Mission Commander beta release
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Hello Falcas.
I should have posted the following question here rather than in the technical support. Thank you so much for all you work.
https://www.benchmarksims.org/forum/showthread.php?36068-Unable-to-convert-TE-from-4-33-to-4-34 -
New version released, latest is 0.5.11.403.
Enjoy,
Falcas
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Hello,
Trying to convert a TE from 4.33 to 4.34 with Mission Commander, I get this message after selecting the 4.33 .tac file I want to convert. What should I do ?
Didn’t find any discussion on the forum for that issue.
One element of context may be of interest for solving my issue : I uninstalled BMS 4.33 before installing 4.34 some days ago, and had a copy of my personal 4.33 TE somewhere else on my disk. I recently re-installed 4.33 and copied back my 4.33 TE to the campain/save folder they were originally located and then tried to convert.
Thank you for any help.
You should give an answer to all questions like this.
If you don’t select anything and try to continue, the process will fail.
MC will point you to the changed entity if its possible, but can’t always do this.
So the user needs to do this. Try to get the best possible what you can find, but always pic something.In this example the Chisan road has been changed and renamed. You need to find the same entity.
This entity has become a Intersection. In the first combobox “Type” select Intersection.
The “SubType” combobox gets filled with intersections.
Scroll down to “Intersection 02” and you will see it has the same CT 146.Select “Always replace” if you are sure this is the correct entity.
This will make sure you won’t get the same question for the next mission you convert.Gr Falcas
PS, always use the latest released version, new one just got released
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PS, always use the latest released version, new one just got released
Just what I did. And once I realized how to use it, I was able to convert successfully all my 4.33 KTO missions.
Now it’s time to pass to all Balkans’ ones, I guess. Thanks a lot for your usual kind attention, Falcas.
With best regards.
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Good to hear you got it working Jackal.
Gr Falcas
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Hi Falcas!
Latest version of MC shows up an option to choose from “Spain-Portugal” (the former name of POH theater folder) and Iberia (the new one already since POH 0.8.0 and 4.33), which didn’t happen in previous versions.
Could you check it out, please? (or could it be on my side only?)
Thank you
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Good to hear you got it working Jackal.
Gr Falcas
And after taking my time to do some testings (on my little own, of course), I can tell you that the last released version (.403) is even better.
So, thumbs up to you for this also.With best compliments and regards.
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And after taking my time to do some testings (on my little own, of course), I can tell you that the last released version (.403) is even better.
So, thumbs up to you for this also.With best compliments and regards.
Thanks for your reports and testing
Gr Falcas
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@Nuno:
Hi Falcas!
Latest version of MC shows up an option to choose from “Spain-Portugal” (the former name of POH theater folder) and Iberia (the new one already since POH 0.8.0 and 4.33), which didn’t happen in previous versions.
Could you check it out, please? (or could it be on my side only?)
Thank you
Hey,
Its the install that seems to be “off”
As the message tells you, the theater installed on your system is “Spain-Portugal”
You can also see this at the bottom of MC, there it also says: “Theater selected in Falcon…. Spain-Portugal”This means in your registry this is what the current theater is set to.
Take a look at the installer and other files what the Name is set to.Gr Falcas
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Hey,
Its the install that seems to be “off”
As the message tells you, the theater installed on your system is “Spain-Portugal”
You can also see this at the bottom of MC, there it also says: “Theater selected in Falcon…. Spain-Portugal”This means in your registry this is what the current theater is set to.
Take a look at the installer and other files what the Name is set to.Gr Falcas
That’s what’s confusing me. I ran a search on Windows registry and it doesn’t detect any registry related to “Spain-Portugal”, and the previous MC version didn’t show this…
Also, I found that, if I point to the Falcon BMS 4.34 install a second time, then MC will detect “Iberia” instead of “Spain-Portugal”.
Weird…
PS: I’m noticing that, when I enter campaign, everything seems normal. Then I save before exit, and when I try to load a saved game, none of the airbases show up on the selection screen, therefore I’m not able to enter a saved game.
But if I open the saved game .cam file with MC, everything is as it should be, including the campaign time of the save.
Could it be related with the described issue?
