BMS Key File Help
-
Great work Kolbe, very nicely laid out keyfile
Quick typo for you, key ā1ā has āLMFD OSB 02ā rather than āLMFD OSB 01ā listed in the pdf.
Also, assuming Dunc doesnāt mind, itād be great if you could include tmm/tmj files along with a version of his cougar setup instructions and joystick mapping doc. I know itās straight forward to setup Duncās then your keyfile, just thinking about future users, even more so if this setup ships with the next BMS update (which I hope it does)
-
ā¦ā¦Then feel free to download it and give it a tryā¦I would be happy about some feedbacks, whether they are good or bad.
Kolbe
Hi Kolbe,
Thanks for all your effort. Just configured your file for DX callbacks, based on duncās profile, and it is very sweet indeed. I started off with the blank file, and just configured the ICP stuff for my P8000 + a few others. I donāt need many since its all clickable now!! Got everything for my stick as DX, except the TG1, which i left as DUNC has it for snapping between padlock and 3D.I noted something which might be just me or my install. When i compile the key file in BMS (load then save from the controller UI), i get all the SimDoNothing callbacks changed to SimRadarNextTarget. I tried it with the original file from your pack, and I got the same result. Not sure of the cause, but i expect the effect would only be felt if any of the SimDoNothing strings were assigned keys. Wanted to assign a key to one of my shifted DX keys for my TS PTT.
Cheers
Fish -
Hi,
Got my problem sorted. POV HAT was not enabled in foxy.
Would be nice to know, how you disabled POV in Foxy as there are several ways to do it (which means: Force the H1 hat not to act as default POV)
Usually it should not be necessary to add the code line USE HAT1 as POV.Great work Kolbe, very nicely laid out keyfile
Quick typo for you, key ā1ā has āLMFD OSB 02ā rather than āLMFD OSB 01ā listed in the pdf.
Also, assuming Dunc doesnāt mind, itād be great if you could include tmm/tmj files along with a version of his cougar setup instructions and joystick mapping doc. I know itās straight forward to setup Duncās then your keyfile, just thinking about future users, even more so if this setup ships with the next BMS update (which I hope it does)
Thank you.
I will change LMFD OSB 01 in my next update.Regarding to the instructions:
I will do so. I have excluded all Cougar relevant info into a separate pdf. Besides that I have a main manual (introduction to my key files, general DX stuffā¦), one pdf for the TM Cougar MFDs and now Iām working on instructions and necessary files for the Warthog. Not easy, 'cause I donāt have one(Btw: ZELEGEND, if you read this. Sorry! I was busy in rl. I will provide testing stuff soon, I hopeā¦ )
When i compile the key file in BMS (load then save from the controller UI), i get all the SimDoNothing callbacks changed to SimRadarNextTarget. I tried it with the original file from your pack, and I got the same result. Not sure of the cause, but i expect the effect would only be felt if any of the SimDoNothing strings were assigned keys. Wanted to assign a key to one of my shifted DX keys for my TS PTT.
Lol,
I have never expected, that someone would try to set keys for SimDoNothing
You are right, if you set keys (manually by editing the key file in an editor) you will have this result after next save in UI. In UI you are not allowed to change these SimDoNothings. Not without any reason. But thank you for this advice. I just checked my manual and expressed not clearly enough not to do this. So I will add this info in my update.
Maybe it was not clever to include those code lines into the key file.IMHO, there are only some possible solutions:
-
Edit the dunc.tmm/tmj
You can implement code to use TS with a button without loosing DX functionality.
If you need help, PM me. -
Use keyboard only
Boooringā¦ We can do better -
Use the COM1 / COM2 callbacks
Just set the same keys in TS for broadcast and PTT (optional) as for COM1 / COM2.
You will either use TS or IVC, but most likely not both at the same time. When in āIVC modeā just mute your mike in TS (and optionally speakers as well). -
Use a not working callback with DX
For example:
The callback KneeboardTogglePage is not implemented right now. (There are several other callbacks which are not implemented atm) So if you assign a key, nothing will happen in game.
