Somalia 1.0 Bugs
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So for some reason, the F-14 HUD is extremely faint for me. Idk what it is, but every other plane i loaded (a few different F-16 blocks so far) all have perfectly fine HUDs. Then when i load into any tomcat the HUD only gets about half as bright and gets lost in the bright haze on the horizon. Im not able to load up BMS to generate any logs or anything atm if thats needed, but i can at another time.
The F-14 pit’s original author gave me permission to incorporate the pit into my theatre projects, but I did not receive any of the source material. So, I am unable to make any modifications to the pit itself.
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the F-4 pit makes a good substitute if it comes down to it
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So for some reason, the F-14 HUD is extremely faint for me. Idk what it is, but every other plane i loaded (a few different F-16 blocks so far) all have perfectly fine HUDs. Then when i load into any tomcat the HUD only gets about half as bright and gets lost in the bright haze on the horizon. Im not able to load up BMS to generate any logs or anything atm if thats needed, but i can at another time.
Do you have “Canopy Cues” on “Reflections” in BMS graphic settings? It affects HUD and JHMCS visibility against the clouds.
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Ok, just thought id mention it in case.
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Do you have “Canopy Cues” on “Reflections” in BMS graphic settings? It affects HUD and JHMCS visibility against the clouds.
I’ve tried messing with turning that setting on and off and its made no real difference in my visibility of the hud.
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First off I would like to say I think it is awesome that there is a proper assault ship for the Harrier to take off from that is available just in the campaign! But why is it just available in the campaign if it is added in the game? Also I notice that it is very easy to fly right through the bottom of the ship, and very hard to land on the ship without blowing up. I want to utilize it so bad, but it is frustrating. Just something I am noting. Also the campaign still doesnt retain any data on your mission, and says you fail every time
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Tried this, didn’t work? Any idea?
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First off I would like to say I think it is awesome that there is a proper assault ship for the Harrier to take off from that is available just in the campaign! But why is it just available in the campaign if it is added in the game? Also I notice that it is very easy to fly right through the bottom of the ship, and very hard to land on the ship without blowing up. I want to utilize it so bad, but it is frustrating. Just something I am noting. Also the campaign still doesnt retain any data on your mission, and says you fail every time
Can you tell mission which campaign you are having this issue at? Also, is it the first mission or further along? Finally what is your mission? For example is it CAP, CAS, Objective bombing?
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We’re flying the second campaign (Operation Star?) in multiplayer and we’ve noticed that we do get engaged by Yemen MiG’s - so they are hostile. But when we shoot them down, we do see them listed in the events list but we never get AA kill credits for them?
Edit: Never mind, I found that the 2nd post was about the same problem and on page 2 there was a patch for it. As these are new SAVE*.CAM files to start a new campaign with, is there also a solution for a running campaign? We’re now a few days in and it would be a shame to bin our currently running campaign.
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We’re flying the second campaign (Operation Star?) in multiplayer and we’ve noticed that we do get engaged by Yemen MiG’s - so they are hostile. But when we shoot them down, we do see them listed in the events list but we never get AA kill credits for them?
Edit: Never mind, I found that the 2nd post was about the same problem and on page 2 there was a patch for it. As these are new SAVE*.CAM files to start a new campaign with, is there also a solution for a running campaign? We’re now a few days in and it would be a shame to bin our currently running campaign.
You can try a mission and see what happens. I recommend a restart as standard policy. That being said, the fix was a change to the team association in the CAM file. If you continuing your campaign with saves from the original CAM file, you may not get a benefit from the fix.
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If you continuing your campaign with saves from the original CAM file, you may not get a benefit from the fix.
You won’t get any benefit from the fix as the .cam and .his file has the original team relations set. The only way to over come that is to edit the save file team relations, then it will work, but you would have to run the campaign and save it, then continue. No need for the fix!!!
C9