Cheers
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Hi again, about the issue with campaigns it has to do with iberia.thr file and generally speaking with 128seg theaters. There is a way around. Open in MC your saved campaign and under campaign tab go to occupation map. Enter 0 instead of 58197 in the field “should be” then hit apply and save. Now check if the saved campaign loads in bms
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Hi again, about the issue with campaigns it has to do with iberia.thr file and generally speaking with 128seg theaters. There is a way around. Open in MC your saved campaign and under campaign tab go to occupation map. Enter 0 instead of 58197 in the field “should be” then hit apply and save. Now check if the saved campaign loads in bms
Thanks Mystic,
Yes there are still plenty of issues with 128seg theaters. In BMS as well as MC.
Beside that they are just too largeGr Falcas
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Hi again, about the issue with campaigns it has to do with iberia.thr file and generally speaking with 128seg theaters. There is a way around. Open in MC your saved campaign and under campaign tab go to occupation map. Enter 0 instead of 58197 in the field “should be” then hit apply and save. Now check if the saved campaign loads in bms
Many thanks for the tip, Mystic!!!
Will test it out ASAP.
:thumb::thumb::thumb:
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Hi again, about the issue with campaigns it has to do with iberia.thr file and generally speaking with 128seg theaters. There is a way around. Open in MC your saved campaign and under campaign tab go to occupation map. Enter 0 instead of 58197 in the field “should be” then hit apply and save. Now check if the saved campaign loads in bms
Unfortunately, it didn’t work
Still not able to load any file after saving…
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Sorry if this has already been covered but, i cannot open any of the 4.34 campaigns without an error saying that unit data is corrupted or something….
EDIT I just ran it again to get the exact phrase but it now loads the campaign files without a hitch. -
Small visual issue (0.5.11.403), while trying to clone a flight, it shows a different package-number than the one used.
When I click “Move to PKG” with 1067 selected, it will end up correctly in 1027, though. -
Tell me please.
Should be engineering battalions and support battalions be allocated to special separate “engeneering” divisions . Or, it is enough to tie them to division number 0.? -
Small visual issue (0.5.11.403), while trying to clone a flight, it shows a different package-number than the one used.
When I click “Move to PKG” with 1067 selected, it will end up correctly in 1027, though.Thanks for the heads-up. Been working in this area but not all is fully done yet.
Gr Falcas
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Tell me please.
Should be engineering battalions and support battalions be allocated to special separate “engeneering” divisions . Or, it is enough to tie them to division number 0.?Not all battalions need to be assigned to a Brigade or a Division.
In this case they act more “alone”Especially Engineer battalions work a lot better as stand alone and not being assigned to a brigade or division.
The reason is that they can be send somewhere to do repairs.Gr Falcas
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… yes MC’s is whining , but , in my observing engineer battalion couldn’t care less is it part of brigade or division when it is called to repair objective, … so MC is just that …whining.
… anyway … FAAAALCAAAASSSS !!! what did you do to Naval Waypoints in last version… grrrr. they’re almost fubar.
If you load old scenario with old waypoints , until you touch them , all is ok … The moment when you edit them , they’re screwed.
-speed isn’t calculated, therefore time also . and that’s a BIG problem, for a ‘Turn-point’ , since they are all about time
-you can’t preset speed of ships, its broken > shows 999kts , but that could be because of time -mis-calculation
-why just dont DRAW the speed of the unit (taskforce) out of DB ? (and give an option to be preset later with the steerpoint)
-formations are NOT done right , they disappear after editing , since they are AERIAL formations , NOT NAVAL ones , as they should be
-guess you’ve just dirty copied air-waypoints to naval ones , but , it seems that it wont work just like that… needs some love… WHEN YOU CAN THANKS
Cheers
editL … oh, one more thing, there were errors with taskforces after converting 4.33camp and working on it with MC, when testing manual TASMO missions , almost any squadron returned error that it doesn’t have required “ASuw” WEAPONS (none) … which didn’t have any sense ,
…and ATC auto tasmo misions were created just fine , but much less in numbers, … to cut story short, … usual suspects were the “Taskforces” (after pain of finding out) …after moving carrier planes to shore airbases and deleting any leftover taskforce unit , … then adding new ones , … everything works.
Something is fishy enough. , or the convert from 4.33 , or the Taskforce manipulation in MC … sorry couldn’t pinpoint the real issue … mono was too silent , … not even ctd … just didn’t work.PLEASE , do recheck taskforces , they work in essence , placing the ship and leaving alone works out of the box, but touching too much makes problems