Link 16 things you want in the next update
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<p>AI wingmen calling threats.</p>
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@RalphROV said in Link 16 things you want in the next update:
<p>@Aragorn Is he still alive?<img src=“/plugins/nodebb-plugin-emoji/emoji/android/1f602.png?v=dsk3o53jm16” alt=“” class=“not-responsive emoji emoji-android emoji–joy” /> </p>
The illusionist or the Dickens’ character…?
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Updated KF-16 tail mark.
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Time might have come
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I know it is merely eye candy, but I’d love to see the buttons , say the ICP ones, actually animate when depressed in the 3D cockpit.
I know I’m possibly among the few of the ones who noticed it, but for instance, I love to see the rather limited displacements of the stick when maneuvering. -
I think it was a great move to change the behavior of the AI on using the AB. But what if you want him to join you rapidly, here using AB is necessary. It might be useful to have a command with and without using AB.
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@Alfred question…
Do you really think that’s an instruction you would give to a human?
Let’s not exaggerate…
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@antares190 the stick now moves in BMS. (The famous limited displacement)
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implement HAVE QUICK communication simulation
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@panpan91 said in Link 16 things you want in the next update:
@antares190 the stick now moves in BMS. (The famous limited displacement)
Yes indeed, it moves, but it is not something new, I think it already moved in 4.35
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@antares190 Yes it was shipped in 4.35U3
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@MaxWaldorf
CP60 callbacks, as the next implementation!It is possible to give feedback on this.
Thanks!!
malpaso -
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@MaxWaldorf You need to be REAL careful here…!!
If he mistakes the POSITION of the lamp, and begins rubbing the wrong place, well…
…let’s just say, people might talk.