JanHas Models & Skin Thread -Compatible with 4.36
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Good morning my dear friends, so LOD not needed for 4.34?
Assuming you mean LOD Editor…Nope, it’s not needed. The new method of incorporating new 3D models is so much quicker and easier
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Jan outstanding job once more! I will be waiting probably to have full F-16 package now that we dont have limitations in the size.
I remember well that you asked for a JFS door dof or switch? I was wondering maybe we can trick the game to use other dof? something else? -
I’ve uploaded a new v1 of the CM-40. The model names were not the same as in the PARENT.DAT file needed for install.
For those who have downloaded the package already; rename the models into Model_0/1/2/3.lod (like in the parent file). Do NOT rename Model_0 into LV4_F-16CM-40_LOD1.lod etc. in the PARENT file because when you extract the db again the models will be named Model_x.lod and that will differ from the names in the PARENT file.
F-16CM-52 is next to be released…
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Jan outstanding job once more! I will be waiting probably to have full F-16 package now that we dont have limitations in the size.
I remember well that you asked for a JFS door dof or switch? I was wondering maybe we can trick the game to use other dof? something else?I have thought about that but at the moment there is no dof/switch that might do the trick in some way. Those doors only have to be open a short time during engine start and not be working when shutting down. Very difficult to get that one working…
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Keep in min that JanHas models are bigger in size than stock models, e.g. ~3 MB’s vs 15 MB’s. Practically if an idividual tries to install most of the new models then the db will pass the ~2gb limit and brake, if the old rebuild algorithm / method is used. I haven’t test it thought for obvious reasons…
Raptor. Make a backup and try. I think that just the game doesnt read the bigger db(old) in size so converting it to new one for 4.34 again i assume you won’t have any problem. I broke my Db in .33 many times but i could still ad/edit or do things with LE but the game simply didnt start (my poor mind says that of course i might be wrong) so doing what Starrats said might do the trick (use the editor)
@ Jan
I have thought about that but at the moment there is no dof/switch that might do the trick in some way. Those doors only have to be open a short time during engine start and not be working when shutting down. Very difficult to get that one working…
Maybe use somehow the simulation of the hydraulics in AFM equiped models? i mean TEF/LEF dof or Stabilator? i did a Rampstart and before the hydraulic pressure those where “dead” as soon the hydraulics got up they where in normal position… Think about it maybe there is a way
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Did everything as in instructions. Reinstall the game four times and do all over again, but same result. Textures completly messed up. Short video of the process would be helpful. I obviously do something wrong in some part of the procedure. Thx!
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Thanks Jan I have installed my first LV4 very good job
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Only one thing the AN/ALE-50 looks too big
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Could not wait for the weapons so I extracted them from my 4.33 installation and rebuilt in my 4.34. Everything work perfectly.
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Would anyone be able to PM me a link so I can try them out? I didn’t get a chance to download them before they were taken down for an update.
Thanks
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Do you guys have issues with AI Looking like flying buidings?
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Found it, I am missing lods from ALQ-184 so when I zoom out buildings appear. Janhas is your weapons link is still active on your web page?
Thanks
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Do you guys have issues with AI Looking like flying buidings?
Wow nice one for christmas tree.
Sent from my SAMSUNG-SM-T818A using Tapatalk
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The F-16CM-52 model is online!
The ALW models still need to be checked…
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Only one thing the AN/ALE-50 looks too big
I can’t see the attachment. My guess is you are using the stock LAU-129 ALE-50 model. Install the model from the Pylons and fuel tanks package.
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The F-16CM-52 model is online!
The ALW models still need to be checked…
Sweet Jan….which one is next?
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Good morning JanHas, Thank you again^^
I have a problem with Block 40. I can’t move in Taxiway until RPM 100 with Blocck 40. No wheel brakes and no parking brakes.
Block 50 and 52 are fine, It just has happened that in block 40. -
Hi Janhas… Blk-40 & 52 look amazing, but im having a bit of an issue with the blk-40, after start up i release the parking brake, but she doesn’t want to roll after requesting to taxi….i literally have to go to after burner to get her to move even a little bit. blk-52 works just fine.
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JanHas, these models and textures are incredible, but I think in some cases, I did something wrong.
What would cause the following?