in Balkans too, so yes there is possibility that it is not theater related … but just rare occurrence in BMS, … now that I recall , I don’t do AR too much there , no need…
Cheers
-
Aristarchos, landing runway 08. My wingman he decided to get runway on the ground.