Solved Hostil behavior
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I’ve been flying the 4.36 for a few hours now and I’m finding that when I throw a 120 at a hostile over 30 miles it automatically goes cold to evade. I’m surprised because the missile is not in pitbull yet and therefore cannot have the missile in its RWR. How he knows that he need to turn to avoid a missile that he don’t even know has been fired? isn’t that a bit radical?
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Thanks!, I will re-check but maybe the hostils are more smart than previous versions.
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@fvelazdem said in Hostil behavior:
I’ve been flying the 4.36 for a few hours now and I’m finding that when I throw a 120 at a hostile over 30 miles it automatically goes cold to evade. I’m surprised because the missile is not in pitbull yet and therefore cannot have the missile in its RWR. How he knows that he need to turn to avoid a missile that he don’t even know has been fired? isn’t that a bit radical?
This is not the case
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Thanks!, I will re-check but maybe the hostils are more smart than previous versions.
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@fvelazdem yes this is a feature we were looking to ship in 4.36
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It is quite refreshing. Seems like now hostiles crank, create grinders, flow cold around pitbull. They are more human like and its nice to have a challenge rather than them to keep pushing and getting shot down every time.