Mission Commander beta release
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AHA! My friend did suggest the fuel dump but I thought the F-16 was unable to do this?
BTW, the mission we want to create is an air-start mission, but curious about the dump feature.
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but curious about the dump feature.
Hell I can’t remember the key combo, Harlequin, someone, help us out.
I’ve only dumped fuel once and me forgets.:oops:
RAM22
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Thank you Falcas
My squadron stores’ contents (weapon quantities) for a given squadron in F4Browse are different from these viewed in MC. In campaign, weapon selection for that given squadron seems to be compliant with my SSD settings. I can even use some new weapons I’ve created.
If this part of MC is still WIP or if I’m missing something (e.g. manually edit the stores’ data) just ignore the above
Regards,
Silverson -
Thank you Falcas
My squadron stores’ contents (weapon quantities) for a given squadron in F4Browse are different from these viewed in MC. In campaign, weapon selection for that given squadron seems to be compliant with my SSD settings. I can even use some new weapons I’ve created.
If this part of MC is still WIP or if I’m missing something (e.g. manually edit the stores’ data) just ignore the above
Regards,
SilversonHi,
That is correct, they are not the same as in F4Browse. In MC you are looking at the stores that the squadron is actualy having in the TE/Campaign.
These values are stores in the te/cam file itself.At this time the lightblue colored grids are for viewing only. Still need to do a ton of coding
Gr Falcas
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Thanks for taking the time to reply
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Hi Falcas,
First of all, thanks for this amazing tool.
Mostly, I change territories of the red and blue side for different scenarios.
I edited some missions with MC but after that all of territory changes (installations: CCC, political, logistics etc.) returned to default owners on the TE MAP. Is that normal?Thanks.
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What i like the most about mission commander is that when you put the correct squadron patch in and the correct squadron name (number) … in the 3d world you have the corresponding skin set.
this is very cool, since you can do a package of 8 F-16 Block 50 from 2 different squadron, and each flight of 4 aircraft will have its respective tail skin.
Before no matter if it is a aircraft from the same squadron or not, all block 40 will have the same tail skin, and if you change the skin of your aircraft it changes the skins of the other ones.
nice one
spooky.
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Thank you, very invaluable.
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@721-Kara:
Hi Falcas,
First of all, thanks for this amazing tool.
Mostly, I change territories of the red and blue side for different scenarios.
I edited some missions with MC but after that all of territory changes (installations: CCC, political, logistics etc.) returned to default owners on the TE MAP. Is that normal?Thanks.
It goes without saying that that should not be the case. I will take a look at it.
Thanks for the report.Gr Falcas
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Hi Falcas
My congratulations for everything
I have been trying to set the steerpoints over naval units but without success. I can put it and move it but in TE the ship don´t follow it
Can you help me?
Thanks.
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Hi,
That is something that I can’t help you with.
The ships will follow there STPT while in 2D world or if you are outside of the bubble.
Inside of the bubble they stop at the next STPT. There is no code for this in Falcon and still needs to be done.Gr Falcas
ps drop a note at the BMS coder to motivate them
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@721-Kara:
Hi Falcas,
First of all, thanks for this amazing tool.
Mostly, I change territories of the red and blue side for different scenarios.
I edited some missions with MC but after that all of territory changes (installations: CCC, political, logistics etc.) returned to default owners on the TE MAP. Is that normal?Thanks.
Fixed, update comming soon.
Thanks again for the report Kara.Gr Falcas
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Hi,
That is something that I can’t help you with.
The ships will follow there STPT while in 2D world or if you are outside of the bubble.
Inside of the bubble they stop at the next STPT. There is no code for this in Falcon and still needs to be done.Gr Falcas
ps drop a note at the BMS coder to motivate them
Ok, thanks again
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@RAM22:
Hell I can’t remember the key combo, Harlequin, someone, help us out.
I’ve only dumped fuel once and me forgets.:oops:
RAM22
<alt>D</alt>
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Just started using mission commander, it is a very nice upgrade from TACEDIT.
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Is there a manual or tutorial for the Mission Commander? Is there a way to make it fit on just one screen and still see all of the info
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Is there a manual or tutorial for the Mission Commander? Is there a way to make it fit on just one screen and still see all of the info
With a resolution of 1280x800 I don’t think you should have any problem fitting the software on a screen.
No, there is no manual or tutorial. Just start playing around and you will see that you don’t need much explenation at all.
The buttons and selections do what the say.Gr Falcas
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Little update, latest beta version is 0.3.1.
See first post for for the fixes and new features.Enjoy,
Falcas
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Need store edit