Pilot model fo F-16
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Why cannot I not get this working with the Aegean theater? I have it working fine in Korea, and yes I have edited Aegean’s own data base, and added the images to the Objects folder in the Aegean add on section? But for some reason I cannot get it to work?
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Hi, please help. i cant seem to get this to work on my game. i get to “replace loaded.lod”" and i get message “length of replacement lod is less or equal to original” the LE changes but i dont get the pilot body in the game. what am i doing wrong?
i’m running windows 7 pro.
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What theatre you’re using?
There seems to be a problem with the Aegean (and probably any other custom theatre) but I don’t have them installed so can’t help ATM.
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Got it working in Aegean… The Agean DB uses a different lod number for the cockpit. All working now.
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Please don’t share that information;)
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@mAXpOWER:
Please don’t share that information;)
LMAO. Hint, HInt, HINt, HINT!!!:D
RAM22
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Oh sorry guys… When I get home in the morning I will have to look it up again. I will post it here.
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Ok sorry guys… Aegean (as per Deejays version) is LOD number “7544”.
For other theaters if they have their own database, just enter the Parent Number (which is #2 for all f-16s) in the “Parent/Normal” box on the main screen and press enter. LOD number is displayed.
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Excellent, but I don’t think I’d use it as I need to get to those switches. I’d also like one with bare feet to.
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Just a comparison to the real MFD’s in a 16 and the TM Cougar MFD’s
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Just a comparison to the real MFD’s in a 16 and the TM Cougar MFD’s
Cougar MFD’s are good … but the back-light is shit! … It’s TOOOOOO much bright! Even the lowest setting is much more bright than the maximum real one!
I don’t understand why did that!
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Another reason to wear sunglasses
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Ok sorry guys… Aegean (as per Deejays version) is LOD number “7544”.
For other theaters if they have their own database, just enter the Parent Number (which is #2 for all f-16s) in the “Parent/Normal” box on the main screen and press enter. LOD number is displayed.
I’ve dl Agean and Balkans theaters. I used your method (with the parent number change) to set the pilot in copckpit for Balkans theater and it runs well. I haven’t tried yet in Agean cause I don’t understand what to do with the lod number 7544.
Is the method for others theaters you’ve noticed will run in Agean theater if I use it ?Thank’s a lot
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Yes… For some reason or another in the Aegean DB the lod # for this is “7544”. So instead of editing LOD #81 for Korea, edit Lod # 7544 for Aegean and it should work. The reason why it works for Balkans, is I am assuming Balkans is using the same DB as Korea.
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Yes… For some reason or another in the Aegean DB the lod # for this is “7544”. So instead of editing LOD #81 for Korea, edit Lod # 7544 for Aegean and it should work. The reason why it works for Balkans, is I am assuming Balkans is using the same DB as Korea.
Hi Marvin
I’ve tried many times with Agean theater but it never worked. I sure I don’t enter the lod # “7544” at the right place . Can you explain the detailed process with the Lod ed to do this?
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Try this.
Open LE (after making all the necessary backups), then point it to the KoreaObj file from the Aegean folder. Now, look at the “Parents” section. Change the number in the field beside “normal” to “2”, then click on normal. Then go on with standard procedure and it should be fine.
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Might be a dumb question, but you are pointing Lod Editor to the Korea/objects in the Aegean folder?
Hi Marvin
I’ve tried many times with Agean theater but it never worked. I sure I don’t enter the lod # “7544” at the right place . Can you explain the detailed process with the Lod ed to do this?
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Might be a dumb question, but you are pointing Lod Editor to the Korea/objects in the Aegean folder?
Ok thank’s to you Marvin and Harpoon I’ve tried again following your advices and it runs fine
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Found this thread because I was hoping to find a way to import information jpgs/pdfs into the 3D cock-pit (charts, maps, etc).
Clearly alot of hard work has gone into this cock-pit body, and it LOOKS great. However, it’s not practical and I really hope it is not included as a default feature in the next BMS. Sorry, but it clearly obstructs the instruments and serves no real purpose apart from “visual eye candy”.
What would be great is to have two simple “floating” clipboards (positioned where they would be on the virtual body but without the body!) which simply reference pages from PDFs stored in some designated BMS directory. The interface of the clipboard should enable multiple pages of the PDF/jpgs to be flipped (using left/right mouse clicks on the board).
Just simple floating boards….minus the obstructive body parts, please BMS. And if this body-mod must be include PLEASE make it optional to have only the floating clipboards. Information kneeboards are critical, but the bulky obstructive virtual body is not.