Ff you could have one thing in the next update it would be…
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I’d like a multiplayer server browser (ok I know that probably won’t happen but still. It would need a central server, …)
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I’d like a multiplayer server browser (ok I know that probably won’t happen but still. It would need a central server, …)
Why isn’t BMS on Hyperlobby ??? I flew IL-2 on it and was quite happy with it.
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True, Raptor. Let’s say we bring in the Block 60 Viper. That may be problematic as it’s been written here in the past that moving maps can’t be supported in BMS. Correct?
For me, and it is only a personal honest opinion, it is only a matter of time. Yes it is technically and code-wise possible to implement, both on the standard MFD and on CPD, but not the right time. Experience has proved that devs work on new systems (at least on the Viper airframe) that have a complete (as possible / as practical) implementation in the game, and not just simple eye-candy changes. For a quick and simple example, the FCR MFD page shows RWS as the main radar mode. Multiple ppl asked multiple times in the past to change this RWS label to ERS label, as found on the latest blocks. Although code-wise it is less than a minute change / effort to reach a next update, it would mean nothing since the ERS comes with the APG-68(v)9 radar and modeling, and we only have now something close to (v)7. So when time comes complete rework of an area of interest will bring the necessary changes with it, if of course available documentation or feedback is available, preventing devs loosing time changing smaller things here and there for nothing. Have trust.
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BTW I just need a pair of CFT’s set as external tank(s) and not tight to the 3D model… :plane:
Please Santa!
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I’d like a multiplayer server browser (ok I know that probably won’t happen but still. It would need a central server, …)
Not going to happen, and BMS isn’t suited to that IMO. It isn’t a game like Battlefield or CoD where you just casually jump in out of a server.
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But why not though? Works well in other study-level simulators? Would work well with high levels of AI IMO
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And this please.
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But why not though? Works well in other study-level simulators? Would work well with high levels of AI IMO
I assume you’re referring to DCS or the likes of FSX. This is going to sound arrogant, and I don’t mean to come across that way, but if you’re truly interested in learning the F-16 correctly and flying seriously, you will see why just jumping into a server with 10 other random people just isn’t going to work. Flying with an organised VFS and planning a detailed flight is what BMS is all about, and you will see why dedicated servers and lobbies are simply not required. You’re also forgetting that many lobbies and servers require services from ED or Microsoft to be up and running. Where are the BMS team going to get those resources from?
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It is perfect, just the way that it is now. If I had just one wish, though, I would love a complete cockpit for the F-15C.
Thanks, Raven
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And this please.
I think this PW actuator sound was requested a few times and Devs said they’d look into it. I might be wrong, so don’t quote me on it.
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I think this PW actuator sound was requested a few times and Devs said they’d look into it. I might be wrong, so don’t quote me on it.
Yeap. Was working as a mod back on OpenFalcon days but sound code changes; in bms does not allow it to currently work ok. It is somewhere on a list I suppose, I just found this specific video and thought to through it here once more.
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No code support, “no” sound coders. On feature request since a long time. Don’t hold your breath.
Is it something audible from the cockpit engine running?
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No code support, “no” sound coders. On feature request since a long time. Don’t hold your breath.
Is it something audible from the cockpit engine running?
i dont know what is difficult in adding that sound ???
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i dont know what is difficult in adding that sound ???
okay i know what is difficult,
this is to adjust the duration and the pitch with the actual movement.
tricky
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Maybe mentioned before;
In Setup in BMS: select different engine sounds
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okay i know what is difficult,
this is to adjust the duration and the pitch with the actual movement.
tricky
but doable
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okay i know what is difficult,
this is to adjust the duration and the pitch with the actual movement.
tricky
Probably not difficult, but there are several things we can’t fix/enhance becasue we don’t have someone really aware of sound system (which is, BTW, crappy).
I still have a bunch of new RWR sound set that I can’t implement because RWR tone are only played for a VERY short period of time in non-loop routine.The nozzle effect is not only about adding it in soundtalbe, but as you know, making it working on some specific nozzle range and only with PW engines.
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Sound related , but radio wise , would be a cool thing adding the radio simulation noise even for ATC, AWACS , TANKERs , etc.