JTAC needs a “say again” option // other problems?
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I didn’t hear a coordinate thanks to busy comms and couldn’t get the JTAC to repeat his instruction. I tried checking out and got a BDA of 25 vehicles despite not destroying a single unit. Then checked back in and got “unable” - maybe he was out of range - but maybe I scrambled the process?
Also if you don’t get cleared hot before destroying the target it seems to confuse the JTAC and he doesn’t respond anymore…? Maybe someone else can test this.
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Hey, you’re absolutely right. A ‘say again’ feature is on the todo list I’m fairly certain.
I haven’t experienced your other problem though, I’ll keep an eye out.
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@DUSTOFF17 said in JTAC needs a “say again” option // other problems?:
Hey, you’re absolutely right. A ‘say again’ feature is on the todo list I’m fairly certain.
I haven’t experienced your other problem though, I’ll keep an eye out.
Same experience. I’m not a huge fan of JTAC within the context of BMS but wanted to test the feature in a campaign. So far, I’m looking for a “positive” repro case (aka working case) :P. But I’m not “asking” for it, just curious, I can totally live without it.
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@AWmk1 said in JTAC needs a “say again” option // other problems?:
I didn’t hear a coordinate thanks to busy comms and couldn’t get the JTAC to repeat his instruction. I tried checking out and got a BDA of 25 vehicles despite not destroying a single unit. Then checked back in and got “unable” - maybe he was out of range - but maybe I scrambled the process?
Also if you don’t get cleared hot before destroying the target it seems to confuse the JTAC and he doesn’t respond anymore…? Maybe someone else can test this.
Yeah JTAC needs some polishing
Like ATC it will take several updates to have a robust state machine here
The point is taken
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@Mav-jp I love the feature - smoke and laser marking, laser from under clouds, real-time line 6 for hard to find units/ friendlies. I just want to figure out how to use it reliably even if it’s unfinished.
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If one were to make a list of feature improvements for the AI JTAC, a suggestion could be:
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Getting assigned a holding/orbit position, when given the Echo point
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Being able to see the laser pointer during daytime on the TGP (unless it is realistic that we need to turn the TGP gain all the way down)
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“Say again” comms as per @AWmk1’s post
If “say again” can be implemented, it would maybe be useful to have the Echo and 9-Line comms menu items on separate menu items (right now they are both on 2). Such that “say again” would trigger a repeat of either the Echo coordinates or the 9-line
Thx,
jb -
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@jayb said in JTAC needs a “say again” option // other problems?:
If one were to make a list of feature improvements for the AI JTAC, a suggestion could be:
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Getting assigned a holding/orbit position, when given the Echo point
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Being able to see the laser pointer during daytime on the TGP (unless it is realistic that we need to turn the TGP gain all the way down)
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“Say again” comms as per @AWmk1’s post
If “say again” can be implemented, it would maybe be useful to have the Echo and 9-Line comms menu items on separate menu items (right now they are both on 2). Such that “say again” would trigger a repeat of either the Echo coordinates or the 9-line
Thx,
jbJayb, 2nd is no. You can’t see a laser pointer. Especially not on TGP. Not even with NVG.
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@LorikEolmin Hm, this is at nighttime, you clearly see the pointer (pulsating) :
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@jayb said in JTAC needs a “say again” option // other problems?:
@LorikEolmin Hm, this is at nighttime, you clearly see the pointer (pulsating) :
This is a IR pointer.
IR shouldn’t appear on TGP. If it does in BMS because BMS is not close enough to real.
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@LorikEolmin It does, there are several examples in videos of that.
But getting back to JTAC, maybe we should just trust that the laser from the JTAC on the ground is pointing/guiding and pickle, even though the laser is invisible. Fine by me, if it works that way
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@jayb said in JTAC needs a “say again” option // other problems?:
@LorikEolmin It does, there are several examples in videos of that.
But getting back to JTAC, maybe we should just trust that the laser from the JTAC on the ground is pointing/guiding and pickle. Fine by me, if it works that way
Videos of IR pointer showing in BMS?
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@LorikEolmin Yes, here is another one:
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@jayb said in JTAC needs a “say again” option // other problems?:
@LorikEolmin Yes, here is another one:
Ok let’s go again.
Laser and IR are 2 different things.
IR shows in BMS on TGP. It should not. It’s not realistic.
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@LorikEolmin I have no idea what is realistic. The new -34 document alludes to visibility of the IR pointer using NVGs. p143 and forward.
The ground JTAC when “lasing” actually fires a laser, like you would with buddy lasing. So a bit interesting that an IR pointer seems to appear on the TGP. I have no idea if that should be visible with or without NVG, that was somewhat my point. That could be cleared up by someone with more information
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@jayb said in JTAC needs a “say again” option // other problems?:
@LorikEolmin I have no idea what is realistic. The new -34 document alludes to visibility of the IR pointer using NVGs. p143 and forward.
The ground JTAC when “lasing” actually fires a laser, like you would with buddy lasing. So a bit interesting that an IR pointer seems to appear on the TGP. I have no idea if that should be visible with or without NVG, that was somewhat my point
With NVG, a IR pointer is visible outside the canopy, yes. With NVG on TGP, no. In BMS, yes.
Do recon troops fire both IR and laser IRL? I don’t know. If they’re facing enemy defenses with night vision, I hope not, that would give their position out.
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Do recon troops fire both IR and laser IRL? I don’t know. If they’re facing enemy defenses with night vision, I hope not, that would give their position out.
The JTAC in BMS currently seems to fire a laser, with coordinated laser code. But whether there should be a visual cue that it is in fact lasing and what it is pointing at, I don’t know. I have not tried buddy lasing in BMS, but it should work the same way
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@jayb said in JTAC needs a “say again” option // other problems?:
Do recon troops fire both IR and laser IRL? I don’t know. If they’re facing enemy defenses with night vision, I hope not, that would give their position out.
The JTAC in BMS currently seems to fire a laser, with coordinated laser code. But whether there should be a visual cue that it is in fact lasing and what it is pointing at, I don’t know. I have not tried buddy lasing in BMS, but it should work the same way
You can’t see a laser IRL, you can’t see a laser in BMS, even when you buddy lase:
- In TGP without NVG
- Outside without NVG
- In TGP with NVG
- Outside with NVG
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@LorikEolmin that was actually the JTACs laser visible on my Tgp- I wasn’t lasing.
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@AWmk1 said in JTAC needs a “say again” option // other problems?:
@LorikEolmin that was actually the JTACs laser visible on my Tgp- I wasn’t lasing.
Ok, sorry I’m lost though, not sure what you’re replying to.
EDIT: I read the other round that you were lasing, my bad.
Same answers.
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@AWmk1 said in JTAC needs a “say again” option // other problems?:
@LorikEolmin that was actually the JTACs laser visible on my Tgp- I wasn’t lasing.
In case you’re saying one of the videos up there is yours, which I don’t know, and that you can see pulsing light from the JTAC on TGP, then, to clarify, that would mean JTAC Laser + IR that you can see pulsing but + BMS that allows you to see an IR on TGP, which is to be related with BMS engine not allowing to hide (while it displays through the canopy with NVG).