OF mods: JanHas, realism patch?
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to Janhas : Do you will model a drag chute too ?
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So the 66 F-16C/D have finally been delivered to TW?
You can ask Janhan about it.;)
These skins made by Janhas!
Thanks again for the lovely gift! -
to Janhas : Do you will model a drag chute too ?
If the real plane has it, yes…
Thank you laoyou (and everybody else) for the compliments!
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We thank you sir.
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The CFT and spine are not part of the poly limit. But they won’t take that much poly’s. The D has around 47000 poly’s. It’s a bit high but I stall can remove some poly’s that can’t be seen. The LOD2 model will kick in sooner to save the fps. Frame rate is all theory for now. The C will be around 38.000/40.000. The model has not been flown in the sim. That will be done after I’m done skinning the jet.
The destroyed shelter is 3849 poly’s.
To: JanHas
Are you creating D and C model at the same time? or just concentrate on D model only at the moment?
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To: JanHas
Are you creating D and C model at the same time? or just concentrate on D model only at the moment?
Yes, the D is first. The C will be a mod of the D model.
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Very impressive!
I love your beautiful artwork…. Thanks a lot JanHas! -
Absolutely amazing work, there will only be one model that can beat this: the C model
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hey JanHas awesome work…
any ETA yet… -
Jan any chances to see the CFT’s as normal selectable external tanks rather than what we have today?
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Any news?
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@NIL:
@ JanHas. Any chance of making a MLU F-16B model? I could imagine that it would be a low priority, but feel the need to ask.
I’m sure I can find some time to create that version. But C50/D50 are first.
Can we wait for the MLU F-16A model too? With PoAf skins, if it’s not asking too much?
And thank you for your great work.
Fracapelo
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I will make a lot of different F-16 models but first I have to finish the basic model. I’m currently skinning / fixing / adding parts to the cockpit. It’s a bit slow progress at the moment. Two steps forward, one step back… But I will get there. CFT’s is something I will worry about when it’s time to build those.
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Hi Janhas,
Sorry if I’m a pain, for a noob like myself I need a helping hand, how do I install the skins named “Have Glass 2 Stopgap” your post found here……
Just need some instructions I’m careful not to muck up my new Windows7 and BMS install any help much appreciated.
The skins look great btw cant wait to use them thanks a million.
Kind Regards,
SkyKnight
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Install instructions.
(1. Create a back-up of the KoreaObj folder. Only if you want to restore the original skins).
2. Unzip the package.
(3. Check the skins you want to use (there are tools to view dds. I use WTV.exe for that)).
4. Copy the dds files into the KoreaObj folder.BMS comes with a excel document called F16s TexSet and is located in the Database folder. It contains all texture numbers for each F-16.
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Install instructions.
(1. Create a back-up of the KoreaObj folder. Only if you want to restore the original skins).
2. Unzip the package.
(3. Check the skins you want to use (there are tools to view dds. I use WTV.exe for that)).
4. Copy the dds files into the KoreaObj folder.BMS comes with a excel document called F16s TexSet and is located in the Database folder. It contains all texture numbers for each F-16.
What to do with the 79th FS.dds file Jan?
I am asking this because i am creating a f4patch for your skins.
Has it to be renamed to a number? which number?tx for the top quality of the new skins, really looking forward to the rest of your releases
ps: when do we get a pilot with HMCS helmed
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What to do with the 79th FS.dds file Jan?
I am asking this because i am creating a f4patch for your skins.
Has it to be renamed to a number? which number?tx for the top quality of the new skins, really looking forward to the rest of your releases
ps: when do we get a pilot with HMCS helmed
The 79th (HG2 version), 555th, 510th skins are extra and have to be renamed if you want to use them. I did not give them a texture number because the 555th and 510 are in Europe and the package is focused on the Korea theater. 79th had to make room for the 148th FW texture. I will create for other block some skins as well. I will not upgrade any of the standard F-16 models. Not worth it and would take too much time away from the new F-16D.