This callback can be assiged as a DX command in the key file. Problem is, that they are not safe for future use, 'cause we will (hopefully) have a working kneeboard in future releases or mods.
But I am wondering, if the callback SimRadarNextTarget is really bad at all?
Who cares if you have dozens of those callbacks in your key file without assigned keys?
If you have enabled realistic avionics in setup, this callback should do nothing, btw. (not tested)IMHO, this is worth to set it on the devās to do list:
- implement āfakeā callbacks to use as DX commands for TS in the key file (or callbacks like recenter TRACKIR, which work)
or - teach the damn UI
nottochangethebloodycallbackswhenkeysareassignedtosimdonothing
Hope, I could help.
Regards
Kolbe
-
-
Yep,me too,just trying to use pause trackir instead of reload trackir,that and the damn rotaries and wheel pain in ass on the x-52,trying to set up,antenna elevation,radar range,radar gain and manual zoom in tgp mode on the two rotaries and wheel,frustrating.
-
ā¦ā¦Would be nice to know, how you disabled POV in Foxyā¦ Usually it should not be necessary to add the code line USE HAT1 as POVā¦ā¦.
Having it as a command in the profile i expect ensures its always that way, no matter how its set for other profiles, or by default.
ā¦ā¦lolā¦I have never expected, that someone would try to set keys for SimDoNothing
Ha, thought i had a clever way to map a key to dx button to avoid a keyboard or tmj macro, but logically i now see it could not work. See my comment below
Hope, I could help.Regards Kolbe
Indeed you have. Lots of ideas there.
The callback KneeboardTogglePage is not implemented right now. (There are several other callbacks which are not implemented atm) So if you assign a key, nothing will happen in game. This callback can be assiged as a DX command in the key file.
Hmm. That would be nice, but donāt make sense to me. Hereās my understanding. The callback just causes bms to run some code, or internal command (like calling a function in code). The DX map just allows a button on the stick to activate that command, without going through any keyboard keystrokes, or cougar macros (which just mimics the keystorkes anyhow). So assigning a ākeyā (or combo) to the callback, just provides āanother wayā, to call that bms command. ??
The TrackIR ārecenterā callback is an interesting one, cause it directly causes BMS to interface with TrackIR probably through some kind of API call, and causes a direct command to be implemented on Track IR, without any keyboard intervention. I expect BMS would need to interface with TS3 is a similar manner, or through some kind of āpluginā into TS, to provide the DX functionality.
-
-
Thank you Kolbe!;)
BMS is my first Falcon sim and when I start to use it I found it very difficult to set the controls on my preferences: I could not understand what the functions in the list means because the descriptions are everything but clear.
But with your files and guide now I can make my own profile.
Thank you so much!
-
Ok,really stupid question here kolbe,how do I setup pausetrackir instead of reloadtrackir,thats all Iwant to do,everything else I can deal with but dang if I can change it,even when changing it manually,it screws things up,my fault,but I want pausetrackir,dont ask why. I cant even fiqure out the editor cause I dont have the program to use it-xls
-
how do I setup pausetrackir instead of reloadtrackir, I cant even fiqure out the editor cause I dont have the program to use itā¦ā¦
First IMO, thereās no stupid questions. Iām sure Kolbe will have a better answer for you, but in the meantime this might help.
1. BMS has callbacks for both Reload TrackIR (ReloadTrackIr), and Recenter TrackIR (RecenterTrackIR). From the official keyfiles, thereās no callback for Pause TrackIR at present. (maybe thereās a plan to do it in the future)
2. Where there is a callback you can use Direct X button, if your controller supports it, or map some keystroke/s to the callback, from in the game, then program them on your controller. These keys would be quite independent from those setup in your TIR software.
