Falcon BMS Alternative Launcher (Easy Setup, Keep Joystick Assignments)
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I’ve bound it to multiple different functions. I don’t know what is meant exactly by “Supports Throttle POV” but I’m assuming that I can now map my POV button to a function regardless that it’s on the throttle axis. It’s showing up in the Alternate Launcher key mappings that it’s mapped, but in game it simply does not work for me. Is there something else I’m suppose to do other than map it and launch the game from Alternate Launcher??
EDIT: Fixed I hadn’t realized I needed to download the U1 and U2 patches for everything to work.
Have you downloaded the latest AL (1.51), it was just released on Feb. 1st.
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Hi all,
After installing the latest version of the Alternative Launcher (v1.51) I found out that my POV hats weren’t working anymore to orbit around the plane. And also I had a pilot model active which wasn’t the case prior to installation. I had a look in the Alternative Launcher and saw that for some reason the External MouseLook and Pilot Model options were enabled so I decided to untag these options. Problems solved! However, I now have a new problem which at first sight doesn’t seem to be related with the modifications I made. Now, the 3D world stays in a windowed mode and doesn’t switch to fullscreen anymore. It uses only a quarter of the screen or so (like in 2D). I’ve made a screenshot to explain what I mean. Does anybody have any clue how this might have happened and moreover: how to fix this problem? I’m running on Windows 10 64-bit with the latest upgrade (Nov 2019) and start Falcon BMS in windowed mode. I have two monitors attached but am using only one of them to play the game.
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Have you downloaded the latest AL (1.51), it was just released on Feb. 1st.
Icer yes I did, everything is peachy on my end now. Thank you!
Well I could still use an instructor to teach me Falcon BMS, because this learning curve is MAAAAAASSSIVE!!
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Did you try deselecting the “Window” command line in the launcher screen?
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Yes, I did. Both the 2D and 3D world are fullscreen then. However, that’s not what I want because I use a second monitor to show the training manual alongside as a guide. If I don’t use windowed mode, switching from the game to the manual and then returning back to the game is more tedious. Sometimes Falcon BMS even gets hung. In windowed mode you don’t have these issues and switching between game and another application (in my case the manual) is much easier.
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Now, the 3D world stays in a windowed mode and doesn’t switch to fullscreen anymore. It uses only a quarter of the screen or so (like in 2D).
in BMS UI, go to SETUP -> GRAPHICS -> RESOLUTION and set your resolution properly. Also, don’t forget to set DPI override to Application.
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Excellent utility, thanks for still supporting it.
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Unfortunately, no luck yet :(. I also tried maximized window and some settings of the graphical card. Previously, when the mission was loading it would show a screen like I have now but it would switch to maximized window within a second.
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Unfortunately, no luck yet :(. I also tried maximized window and some settings of the graphical card. Previously, when the mission was loading it would show a screen like I have now but it would switch to maximized window within a second.
Can you show me screenshots of both
“a screen like I have now when the mission was loading”
and
“maximized window switched within a second”
?
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Can you show me screenshots of both
“a screen like I have now when the mission was loading”
and
“maximized window switched within a second”
?
I’m not sure how this would help you but here are the requested screenshots. The first one is when I’m still in 2D. The second one is during mission load. Like I said, within a second the game would normally switch to fullscreen now. This doesn’t happen anymore. I just tried the Cockpit Display Extraction but to no luck.
Just curious: could the dx9display.dsp file in the config directory have anything to do with it since it changes during the game?
Thanks!
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I’m not sure how this would help you but here are the requested screenshots. The first one is when I’m still in 2D. The second one is during mission load. Like I said, within a second the game would normally switch to fullscreen now. This doesn’t happen anymore. I just tried the Cockpit Display Extraction but to no luck.
Just curious: could the dx9display.dsp file in the config directory have anything to do with it since it changes during the game?
Thanks!
Invalid Attachment specified.
In General, BMS launches in 1024*768 resolution in 2D and launches 3D with the resolution you set at GRAPHICS page.
For eg:
Let’s say you enabled the window mode of BMS.
BMS will have “border” and title as below if launched in window mode and with 2D/3D border enabled in Cockpit Display Extraction.
Now, if you disabled “border” from Cockpit Display Extraction than BMS launches without a border, but it is still window mode. A window without border and title.
AL v1.5 automatically overrides the Cockpit Display Extraction 2D/3D border option to be disabled.
2D UI launches and fills the entire screen if you launch BMS without window mode enabled, or it just fills 1024*768 size of your left top corner of the monitor if you enabled window mode.
Then you select INSTANT ACTION and TAKEOFF, BMS will switch to 3D and now it fills the screen again if window mode disabled, or may fill XY resolution of your top left corner of the monitor if you launch BMS in window mode. XY value depends on the resolution you set at GRAPHICS page.
