BMS Other Fighters Mafia (BMSOFM) Journal
-
@asleepwater I can only speak for the OFM, and we don’t have plans to develop Hornet avionics at present. At the moment we are checking what other BMS jets ,if any, need some love for 4.36. Then, we will get back to our main project, which is the F-18C flight dynamics.
As for your second question, Viper is right. I’ve flown a lot of MP while testing some “wacky” acdatas. As long as your config is set, you are good. -
@drtbkj said in BMS Other Fighters Mafia (BMSOFM) Journal:
Good Day, All. Today’s update is about the 4.36 Av-8B Harrier.
Thanks to the information from BMSOFM I was finally able to map the AV-8B Cruise/STOL switch to my Warthog HOTAS Flaps switch using the Alternative Launcher. Very useful.
-
@drtbkj Thanks!
-
@drtbkj …and the rest of the “OFM”. Strong work gentlemen!!
-
Does any one of the team work on a fix for F/A-18 not having wheels on the ground in 4.36 ?
-
@TOPOLO said in BMS Other Fighters Mafia (BMSOFM) Journal:
Does any one of the team work on a fix for F/A-18 not having wheels on the ground in 4.36 ?
Hi, Topolo. Actually, yes we have. And, we are currently working on a 4.36"Install Pack" that will include that. I’ll post a notification here when it’s in the Mafia Files
-
Good Day, All. Today’s update is about 4.36 changes for the Hornet. These have all been tested…
- Covert lights-Can be implemented by the follow keyfile entries.
SimExtlMasterCovertAll 116 5 0XFFFFFFFF 0 0 0 1 “EXT: MASTER Knob - ALL”
SimExtlMasterCovertAC 116 6 0XFFFFFFFF 0 0 0 1 “EXT: MASTER Knob - A-C”
SimExtlMasterCovertForm 116 0 0XFFFFFFFF 0 0 0 1 “EXT: MASTER Knob - FORM”
If you’re not using a keyfile that already has them. As I use the Alternate Launcher, I just copied them to my BMS-Auto keyfile. HOTAS mapping is a personal thing, but I mapped off-covert all- norm to the 3 way pinky switch on my Warthog - S-J- thanks to the Dev Video, I discovered that it will only work with WOW if ground jet is enabled. The Hornet does not have such a switch, so I mapped it to a 2-way switch on my HOTAS. An alternate is control+alt+ k for ground jett. toggle.
- Laser Maverick- The Hornet is fully compatible with it. From what I’ve found, the E is an older Navy version while the L is for USAF. The Navy uses it , too, but calls it the E2. We’ve tested both, and they behave very similarly. The only potential problem in the Hornet is TGP masking, but that can be handled procedurally.
- The SimWingLightoff/bright knob ( labeled position light in 'pit) -The hotspot is still there, but the knob is visually gone. We will work on getting the knob back
- Covert lights-Can be implemented by the follow keyfile entries.
-
https://tenor.com/view/rage-throw-angry-smash-gif-15838617
Another quiet day at home, working on BMS campaigns…
-
Good reminder about the covert lights, will add that to my to do list for the Typhoon.
-
@Scorpion82 Hello, you should refer to @Manos1981 as he is the creator of this superb aircraft (Thank you Manon for your Typhoon !)
-
@Radium said in BMS Other Fighters Mafia (BMSOFM) Journal:
@Scorpion82 Hello, you should refer to @Manos1981 as he is the creator of this superb aircraft (Thank you Manon for your Typhoon !)
Thought it would be possible zo define it within the dat file. The real aircraft’s covert lights are embedded within the pos lights, so it’s not necessary to create additional lights for the external 3D Model. Extant positions can be used for this. Or is it necessary to define the covert lights within the LOD?
-
@Scorpion82 As I said, if you feel that stock model could be improved, it’s always nice to talk about it with the creator, to allow everyone to benefit your finding
-
@Scorpion82 As far as i remember the model comes with covert lights
-
@Manos1981 said in BMS Other Fighters Mafia (BMSOFM) Journal:
@Scorpion82 As far as i remember the model comes with covert lights
That’s good to know. I’ll test it soon and report back.
-
@Scorpion82 When I tested this with the Hornet, and I did set up the HOTAS and the lights worked. I didn’t even have to change the acdata.
-
@drtbkj m8 , don’t panic, … it could be worse
cheer up
-
@white_fang said in BMS Other Fighters Mafia (BMSOFM) Journal:
@drtbkj m8 , don’t panic, … it could be worse
cheer up
The monkey may be better looking…
-
Good day, All.
Here’s an update on Mafia Stuff in 4.36:We haven’t found anything (skins,acdatas,etc) that doesn’t work in 4.36. There a couple of things, like putting the covert ext. lights in, that have been documented here. Brother Eddie has been working on a Harrier model, and hopefully we can get back to the Hornet flight dynamics soon. Brother Musurca and Frederf have created a functional stock Tornado cockpit. Also, with the permission of our BMS Devs, I’m about 80% through a project to put an Other Jet “spin” on some of the KTO stock TE’s and Training missions, and will be putting that the Mafia Files. The Files, including the Gitlab version, will go through “evolutionary” change to consolidate 4.35-36. But, the good news is that the procedures listed in the Fighters’ Manual, and the Files themselves, are good to go in 4.36 -
@unkindled said in BMS Other Fighters Mafia (BMSOFM) Journal:
@drtbkj Is it me or has the F-18C FM been changed in 4.36? Asking you since you’re probably the most knowledgeable about it.
Did some dogfights with it and it seems to almost stall/give warning for a stall/the TO/LDG warning light quite more easily compared to 4.35 with the Acdata files from your gitlab.
Should I add the respective Mafia files to 4.36 too or is it just my impression?
Edit: Oops, didn’t notice your latest post as I had the topic open for quite some time without reloading.
Hi, unkindled. Sorry it took awhile to reply. It’s been a fun but busy time… First, the ctd I mentioned in my earlier reply was not acdata related. I just did a Dogfight , with the same dats as are in the 1799 Folder in the Mediafire Mafia Files. We’re going to confirm that the Gitlab has the same files. Meanwhile, I was not able to reproduce your problem. I was purposely taking it below 200 knots. If you’d like to send me an ACMI I’ll be happy to check it out.
We know the Hornet flight model is not 100% accurate, we’re working on it. Meanwhile try to stay near to your corner velocity (I use 400 knots as a guide) -
Good Day, All
I did some Spring Cleaning in the Mefiafile Mafia Files. First, you had to click twice to get to the Files-fixed. I renamed the 4.35 stuff to inc. 4.36. I renamed the 1799 and 1958 folders to get the membership used to the Install Pack concept. Finally, I set up a Campaign, TE, and TRN folder. There are now some KTO TE’s and Training Missions with a more Hornet and/or Other Jet 'spin". The files are renamed just enough so they won’t overwrite the stock ones.
Finally, Gadfly and Frederf have done some great work with the Tornado, as seen in another thread. These are now in the Files as well-https://www.mediafire.com/folder/sqsfffoyiy9tm/Tornado+4.36+v1.1
The Gitlab version of the Files should be updated shortly.