3. Where thereās no callback ( as in this case) BMS is irrelevant in how you set up to use it.
4. Two options, Keyboard, or program what ever controller you have (not clear from you post what controller you use).
5. You can edit the key strokes mapped to a callback in the game setup/controllers, menu, by clicking on the command, then apply the keys, then save the file.
6. You mention an editor above, you can edit the keyfile directly with a text editor, and while there are many free ones, notepad, in windows is perfectly adequate. Thereās also an xls file floating around which helps you compile the lines to add to the keyfile, but like u said, you need excel to run it.
7. Pausing TIR IMHO is a bit hit and miss in the current BMS, as it does not always end up at the paused view, so not very useful.
Hope this helps some.
Fish -
Thanks fish,I have been using the keyboard but still would like it mapped on my x52,I use it (pausetrackir) during ingress and when doing other things.Did just download foxy,will start playing with that.Iāll fiqure something out,come hell or high water,I am a bit of a perfectionist. And scince I just lost my 2nd day in caimpaign on account of me fricking around,guess Iāll just mess around for another couple days or weeks.
-
@oldtommyboy
If you just need a static view for a few moments to get things squared away, you are better off using your hats to map 2d and 3d views. Its exactly the same pit, whereby 2d is pannable (snapview) with hat (which can also double -shifted- as trim) and 3d pannable with tir. No need to pause TIR at all. -
Thanks guys,Iām going to try something I thought about last night if this dont work,then I will resort to sst programing. Everything else good though. I wonder if other people have slight problems with rotaries and mouse wheel on throttle or if this is strickly a saitek problem also.
Killer- yep,i know about switching to 2d also,that was the only thing I hated doing in free falcon was switching back and forth between views.
Also while watching training vids,I wondered why he never pauses trackir when turning his head to look at his paperwork,now I know.but it does work fine with the keyboard.
I wonder if I delete reload ( the whole line ) and replace it with pause,if that simply will work,scince Iām messing around,guess Iāll find out.edit: nope didnt work,went looking through all old callbacks but couldnt find one for pausetrackir, oh well,back to flying. No big deal,tried for 4 days to get this,enough is enough unless some body could give me a callback to add to my keyfile cause nothing I did works.:uham:
-
Hmm tommyboy, you say that it works from the keyboard. Canāt you just program that key to the saitek ?
-
I was trying that with all the directx files,couldnt get it to work,if I was using sst I could but couldnt do it with the set up I want. I had it programed in ff5 for years but I do like the directx way better. I was trying to get it so it would show up in the game ui but couldnt get it to work,even creating a new key. No biggy. Thanks anyway.
-
Iāve tried the Kolbe file and cannot find out for the life of me how to cycle steerpoints :rolleyes: Any help from my fellow falconeers? Iām using the v14_full.key btw.
Happy Holidays,
Uwe
-
Iāve tried the Kolbe file and cannot find out for the life of me how to cycle steerpoints :rolleyes: Any help from my fellow falconeers? Iām using the v14_full.key btw.
Happy Holidays,
Uwe
Numpad + and Numpad -
SimICPPrevious -1 0 0X4A 0 0 0 1 āICP: PREVIOUS - Pushā
SimICPNext -1 0 0X4E 0 0 0 1 āICP: NEXT - Pushā -
Numpad + and Numpad -
Thanks Killer, Iād been checking the key file for āsteerpointā or āwayptāā¦
Uwe
-
Hereās one more questionā¦ how about ACMI? Iāve searched the keyfile for references, but havenāt found a way to turn ACMI recording on.
never mind, the āfā key works, just had to turn on the message in the cfg file ā¦ sorry.
Cheers, Uwe
-
Hi,
just changed the link in post #1. The old link was broken.
Thanks to Pilgrim for his advice.Regards
Kolbe
-
Hereās one more questionā¦ how about ACMI? Iāve searched the keyfile for references, but havenāt found a way to turn ACMI recording on.never mind, the āfā key works, just had to turn on the message in the cfg file ā¦ sorry. Cheers, Uwe
Kolbe,
Thanks in advance, but the link is down again.
Regards,