Now if you set the resolution at GRAPHICS page to exactly same to your monitor resolution, let’s say you have 32802160 monitor and you also set them to 32802160, 3D fills 3280*2160 size of your top left part of the monitor but it is just as same as filling your entire monitor screen. So it just looks as if launched without window mode. But is still a window, without border.
Note that if you set the Windows10 DPI option to 150% and without setting DPI override property of BMS to Application, BMS 3D fills 1.5x*1.5y of your screen. So you may have to set global DPI to 100%, or set DPI override property of BMS to “Application” so that BMS launches in 100% DPI.
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Invalid Attachment specified.
In General, BMS launches in 1024*768 resolution in 2D and launches 3D with the resolution you set at GRAPHICS page.
For eg:
Let’s say you enabled the window mode of BMS.
BMS will have “border” and title as below if launched in window mode and with 2D/3D border enabled in Cockpit Display Extraction.
Now, if you disabled “border” from Cockpit Display Extraction than BMS launches without a border, but it is still window mode. A window without border and title.
AL v1.5 automatically overrides the Cockpit Display Extraction 2D/3D border option to be disabled.
2D UI launches and fills the entire screen if you launch BMS without window mode enabled, or it just fills 1024*768 size of your left top corner of the monitor if you enabled window mode.
Then you select INSTANT ACTION and TAKEOFF, BMS will switch to 3D and now it fills the screen again if window mode disabled, or may fill XY resolution of your top left corner of the monitor if you launch BMS in window mode. XY value depends on the resolution you set at GRAPHICS page.
Now if you set the resolution at GRAPHICS page to exactly same to your monitor resolution, let’s say you have 32802160 monitor and you also set them to 32802160, 3D fills 3280*2160 size of your top left part of the monitor but it is just as same as filling your entire monitor screen. So it just looks as if launched without window mode. But is still a window, without border.
Note that if you set the Windows10 DPI option to 150% and without setting DPI override property of BMS to Application, BMS 3D fills 1.5x*1.5y of your screen. So you may have to set global DPI to 100%, or set DPI override property of BMS to “Application” so that BMS launches in 100% DPI.
OK, I’ll have another look at it tonight. The strange thing is that I haven’t changed my resolution at all. Is the resolution that will be used in 3D perhaps saved in this dx9display.dsp file in the user\config directory?
Thanks for your elaborated answer!
Marcel
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I think I found the problem. Hopefully my attachments are valid :). My graphical card is shown twice in the setup menu (1st screenshot). The first card is currently selected and the maximum resolution (and my current setting) here is 1920x1080 (2nd screenshot). This explains why I don’t get fullscreen. If I select the second card I get a maximum resolution of 3840x2160 (3rd screenshot) which is the same resolution as my monitor. So I tried to select the second card and use this last resolution but when I save it, leave the menu and go back again, the first card is selected again with the mentioned resolution of 1920x1080. So for some reason I can’t save it hence still no fullscreen. I’m thinking about installing the game again but perhaps anybody has a quicker solution? Thanks!
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Perhaps deleting dx9display.dsp? Should be re-generated by BMS.
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No, this has no effect
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In order to get rid of the graphics card showing twice I’ve tried to reinstall the driver. After deinstallation I only have one entry left: the onboard graphics card of my CPU with the same resolution as my monitor (3840x2160). When reinstalling the driver of the actual graphics card the problem of the card being shown twice and not being able to save a higher resolution (1920x1080 is maximum) is back again. So no luck so far. Next step will be reinstalling BMS.
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Alright, I know the reason why my card is showing twice. I have two identical Acer monitors but one is connected through an HDMI cable, the other through a DisplayPort cable. Graphics card is a AMD Radion R9 380X. Both monitors run on a 3840x2160 resolution. If I disconnect one of the monitors I only have one entry left. But for some reason if both are connected the maximum resolution of both entries differ and I’m only able to save the selected resolution of the first entry. Which one is showing first depends on the monitor that is selected as main screen in Windows. Anyway, the problem has nothing to do with the Alternative Launcher because it seemed the problem was already there after a fresh installation of BMS. Meanwhile I have everything sorted now so finally I can go flying again :). Thanks chihirobelmo for your help.
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Hi guys just a little problem. When I enter the game with the joystick already connected I must to set my joy in the set up page every time I enter the game: is it normal?
Thanks
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@tdr:
Hi guys just a little problem. When I enter the game with the joystick already connected I must to set my joy in the set up page every time I enter the game: is it normal?
Thanks
Does “setup joy” means setting up joysticks in the BMS UI -> SETUP -< CONTROLLER page?
If you are using Alternative Launcher it is not normal.
Please check:- You are using the latest alternative launcher (v1.51)
- You are using the latest BMS (4.34.2)
- “Launch without any setup override” checkbox in the Alternative Launcher window is disabled(unchecked)
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This post is deleted!